Home Gallery Resources The Team Rules chat Login Register
  Show Posts
Pages:  1 2 3 4 [5] 6 7 8 9
61  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: FQ's PSA Place: Rosalina & Luma on: July 31, 2014, 05:07:19 PM
It's fine: I already have portraits:
62  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: FQ's PSA Place: Rosalina & Luma on: July 31, 2014, 04:54:07 PM
Sure
63  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: FQ's PSA Place: Rosalina & Luma on: July 30, 2014, 10:23:26 PM
Does anyone know how I could make Rosalina use a different SubAction for her neutral special depending on Luma's position? You know, like Wario's side special?
64  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: FQ's PSA Place: Rosalina & Luma on: July 30, 2014, 02:58:21 PM
Well this rig is a copy of the Mario Galaxy rig. So that's on Nintendo Tongue Luckily I've been re-rigging, so it should be better.
65  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: FQ's PSA Place: Rosalina & Luma on: July 30, 2014, 11:39:37 AM
Hopefully
66  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: FQ's PSA Place: Rosalina & Luma on: July 30, 2014, 11:10:23 AM
I can. But I have to be able to fix one major glitch at least: If Rosalina & Luma are separated for too long, the game freezes. If someone can help me fix that, a Beta version could come out VERY soon. That's one of the major things keeping me from doing it.
67  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: FQ's PSA Place: Rosalina & Luma on: July 30, 2014, 09:59:13 AM
Okay, I'll send it to you in a bit
68  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: FQ's PSA Place: Rosalina & Luma on: July 29, 2014, 07:08:20 PM
I'm not sure. I have a LOT more coding to do, mostly of stuff I don't know how to do. Then I have quite a bit of animating to do. So, it may take a while.

Thanks mnsg, I'll get on that as soon as I fix the attacks Luma uses while desynced (he currently dies on the up and forward aerials, and returns on the side special o_O. Easy fix though Cheesy)
69  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: FQ's PSA Place: Rosalina & Luma on: July 29, 2014, 06:54:18 PM
I can now make the Luma Shot and return luma on the neutral special, however I'm not sure how to stop Luma from doing it on the side and down specials...

Post Merge: July 29, 2014, 06:55:34 PM
Ahh, I forgot about moving her eyes. I'll get to that once I find a tutorial on how to do it Tongue
70  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: FQ's PSA Place: Rosalina & Luma on: July 29, 2014, 06:48:46 PM
No! Tongue Rosalina & Luma can now attack while separated! Happy Face
71  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: FQ's PSA Place: Rosalina & Luma on: July 29, 2014, 06:31:53 PM
asdfghjkl;'  Happy Face AWESOME 2.0! Awesome Face Kirby Dance :


Do you notice anything different about this picture?  Shocked  Kirby Dance
72  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: FQ's PSA Place: Rosalina & Luma on: July 29, 2014, 10:15:25 AM
*cough*

sleep start


sleep wait


sleep end

If you want, I can send them to you.


That'd be awesome, thanks!

I am working on this by myself, but I've been getting a lot of help from people like Rosetta-Hime and Snoopy.
73  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: FQ's PSA Place: Rosalina & Luma on: July 28, 2014, 02:48:26 PM
I plan on making her Final Smash from SSB WiiU/3ds, or at least it'd be based off of that.
74  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: FQ's PSA Place: Rosalina & Luma on: July 26, 2014, 11:44:16 PM
Huge thanks to CARLCGL! Thanks to him, here are some video previews  Awesome Face:
<a href="http://youtu.be/8F6tGhcAA-g" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/8F6tGhcAA-g</a>

<a href="http://youtu.be/BX3lM2YUmCA" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/BX3lM2YUmCA</a>
75  Super Smash Bros. Brawl Hacking / Stages / Re: Stage Workshop on: July 26, 2014, 09:37:23 PM
The Final Destination version of the Mario Galaxy stage has changed at some point:


So here's the updated stage (in Maya) so far:

Pages:  1 2 3 4 [5] 6 7 8 9