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46  Super Smash Bros. Brawl Hacking / Programming / Re: DAE to MDL0 Conversion: Brawlbox v0.64d Released, go test stuff. on: August 28, 2011, 09:43:05 PM
I have no idea, that's just random since both ways use the same function to open files

I noticed that with this model, when it's exported with the last version of BB, then re-opened with the new version, that's what makes it crash. Nontheless, I can work with it, this version of BB is so awesome It doesn't matter.
47  Super Smash Bros. Brawl Hacking / Programming / Re: DAE to MDL0 Conversion: Brawlbox v0.64d Released, go test stuff. on: August 28, 2011, 08:38:49 PM
I can open most files fine, but when I open a certain model BB crashes. But it's only when I go to file->open. If I set the file associations so that it opens automatically with BB, then the model opens fine and I can preview it and everything. But If I file->open, it just doesnt open. If the model is in a pac file, I can open the pac file and go to the model, but as soon as I try to preview it or expand it, it crashes. The model came from a different game. Also when I file->open the same model, but it's the original one straight out of the game, it works. It's just the edited model I have that doesn't work correctly. In the last BB, I edited the materials, shaders(I opened it in a hex editor to edit the shaders as it wasn't in the last BB), and 2 bone indexes. Any clues as to why the edited model doesn't function correctly?
48  Super Smash Bros. Brawl Hacking / Programming / Re: DAE to MDL0 Conversion: Testing model rebuilder for errors. on: August 26, 2011, 02:11:15 PM
all the things you have to PSA away (like yellow eyes, stuff like toonlinks sword and shield ect) will be nulled so everything will be visible D:

You might be able to use the program tabuu and change bonerefs to fix that.
49  Super Smash Bros. Brawl Hacking / Programming / Re: DAE to MDL0 Conversion: Testing model rebuilder for errors. on: August 24, 2011, 04:46:14 PM
I haven't released it yet...
And you will be able to edit more than just the header values. You can edit all of the commands.

oh, I thought it could be edited in the current version. nvmd
50  Super Smash Bros. Brawl Hacking / Programming / Re: DAE to MDL0 Conversion: Testing model rebuilder for errors. on: August 24, 2011, 04:37:33 PM
When editing the values in the shaders section in BrawlBox, it doesn't actually edit. You change the numbers, but after saving and re-opening BrawlBox(something else has to be edited for the saving to actually work), the numbers are back to the way they were.
51  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Shadow conspiracy on: April 27, 2010, 09:23:46 PM
Wait, I thought this thread was just a show case... is being listed a bad thing or a good thing?

Its not good or bad, just to show the original and then more textures made from it. I just wanted to give proper credit.

and i dunno about that submission process, though i read of it somewhere and cant remember.
52  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Shadow conspiracy on: April 27, 2010, 09:11:31 PM
Cool, here is my chance to say that I used the model to (with Sonic695's permission) and using an edited version of Mastaklo's texture. I mean no dissrespect and I credited all involved Cheesy

did u post ur's on BV, i didn't see it, i could put it in the first post if u want.
53  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Shadow conspiracy on: April 27, 2010, 08:54:20 PM
Recently, a certain version of shadow has been created. This version of shadow has his hair already pointed up and his facial emotions are made to be serious. This requires nothing more than the texture files. Apparently, there has been some controversy over who was involved in the creation of this. Sonic695, Jack.H, and myself were involved in the creation of this version of shadow. Mastaklo's texture was used for the shadow.

Sonic695 and me discovered the ability to alter the bones so that they would stay, unaffected by the animation file. We used Mastaklo's texture, bone placement, and shoe edit file, and disable the hair from coming down and have shadow's hair stay. Jack.H edited sonic's emotions to make the face more fit to shadow's emotions.


Since its upload, there have been other versions made with a different texture, but still with the same model, unless otherwise stated in the description in BV.

I just wanted to clear that up. Below are the versions I know of that have been created since:

Original:  http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5111&Moderated=All


http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5184&Moderated=All


http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5195&Moderated=All


http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5194&Moderated=All


choose ur preference and have fun Smiley
54  Help & Tutorials / Help / Re: sd card on: April 08, 2010, 12:35:53 AM
if the folders are not already there, then you just right click and press New folder, and rename it to what it's supposed to be. Do that for all of the folders.
55  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: My 2D stage completed. on: April 04, 2010, 01:27:42 PM
It would look better if things weren't so jagged and not straight. You should make each color a bit darker as well.
56  Help & Tutorials / Help / Re: QUESTION ABOUT POKEMON LEVELS!!! on: March 05, 2010, 01:39:50 PM
so ur asking id u can take diagla and palkia from spear piller anc copy them to pokemon stadium? if so ya you can do that im pretty sure. althought idk what u did with not being able to change

How'd u get that idea.....

Quote from: Deadman316316
Is there anyway i can get dialga and palkia and the other pokemon on that stage to appear with brawl +??? and also pokemon stadium 2 does not change stages...apparently they are disabled when you download brawl plus

how can i get that back!!!

To get the changing back you have to download the .txt file of Brawl+ and open it in the Gecko PC code manager. There should be a code called stage freezer(or something similar). Disable that and export the gct to your SD card.
57  Help & Tutorials / Help / Re: Hello all im new here and need some help on: March 05, 2010, 01:33:13 PM
??? Original texture files, or custom textures?

No, it wont break ur wii.
58  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: ASH on: March 04, 2010, 06:17:00 PM
Go to hell... All of you.

Hell is a little too hot. I prefer heavenll.
59  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: bone adder on: March 01, 2010, 09:14:52 PM
here u go: http://www.mediafire.com/?dttmnkm2y0j

....megaupload specifically?

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look at below post
60  Help & Tutorials / Help / Re: NEED HELP ON SIGNATURE PHOTO on: February 28, 2010, 01:54:00 PM

holy [censored] thats huge
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