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16  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Final Fantasy VII - Cloud Strife Specs, Discussion, and Progress on: February 14, 2010, 03:14:57 PM
In resume of what i understand about all this mess:

Jack wanna include a penis in the moveset and Canon print screen it prooving that

.......right?? :?
17  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: DasDonkey Team (2/10/10) DasDoney Vertex Box on: February 12, 2010, 01:14:33 PM
I have a problem with the program. I followed all the steps correctly, but when i import the DDV.3DS to 3ds max, only a transparent, small box appears, the imported file it's supposed to look like this or what??? :S
18  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Dhragen, Dhragen, Go the Dhragen, Dhragen Ball Z..... *shot* on: February 11, 2010, 08:24:58 AM
Dhragen, wanna revamp Master Higgins with with prehexed mustacheless Mario? It would be v\cooler, also, I've been looking for that ALTTP TL for ages, never knew it was yours

I tried to revamp it, but when i tested it, the .pcs don't worked, it only showed a Mario with moustache instead, :U
19  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Final Fantasy VII - Cloud Strife Specs, Discussion, and Progress on: February 08, 2010, 02:07:30 PM
Hope that his moveset is going to be based on his moveset in dissidia final fantasy and in his others Limit Breaks. And i Predict Omnislash as the FS [/CaptainObvious].

Also, It's Cross-Slash in his Special moves?? :3
20  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Dhragen, Dhragen, Go the Dhragen, Dhragen Ball Z..... *shot* on: February 07, 2010, 09:59:42 AM
Thanks by all the supporting guys, hope that i can finish with MB trainer in the next week.

But now, i finally updated the main topic!!, if you don't checked Stack Smash enough, don't worry, i updated this topic with my most not-so-recent textures too, Tongue (I was busy in those months, that's why i don't made too much work, :U)

---------------------------------------------------------------------------

*NEW*Snake Kirby

IT'S HIIII TIME!!!

Yeah, for a long time i was wonder how Kirby Snake will look if he was on Snake Body, and then...this idea come!!!! hope you like it, Tongue



File: Not avaible yet
CSP: Not avaible yet

---------------------------------------------------------------------------

*NEW*The Shake King

Directly from the new Wario Land game, Wario Land: Shake It!, here it's the main enemy in a Wario Outfit. Be careful, he not only kindaps princess but it steals your money too!!!



File: Download
CSP: Not avaible yet

---------------------------------------------------------------------------[/b]
21  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Final Fantasy VII - Cloud Strife Specs, Discussion, and Progress on: February 07, 2010, 09:21:48 AM
Great work with cloud i must say. There's a few small details you missed in the model/texture i noticed, but i hope that those can be fixed in the v2.0

those are:

-Buster Sword without the 2 Materia Holes (can be added in texture)
-the 2 brown-belt-like stripes that are covers cloud's vest isn't present in the body,
-Mirrored Hair (a few retouches on it, but mainly, the hair it's just mirrored, XDD)
-The Metal wrist in the left arm isn't acurrate at all, same with the belt (in the FFVII/Dissidia version, he doesn't have those details in the belt)
-the belt itself needs to be more bigger
-Cloud isn't supposed to have a zip in his vest, just in the AC version.
-The best it's too dark in my opinion, a bit brighter and a bit more purple would be great.
-The eyes are awesome, but they can use a bit more of saturation/contrast to make the Mako-infusion more noticeable.

There's a HQ Cloud Renders for reference of what i am talking about:
http://images4.wikia.nocookie.net/finalfantasy/images/4/49/Cloud_Dissidia_CG_render.jpg
http://images4.wikia.nocookie.net/finalfantasy/images/3/36/Cloud_Dissidia_CG_render.png

http://images4.wikia.nocookie.net/finalfantasy/images/8/8a/Dissidia_Cloud_ex.png- In-game Cloud, less detailed, but i think it match better with the "Brawl" style of the game, Smiley

And those are all my notes. I am not trying to troll or anything like that, i am just giving you my suggestions for the next version...hope that you can take it in count Cheesy
22  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Dhragen, Dhragen, Go the Dhragen, Dhragen Ball Z..... *shot* on: February 05, 2010, 11:30:04 PM
BACK FROM DEAD!!! Tongue

I bump this again for an small teaser of some of my first textures, that was featured to appears in Syntax Error's Patch, that was one of my most replied updates, that was one of the most completed PT textures in that time.

But what it could be???? :S





You probably waited for it? well YEAH!!

Coming soon.........

Metroid Gang DELUXE

Once finished revamping MB Trainer, it will be released and updated in Stack Smash, so just wait a bit guys for it.......Tongue
23  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Dhragen, Dhragen, Go the Dhragen, Dhragen Ball Z..... *shot* on: January 26, 2010, 10:06:33 AM
i figured. Dhragenl u didnt include the pac file u little [censored]


Why people never read the instructions??? >:U

http://stacksmash.kontek.net/STUFFZ/char_ins.txt

"PS: PACs aren't released just because their filesize is like 3 times the filesize of a PCS. And since people can easily do those themselves, it's all good. Right?"

Open the PCS in BrawlBox and save it, but as PAC, and done, PAC obtained, easy to do anyway, right? Tongue
24  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Whats a Shadow Fan without..... on: January 23, 2010, 10:04:35 PM
if he's Shadow, then where's Interceptor?
25  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Dhragen's important message board teaser for the year 2010 on: January 16, 2010, 09:19:29 AM
Your work is pretty awesome Dhragen, but I must say, as cool as your textures are, I can't find many of them on Stack Smash.

I can't find your Sigma or Vegeta, and I'm dying to get my hands on the MMX Stage you customized (the pictures are missing but idc, its a MMX Stage!).

I see you made a lot of posts there, I just can't seem to find any download links. Can you shed some light on me?


Did you searched the "HACKS" page anyway??? there are all the downloads of Stacksmash

http://stacksmash.kontek.net/?page_id=10585

Also, you have the option to use the "Released Content" link, hehe......

http://stacksmash.kontek.net/STUFFZ/

Hope that this can help you, and good luck, Tongue

And Akari_un, porque usas traductor de google para hablar conmigo?? recuerda que los dos hablamos en el mismo idioma, XDDD

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NOTE: I think i will ends changing this topic to a normal user's texture topic, but first....

Micais, is possible to restore deleted topics from the graveyard??? I am....kinda lazy with the idea of make ALL MY TEXTURE TOPIC from the beginning -_- (even when was my fault after all... ^^U)
26  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Unai's Textures (Updated 12/16: PHAZON SUITS) on: January 16, 2010, 09:04:11 AM
I will purchase that Meta Knightmare with rupees even when it's free!! (but i don't have rupees, :U)

Seriously, i was planned to make that texture someday, but i was too lazy to make it, and finally a good texturer made the owner of the soul edge in all his glory!, thanks by making him.

And that Phanzon Samus is the most accurate one that i saw. Time for downloads, Tongue
27  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - Use These for Complete Customization of Your Characters. on: January 16, 2010, 08:57:19 AM
I don't know if this has been requested before, but can anyone make mustacheless & noseless wario?

Thanks in advance.

Um...noseless? Haha! I might be able to... Don't know exactly when i'd get it done..but i could. But before i start, which wario did you want it done to? There's three of em.

Woops, sorry, I forgot about it. If you can, make it in biker Wario. And if you can remove the goggles, his eyebrows and the belts from his helmet, it would be great Cheesy

I'll see what I can do!!.

Ehhhhhhhhhhhhhhh.............................. Wario's Teeths doesn't leave holes when removed, so..................*evil laugh*

Also, Your Moustacheless wario has some graphic errors while attacking, can you fix that someday please?????

*sigh* if only i can model hack like you guys.........-____-
28  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: DasDonkey Team (Little Big Update 12/31/09) on: January 16, 2010, 08:50:51 AM
Este tema deberia estar marcado y estar al principio del sub-foro, debo decir. Asi mas personas terminarian visitandolos, pienso yo.

Por cierto, ahi veo que tienen 2 texturas de perros para lucario, porque ustedes aun no las suben a su pagina todavia??? :S
29  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - Use These for Complete Customization of Your Characters. on: January 07, 2010, 09:16:57 AM
I don't know if you already tried this, but i want to know if this topic it's open for PAC's that use unmirrored textures???????

Because i have some that you can upload to this page if you want.

Ice Climbers - Unshared Popo/Nana Eyes (Using my Ice Mages Texture)

http://www.mediafire.com/?2zczmgtmqn3

Ness - Un-Mirrored Eyes and Front Hair Removed (Using MaskedMan Texture)


http://www.mediafire.com/?rdlngemujjz

Hope that PACs can help you in some way, Tongue

PD: I DON'T hexed these two, all the credit goes to RandomTBush, who gently hexed this PACs for me, and I don't think that him has any problem if i share those PACs with you guys, hehe......

PD2: Jack, Where are you??? I was looking for you in the IRC in the last days, and you wasn't around. Cany you login today as soon as you can??, i need you for something :U
30  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Dhragen's important message board teaser for the year 2010 on: December 31, 2009, 10:10:00 PM
Mmmmmm.........Its...........Well............. kinda hard how to explain the things/points/ideas/etc i want to say to you guys (NO NO NO, I am NOT leaving again, so stop worring about, jeje,   Laugh)

Ok, for the ones who don't know me, i am Dhragen, one of the many members of StackSmash who made a large list of textures, suck as Boshi, Terra, Kefka, Sigma, Metroid Gang, etc. And now i want to discuss with the largest textures community about some things i am currently worry about, my plans and next projects, and what its your personal opinion about all of this. I think that its better to talk about all of this wall of text by points, starting with:

1. Stack Smash's current state:

Isn't a surprise that StackSmash isn't in a good moment right now. You know, days without updates, lack of more-detailed textures (I not say that our textures are bad, I really love the work of my buddies, it just that the detailness of DasDonkey/KCMM textures (which are really impressive, specially the ones from JuLz/Akari_Un) are kinda like "squeezing us" and i think we need to deliver that with the same), things that you probably know, that are making us, in some way, to lose public and the popularity/motivation we had a year ago.

And yeah, as you suppose, i am hardly trying to inverse that problem, and i said "hardly" because of all the problems i currently have with only one thing: My PC, problem that made me to lose like 3 new textures and 2 falcon textures i was working on the middle of the year, and delaying some of them. I am still with those problems, and i don't have the money to buy a new one, but that will not stop me to keep working for mantain the glory of my team, but sadly using more time for that, Tongue

2. Revamps of my textures:

As i said, as a way to keep my team into the competition (NOTE: FRIENDLY Competition), and also, noticing a lot of new skilled artist in the community, as a way to keep deserving my former rant, i must keep myself fresh, by revamping my old, and most popular textures, taking advantaje of the new posibilities we have in the texture world (suck as the Pre-Hexed PACs or the unmirrored PACs)

As you probably know, i made some, and there will be more incoming:

                               

                               

                               



Some of these are already downloadable in StackSmash site like Sigma or the Ice mages, but others like the new Masked Man or the revamped metroid gang are still in development. There will be more incoming.........

3. Completly-new textures:

I know that some people probably will not like to see "just revamps and nothing more", so for that, I gonna start making new textures too. This time i still don't want to focus in series, but instead i will make texture for characters that i still don't made textures, suck as Peach, Snake, Wario, King Dedede, etc. and give a break for the chars that i have too many textures (sorry Ness, XD). Now you have kinda an idea of what things i m starting working on, hehe, Tongue

4. About me and my situation in this year

Sadly, its time to go to the bad part of this topic. Did I already mentioned how my PC screwed all my time/works with textures in almost all the previous year??? Well, i am STILL with those problems. Currently with my 4-years Packard Bell with Intel Pentium 4, i can't use too much programs at the same time or some potent programs, and sometimes i got the Dangerous Blue Screen of Death , leaving me with just the crappy Safe Mode, all of this due to the low capacity of my computer (with not-much lifetime too, like 2-3 more months i guess, :/)

And the other big sad new its: my awesome sabatic year was OVER!!. As you read, your 20-years old texturer will return to the college this year, which means less time doing textures, and more time studying :U. But, on the bright side, i gonna can use the Graphic Design Lab again in my college, which means being able to use the Macintoshs of that lab again, and considering that those use Photoshop.........MAAAYYYYYYYYYYYYYYYYBE I will have an small time in my class for a texture break and avoid using my damn old PC, uff (but first i must create an study schedule, just in case, Tongue)

Idk if I can do all this goals with these big problems, but I will not hetistate and keep doing my best for my, beloved "Texture Family", Tongue

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And that's all what the Drama King (AKA Me, XDD) want to say/clarify/announce in this new year 2010. Fell free to say all your opinions, what you think about all i said, if you think that i am just exagerating or you agreed with me in some things, etc.

and for end this So-Long Post........

HAPPY NEW YEAR!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Cheesy


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