Home Gallery Resources The Team Rules chat Login Register
  Show Posts
Pages:  1 [2] 3 4 5 ... 22
16  Super Smash Bros. Brawl Hacking / Programming / Re: Pay me to program for you. Would this work? on: October 29, 2014, 01:57:55 PM
Bump.

I got the 30$ already on paypal ready to be sent.  BJ send me a messege with the info so u can recieve my part of the payment.
17  Super Smash Bros. Brawl Hacking / Programming / Re: Pay me to program for you. Would this work? on: October 24, 2014, 03:05:31 PM
I get paid again Thursday 6th, what you think pikazz?  

Let me save that paypal link so I can send the money later with ease.  

Edit:  already sent money from my bank to my paypal account, day 29th I may get the donation done.  (I get paid on 6th Nov but...  My bank balance was actually above my budget so why no send money earlier:-).  Money smtransfer 3-5 busyness days, I'll inbox you once the money arrives to paypal
18  Super Smash Bros. Brawl Hacking / Programming / Re: Pay me to program for you. Would this work? on: October 21, 2014, 07:14:04 AM
@pikazz  

how about $30 a month, by January we should have $180 and probably a nice build for Ikarus on hand.

Sorry for being away, smash 4 had me on it lol.  So if you agree with this let me know, First pay will be on november first.  Also, BJ96 would you accept 3 payments of $60 (halve me and pikazz) to start working on Ikarus by November?

Edit:

Once BJ96 agree and also Pikazz, Paying directly to you via Paypal, I only got paypal to send money.
19  Super Smash Bros. Brawl Hacking / Programming / Re: Pay me to program for you. Would this work? on: October 01, 2014, 02:44:07 PM
I just saw Pikazz post, so 175...

and not bad if more people willing to give a hand.

But it's not fair for "private" builds, no need to be selfish if I help is for the community, I have low income right now I am on a bad season but son Iam getting more hours and would let me give a helping hand.

I want Ikarus Like bad hehe lets see if it's more than 175, I can give something a month maybe via paypal.
20  Super Smash Bros. Brawl Hacking / Programming / Re: Pay me to program for you. Would this work? on: October 01, 2014, 02:17:51 PM
I see no $ amount on Ikarus moveset thing.  How much would that be?

I am for one, wanting Ikarus so bad, so for donating we will be using PayPal?

If it's for Ikarus, I may lend a hand but the rest I am not sure.

What are the ikarus Features/Tools that are o the request list?

Edit:

Ok saw a post of yours saying to describe some features, so here is an Ikarus feature that I would like:

- Model viewer
- ability to watch the preview of the hitbox with a before/after before we press ok.

  • When we double click on a hitbox or just click "modify, we would go on the hitbox editor tab
  • Said tab would have a before preview thumbnail with the un-modified model hitbox preview the second thumbnail would have the after with every single change done showing on it just before we click ok to overwrite the previous change

I hope this makes sense, it's something I always wanted from brawlbox but now that Ikarus is a focus on this, would be neat.  Hopefully the amount of donation is not that high lol, either way I want to be able to help.

*The thumbnails could be less than 800x600 both so having both thumbnail previews won't increase RAM usage that much on slower pc's.
21  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: PSA Tips: What's possible and what's not possible. on: June 13, 2014, 12:34:34 PM
Thanks for the quick reply, I will look into the Side B stuff.  I saw some posts around here for teleports, Which I need to also make a teleport way for my character.

TYVM KoC!
22  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: PSA Tips: What's possible and what's not possible. on: June 13, 2014, 11:18:20 AM
I need to ask a question.

Is it possible to inject a special from one character to another?

Example:

Porting the animations is cake, brawlbox does that for us.  Also porting the PSA stuff is cake aswell, just copy paste specials from one character to another, but here is the hard part...

Character doesn't not have enough specials
- How to add new specials with hex edit?

and here is the other thing:
- How to edit Floating points so that the injected specials work as the Owner of that special


Example:

Fox has Ike's Side B and all it's attributes (Floating Points, charge frames, etc

Or even the Cypher stats and all, so he would not be able to have button input to get momentum like fore fox, and just go upwards like snake.

Thanks in advance!
23  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: v0.69b in progress - bugfix party! on: October 27, 2013, 06:31:46 PM
Nice, been away for a while and I never thought that brawlbox could be used as a .gct maker, wonderful job Smiley

I read some stuff in the OP, saw nothing about movesets in top of my head, so I come back asking and old question I did in the summer

Any news on Ikaros?
24  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Ikarus Development: A new program in dev to make PSAs and animate! on: June 18, 2013, 09:51:48 AM
*does not subscribes*  I don't even know how to do such a thing XD

I barely got used to this website *hides*

Love how it's looking so far :-)
25  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: New: Classic Exp. Pack 5.3 (Brawl) - with a non-crashing common5! on: June 18, 2013, 09:18:09 AM
just downloaded this, I am so hyped to see the new updates and all the great work!!!
26  Super Smash Bros. Brawl Hacking / Programming / Re: ColladaTool animation converter on: June 14, 2013, 12:54:14 PM
ok, thanks.  Was getting a tad hype thinking I could export/rip animations from a non-wii game, and use it in brawl, that would be amazing
27  Super Smash Bros. Brawl Hacking / Programming / Re: ColladaTool animation converter on: June 14, 2013, 12:44:30 PM
with this we can use animations from 3DS max and export those into brawlbox, or is it the other way around?
28  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: v0.68c Released on: June 14, 2013, 12:40:47 PM
I wonder...  if the new smash bros fro wii U uses Brawl as it's base...  Will hacking the game become easy and possible?

**on topic**

Any new BJ on Ikaros/Ikarus moveset editor?
29  Help & Tutorials / Model Tutorials / Re: Making a perfect size mod with a EyeYellowM bone. on: May 12, 2013, 08:02:38 PM
mi madre, soy latino, hablo 100% espaƱol toda mi vida, pero se hack a smash en ingles jaja, los escucho hablar y como que se me hizo un rebolu hahaha!!!  (no los escucho, los leo xD)
30  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: v0.68b Updated on: May 12, 2013, 07:50:22 PM
Planned for Ikarus:
- Fighter.pac & item moveset editing
- Moveset editing for Mario, Link, Pit & ZSS
- Add support for executing more events in the model viewer

sorry to quote the OP (but I did only quote what I wanted)

While launching Ikarus, it will offer us all that since day 1 of the release, or that can be implemented later?

just saying that, the problem with brawlbox moveset editing was glitching character while rebuilding them, lowering the size was the thing that was making obstruct data or junk data to glitch when characters were rebuilded

I know you know all this, this is old as [censored].  But the fighter.pac  and item moveset editing aren't the most important, but can help interested coders to make new things out of the items or the main file (fighter.pac)

Bowser and Samus B moves being bugged/glitched as of their action 112-115 behave weird and are blank, and other character which we call "Fresh" files

we don't know for certain if this files are "fresh" nintendo might aswell made tons of changes to the files like we all do, and hences, rebuilding crashes them as there is alot of bland/junk data inside their file.

"fresh" files is for "un-modded" files, that came with the factory, but they are nowhere fresh.

I am in the season...  Summer is where my ambition for smash comes live my God O.o...


I suddenly want to hack smash all over the place O.o
Pages:  1 [2] 3 4 5 ... 22