well... replacing the actual Character Selection Screen icons for those guys is impossible still at these days; you could figure out who is who the repeated bowsah is Giga the repeated captain is red alloy the repeated mario is yellow alloy the repeated zelda is blue alloy the repeated kirby is green alloy and the repeated wario is warioman
I am sure someone has asked already, but I couldn't find the answer, so here it is: Who is he over? It's looking really interesting, always good to see new PSAs
the model was rigged over Samus, so I think its over Samus btw this is PSA is going to be epic...
I'd like to aport one or two textures to da project (you know to kill some time since I cant import nothing and I miss submitting stuff to the vault) so where do I sign?
1.does he have a eye-yellow bone, if he doesnt than there is no special effect for FS 2.U can do the eyes seperate, just add a "edit normals" modifier to the eye object and fix the normals, that can be done anytime even after rigged... 3. 11,000 is the maximum polys for any character(i think). Are the pikmin inside Olimars Pcs? If so try to get the 3 pikmin plus Kerokerokero on that limit...
because my guess is they are characters that share the same rel all 4 of them so they are like transforming chars, thats why you cant rel por over the pokemons,bowser,zelda/sheik tranforming chars have a diferent rel that has several instances and what not.
I remember that from jasonvalle's attempt to port marth over them, why not trying something like that?; considering them... indeed, like 1 single character?
so why would we port an alloy over a character? unless the alloy could get multiple pac files like since they have independant pac files and motions i dont see the point lol i really wich we could rel port over them and have 4 diferent psas
I was going to ask something similar to that, why isnt the perfect rel over the zacko crew possible?