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136  Help & Tutorials / Model Tutorials / Re: A noobs guide to model swapping, glitch fixing and bone hexing :Update 8-15: on: August 17, 2010, 05:35:50 PM
awesome! And many thanks! Imma see if i can get this featured. And dont worry u shall get kreditz.
Im also gunnna make a shieldless version using that guide.
137  Help & Tutorials / Model Tutorials / Re: A noobs guide to model swapping, glitch fixing and bone hexing :Update 8-15: on: August 17, 2010, 05:27:17 PM
Show me ya Rupees!




http://www.mediafire.com/?63zy227a2t8be94

anything else?

it must have been something with the auto remover.  maybe i should do a guide on removing polygons through hexing... or maybe just link to the one i found from a while ago.

Thank you! Post the guide. I could use some Lag messup free Polygon removing.
138  Help & Tutorials / Model Tutorials / Re: How to get multible mdl0 files headers fixed if they're packed in one brres file on: August 17, 2010, 04:40:53 PM
VERY HALPFUL! I luv u far this!! Wii Fit has some cool hats and they all hapen to be in one BRRES so i luv's ya far this!
139  Help & Tutorials / Model Tutorials / Re: A noobs guide to model swapping, glitch fixing and bone hexing :Update 8-15: on: August 17, 2010, 04:32:24 PM
yeah, go ahead and send me the files.  the auto remover has a bad habit of messing up like that.  i'll try removing them by hand and see if that'll help.  which polygons are you trying to remove?  just the sword ones?  and are you trying to remove the back sword as well?

I removed all the Sword in hand. Then the Back sword glitched up becuz of that, so i deleted that too and now link has a head hole.http://www.mediafire.com/?7c9suboe16d6tl1
140  Help & Tutorials / Model Tutorials / Re: A noobs guide to model swapping, glitch fixing and bone hexing :Update 8-15: on: August 17, 2010, 03:22:45 PM
i'm glad it helped, thats why i posted all my notes.

anyways, i would assume the hole in his head was from the hat being removed, but are you sure you're removing the polygons correctly?  are you using the auto remover, or removing them by hand?   
I used the auto remover. in BB his hat is still there. but in-game its gone. It's wierd. I could send you the file if you want.
141  Help & Tutorials / Model Tutorials / Re: A noobs guide to model swapping, glitch fixing and bone hexing :Update 8-15: on: August 17, 2010, 08:57:50 AM
This seriously halped! I ported Link over CF, and he actually could move on ground! Ther was a glitch though, i deleted the polygons for his sword, and the sword handle on his back glitched up and the texture for the sword ws messed up and even the vertexes. but it didnt show in Brawl Box. Then when i deleted the sword handle, it deleted link's cool hat! He ahd a giant gapping hole in his head! Any fix?
142  Help & Tutorials / Vertex Tutorials / Re: Beginner's guide to MK64n's method without patching + Tips for using 3DS MAX on: August 17, 2010, 06:38:21 AM
You have to export your textures to the same place the dae is. After you import the dad, it should have the textures.
I had everything ini place, i had the Textures, the Brres, the MDL0, and AiS!
Wait, i use AiS 1.1 becuz 1.3(which is installed) when imported is invisible. Should i use 1.3?
143  Help & Tutorials / Vertex Tutorials / Re: Beginner's guide to MK64n's method without patching + Tips for using 3DS MAX on: August 16, 2010, 05:30:28 PM
Why do my textures not show up in the model? I have them exported and everything.
And will this work with OpenCollada? Its basically the same thing. And on my list i dont even have Edit mesh, only editable mesh! WTF!!!! HALP APPRECIATTED DANGAT. >_<
144  Help & Tutorials / Vertex Tutorials / Re: Vertex Hacking: Advanced Techniques on: August 05, 2010, 11:07:34 AM
I have a problem, when i run ColladaMax it does'nt detect 3DS max for some unknown reason so it wont install the plugin. Can someone upload the literal plugin's?
145  Help & Tutorials / Vertex Tutorials / Re: Vertex Hacking: Advanced Techniques on: July 22, 2010, 01:21:52 PM
i cant get colladamax to work it says that 3ds max 8 is not there
146  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: ItalianStallion's Texture Hax! [New textures for Mewtwo and Melee Ganon!] on: July 22, 2010, 11:29:15 AM
THe Mewtwo textures go in for Melee i guess?
I would assume they go over lucario who replaced mewtwo, but that's just my guess Tongue
You mean...... that Mewtwo is.... in Brawl? WHERE HAVE I BEEN. O_O

Under a very big rock? XD
lol these are texture hacks after all, anyone can be in brawl Tongue even michle Jackson, XD
Or very busy actually. i saw the Mewtwo vertex, but i didnt know it progressed so much that it looks perfect!
147  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: ItalianStallion's Texture Hax! [New textures for Mewtwo and Melee Ganon!] on: July 22, 2010, 11:04:43 AM
THe Mewtwo textures go in for Melee i guess?
I would assume they go over lucario who replaced mewtwo, but that's just my guess Tongue
You mean...... that Mewtwo is.... in Brawl? WHERE HAVE I BEEN. O_O
148  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: ItalianStallion's Texture Hax! [New textures for Mewtwo and Melee Ganon!] on: July 22, 2010, 10:54:18 AM
THe Mewtwo textures go in for Melee i guess?
149  Help & Tutorials / Vertex Tutorials / Re: Vertex Hacking: Advanced Techniques on: July 22, 2010, 10:23:11 AM
I have 3DS max 2011. Where am i supposed to get 08? And yes i've tried google.
150  Help & Tutorials / Help / Re: Link over Pokemon Trainer help on: July 22, 2010, 09:58:31 AM
halp and i'll give the helper cookiez
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