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1321  Welcome / Rules / Feedback / Brawl Vault / Board Problems, Suggestions and Updates on: September 12, 2009, 05:23:18 PM
The thread to post all your ideas for changes and improvements to the board. New options, moderation stuff -- if it's not related to BrawlVault, it probably goes here.
And if something isn't working, or if you need help to solve a forum issue, just post in here.

This post will serve as an update log and an FAQ of sorts.

List of changes and updates in no particular order:
  • Visual Warning System
  • Aeva Lite
    • Autoembedding for many media sites. No more need for "[youtube]" tags or the like.
  • Auto-merge double posts
    • Eliminates spam and keeps you from getting warned.
  • Disable signatures on posts
    • A checkbox in the "Additional Options" of the reply screen lets you turn off your signature for the post you are writing/editing.
  • Colored names
    • An aesthetic mod that colors members' names in posts, topic lists, etc. to represent their membergroup.
  • Awards
  • The Moderation Corner
    • A place to ask questions or challenge moderations you have received. Only you and the mods can see your topics there.
  • Spoiler tags
    • Hides whatever is between the tags unless the viewer chooses to reveal it.
  • Team Page
    • An easy way to view and contact anyone on the staff.
  • Various bot preventions
    • Captcha, image identification, etc. intended to keep bots from registering. Not very effective.
  • Extra profile fields
    • Adds extra fields on the profile summary page for stuff related to BrawlVault.
  • Compact theme
    • A version of the theme that trims a lot of fat from the board's look. Change your theme by clicking "Look and Layout Preferences" in the sidebar of your profile. You can also hide signatures and avatars here for an even smaller layout.
  • Disable word censoring
    • Profile -> Look and Layout Preferences -> Leave words uncensored. Please see this addendum to learn what words are censored and how we handle censor bypassing.
  • "srs kitten" membergroup
    • A membergroup that prevents you from seeing the Off-Topic section. Post here or PM Vyse or Miacis if you would like to opt in.
  • Show topics a user has started
    • An option at the bottom of the profile summary lists all topics started by the user.
  • BBCode Comments
    • Use the "note" bbcode in your posts to include comments that are not displayed on the board but are retained for editing. Useful for all the things code comments typically are. They also show up when someone quotes a post, so don't include anything you wouldn't want someone to see or that breaks the rules.

Post-based Membergroups
A list of all the membergroups and the posts required to reach them.

Custom Titles
Custom titles are additional text that appear just under a user's name in message displays and profile summaries. Only mods, admins, KC:MM team members, BV staff, and Special Access members can set a custom title. Special Access is granted only to former staff members (who left on good terms) and to this user for helping us out of a financial bind.
1322  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: This PSA Character comes from the stars! - GENO! on: September 11, 2009, 04:03:37 PM
Wew, great job on this one. i'm impressed. Lots of funny moves, and original animations used. ^^ (I really like the Down-B. ^^)
Thanks! Aerial or Ground?
The ground one. Easy to use, pretty looking, and nice trajectory. A very good move, in other words.  Smiley

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2) I think you just mentioned why it's balanced. Tongue It's got decently short startup lag, hits a large area, and does a lot of damage. Gotta have a drawback.
I understand, but ... It's still a bit too much, I think. The kind of endlag that makes you say "Oh what ?!" at the end of it, because it's really noticeable.

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4) I'll think I'll give it a VERY slight range increase, and speed up the end lag a bit. It's already very punishable on miss.
Very good, then.  Smiley

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5) What do you mean? Graphically?
Uh ... I mean that you lose a lot of walking momentum. Same as before : it's too brutal to go unnoticed. Maybe make it slide a bit more (if it's possible, of course ?).

Also, I just noticed two other things : at the end of the Geno Beam, there's a terrible endlag, and there's some sort of ugly "hiccup" in Geno's moves at the end. It's really bothering, since iooks like you can move ... when you actually can't. I suggest you kick out the failed animation at the end and the lag that goes with it.

Oh, and I noticed something while playing on SSE with it. The SSE mode removes some of the PSA's alterations of physics : the jumps are set back to normal, and everything except the animations are the ones of the old character. I found something interesting : the ADA gives a slight upward momentum at its beginning. And you can actually fall of the edge, ADA and get back on it instantly ... Not only does it look cool, I find it would be an interesting tweak. What do you think ? (There's still the big ending lag, so it wouldn't really overpower the move, I think. But as edgeguard ...  Grin)
1323  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Miacis' furry and epic Strap Loaders of death and potatoes. on: September 10, 2009, 04:08:52 PM
Hahaha, I'm really glad you liked it.  Smiley

(I guess this unexpected UP forces me to make the requests I promised here, now. T-T)
1324  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Leon's Evil Textures - UPDATED September 9th on: September 10, 2009, 03:12:02 PM
Leon is here !!! Yay !  

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Miacis was the second furry to enter the community, I believe he/she (sorry) came around sometime earlier (much earlier) in this year

I entered the SCHC in February, a bit after joining these forums.  Smiley
(It's a "He", my dear. :3 Sorry for my abuse of shmexy female furry avatars. ^^')

Nice textures, as usual.  Cool
1325  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: This PSA Character comes from the stars! - GENO! on: September 10, 2009, 10:25:33 AM
Wew, great job on this one. i'm impressed. Lots of funny moves, and original animations used. ^^ (I really like the Down-B. ^^)

A few possible tweaks :
- The D-Smash's endlag is ridiculous, for a Smash. And you can chain them like ... really fast.
- On the opposite, the big ending lag after the U-Smash makes it difficult to use, even thought it really is good, otherwise.
- Activating an already-charged Beam is quite annoying ... could you make it so that you just have to tap the button to unleash it, and not keep the button pressed ?
- The pathetic range of the S-Smash. It doesn't fit the stars and really need more range, with a so long ending lag.
- S-Tilt stops you quite brutally, I think ...
- The N-Air has a good ending hitbox, but a quite little starting hitbox ... not very practical.  Undecided

(Or am I suppose to have Brawl+ to make it work ? I'm not a pro of balancing characters, so these suggestions were only made based on the "average feelings" that come out of your character ... )
1326  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: --Pik's Texture Hacks [MOST RECENT: Paula, Remastered Onett, Mario+Luigi]-- on: September 03, 2009, 12:10:04 PM
Oh waow ... you're doing really good textures, Pik.  Cool
I'll probably download a few of them.
1327  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: dRage's new project revealed: Ichigo (Suggest GFX for Getsuga Tenshou!) on: September 03, 2009, 12:06:06 PM
It isn't a move that looks like you're trying to lift people with it. It doesn't "go straight up" like what he wants, but backwards.

And, BTW, asking an idea to replace the U-Smash, when the U-Smash is already what you searched for would have been pretty idiotic, wouldn't it ? Tongue
1328  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: dRage's new project revealed: Ichigo (Suggest GFX for Getsuga Tenshou!) on: September 02, 2009, 01:17:00 PM
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Yeah I have that as USmash for another Ike moveset hack but for Ichigo I wanted something like a vertical sword swing going straight up. I can't find any fitting animations, though =/
For a vertical sword swing, I suggest the Final Smash Starting attack. It's the closer you'll get, I think.
1329  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: New PSA character: Renamon! on: September 01, 2009, 07:16:09 AM
I actually manage to do it with two ways :
At random (not consistent, of course)
Out of crouch (very consistently, and easy to do)

New version ? Yes I think.
And maybe try to play it a bit youself and see where are some impractical moves ... As an example, hitting with the Up-Smash is near impossible. Maybe try to add a little bigger hitbox on the sides ?
1330  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Lucario & Ganon moveset on: August 31, 2009, 03:42:43 AM
Could you AT LEAST describe the changes you did to these moves ?

In order to ... you know ... make people WANT to try them out. Tongue
1331  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: dRage's new project revealed: Ichigo (Requesting help!) on: August 31, 2009, 03:39:59 AM
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U-Smash
Animation: looking for an uppercut type of animation (if you've played one of the DS games: his strong crouch attack)
Uppercut ... with the sword, or without it ? Because you can just use his U-Throw Uppercut. ^_^ The Ragna the Bloodedge had a pretty nice U-Smash Uppercut. If you could only tweak the end lag, that would be perfect.
1332  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: OmegaPaste's texture hack [SPIRIT TEMPLE FROM TLOZ OOT!] on: August 29, 2009, 03:22:38 PM
Wow, really epic Stage.

Good luck for the others. All of this sounds very promising.

EDIT : I KNOW these hieroglyphs on the statue's shield! Was it from Sonic Adventure 2 ?
1333  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Miacis' furry and epic Strap Loaders of death and potatoes. on: August 26, 2009, 04:59:13 PM
Just quickly skip it while they are distracted by a subtle "Look at the Sky ! Over There !!! " that you can yell at just the right moment. Tongue
1334  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Music by SD side effect on: August 26, 2009, 04:48:50 PM
This happened to me when I used a rock version of the menu theme, I took it out to change some textures and it just skipped oddly while playing the regular theme. When I put it back in, it was fine though.
Funnily enough, I think we had the exact same experience and even more, the same replaced theme. Grin

Is it "Let's Brawl" by Tonindo, by any chance ? 8D
1335  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Miacis' furry and epic Strap Loaders of death and potatoes. on: August 26, 2009, 08:06:09 AM
I'll do the "alternate furry trends" one a bit later, okay ?

Someone asked for furry girls. I gave a "pure furry girls" loader. Tongue
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