are his moves supposed to be this weak?
they are just pitiful. i have a hard time killing with em.
This is the kind of feedback I want.
To answer your question, yes. Fighter Kirby is based off of games like Street Fighter, that normally don't have moves that blast the opponent far away. The moves are designed to either deal damage or lead into a combo for other moves to deal damage with. But, if people really want them to have more power, I'll tweak it a little bit. Personally, I think they're at a pretty balanced power. The shoryuken is almost as useful as Marth's up special for a quick hit out of things, the whirlwind kick sets up combos like nothing else Kirby has, and the hadouken is rather quick for a projectile, and can't be reflected. I guess I could try to increase the kill power of his level 2 and 3 hadouken for the next beta, because I'll admit the charge time is too much for what they do currently.
Maybe you could release 1 version for little knockback and combos, and another version for more powerful moves