Planned for Ikarus:
- Fighter.pac & item moveset editing
- Moveset editing for Mario, Link, Pit & ZSS
- Add support for executing more events in the model viewer
sorry to quote the OP (but I did only quote what I wanted)
While launching Ikarus, it will offer us all that since day 1 of the release, or that can be implemented later?
just saying that, the problem with brawlbox moveset editing was glitching character while rebuilding them, lowering the size was the thing that was making obstruct data or junk data to glitch when characters were rebuilded
I know you know all this, this is old as [censored]. But the fighter.pac and item moveset editing aren't the most important, but can help interested coders to make new things out of the items or the main file (fighter.pac)
Bowser and Samus B moves being bugged/glitched as of their action 112-115 behave weird and are blank, and other character which we call "Fresh" files
we don't know for certain if this files are "fresh" nintendo might aswell made tons of changes to the files like we all do, and hences, rebuilding crashes them as there is alot of bland/junk data inside their file.
"fresh" files is for "un-modded" files, that came with the factory, but they are nowhere fresh.
I am in the season... Summer is where my ambition for smash comes live my God O.o...
I suddenly want to hack smash all over the place O.o