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91  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: January 02, 2014, 11:04:40 PM
A few questions:

1: Is this compatible with Project M and Brawl+ ?

2: Do characters added on this still have the graohical issues that most rel ports do?

3: I know this has already been asked once or twice, but is it possible/going to be possible to add imagery (csp, bp icons, etc) for characters? And is it possible to add voice packs for these added characters?
92  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: January 02, 2014, 03:33:20 PM
Is this Clone Engine Real, suddenly out of nowhere? 100 characters O.O Falcon Punch me, I'm dreaming XD

BTW, could this work with Riivolution, or is the File Patch Code absolutely vital for this mod?
93  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: goodbye PC broken and is unable to get a new one on: December 25, 2013, 01:33:42 PM
@mariodk

Why don't you ask people for donations of like $5 each to help you get your new computer?

I would donate, I also know someone else who would donate for the cause too!

Edit: Another alternative would be to make a Kickstarter page to earn money.
94  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: My PSA Projects: Final 12 Movesets Incoming on: December 19, 2013, 01:58:53 PM
Cloud should have a sword trace, his moves look bland without it...
95  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: My PSA Projects on: December 10, 2013, 11:26:34 AM
-Cloud
-Squall
-Zidane
-Sephiroth
-Tidus
-Zack Fair
-Yuri
-Xemnas
-Flynn
-Dante
-Vergil
-Nero
-Tifa

Sounds awesome, but what about Raiden?
96  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mortimer's Thread - Dry Bones Released on: October 30, 2013, 03:57:26 PM
That's interesting. Didn't know costume slots were also affected by rel files.

They aren't, he means that Mr. Game&Watch has one slot and he was trying to port the character over him.
97  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mortimer's Thread - Dry Bones PSA Preview on: October 19, 2013, 08:22:19 PM
Yeah, the Final Smashes in the 2 videos look like they'd be a very fun spinoff, I'd have fun with them in a seperate Brawl, and I have a large enough SD Card for a few versions of SSBB.
98  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: My PSA Projects: Naruto & Sasuke released on: October 06, 2013, 12:21:37 PM



Isn't that blade a little too long even for Sephiroth? I would even go as far to say that blade looks silly.
99  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: whos after Megaman? VOTE! The poll is open on: October 04, 2013, 02:10:44 PM
Rayman would be fun
100  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: A Bloody Canadian's PSA Thread - Gunslinger Samus V1 Released! on: October 01, 2013, 05:27:09 PM
Good Moveset, but the DownA in midair when using the submachine guns doesn't hit anyone, even if it's pointblank.
101  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Omni's Realm: Retirement and New Previews for Anubis's Guardian Form on: September 19, 2013, 12:29:44 PM
Are Anubis and Zeus going to make it to V1, and are your 3 characters all going to have custom character models made for them? The movesets look really awesome! But I can't let them into my game without some proper character models (not retextures of Ganon)...
102  Super Smash Bros. Brawl Hacking / Programming / Re: cBliss v1.5 [16?] on: September 04, 2013, 07:46:23 PM
Random Freezing Issue on Riivolution appears to be... FIXED. I looked back in this topic, and found out that all that is needed is to add create="true" to the external folder lines in the Riivolution xml file. Might wanna have someone verify if this truly fixes the random freezing issue and put this info on the main post. Awesome Face
103  Super Smash Bros. Brawl Hacking / Programming / Re: cBliss v1.5 [16?] on: August 31, 2013, 08:41:55 PM
Is there any way the random-freeze-on-stage-select issue on Riivolution that cBliss has might be fixed?
104  Super Smash Bros. Brawl Hacking / Programming / Re: It's here. RSBE - Replacement SoundBank Engine "FPC 4.0" by InternetExplorer on: August 31, 2013, 08:40:27 PM
My SD card is new, I also tried more than 1 of them. btw, the different hooks on Gecko OS make no difference for the game unless the user has USB Gecko (I don't). These issues are unique to Gecko OS and ANY of it's alternative loaders, they don't happen in Riivolution, and that is on the same cards that I used without any different data.

I believe the strange announcer calls are either an issue with how Gecko OS works, or the RSBE (Replacement Soundbank Engine) code, and said code needs fixing/another update, when I remove the sfx file for announcer calls, the announcer calls are normal again (which also means no modified announcer calls, and I can't work with that >.>). Also, the size appears to be the same between the sfx file, and an extracted sawnd file.

I still don't know why 'Waluigi over Diddy (Final)' causes the music to glitch/change in-battle, but it also doesn't happen in Riivolution, all I know is that his moveset files (only of the '(Final)' version) have something to do with it, but I don't know why it happens in Gecko OS, but not Riivolution, and unfortunately, any older version of Waluigi over Diddy does not work with his SFX pack, and well... I really don't want a mute Waluigi, because that kinda' wrecks the personality of him in the game.

That's about all I know about it. I can't switch back to Riivolution because the cBliss expansion causes random freezes on stage select if ran on Riivolution. You can ask me more questions though about anything that might be related to these issues I'm having. Thanks for any more suggestions as to how to fix these issues. If it's easier to just fix the random-freeze-on-stage-select issue with cBliss on Riivolution, then any idea how that could be done?

Edit: Nevermind, I fixed the cBliss freezing for Riivolution.  AWESOME 2.0!
105  Super Smash Bros. Brawl Hacking / Programming / Re: It's here. RSBE - Replacement SoundBank Engine "FPC 4.0" by InternetExplorer on: August 31, 2013, 06:34:31 PM
Both those issues stem from swapping/moving files a lot. Most SD cards can't handle it without glitching and what not.

The solution is easy, backup everything, format your SD card (FAT/FAT32 will do), and try again.

I already tried that, I also tried defragging the card, neither of those things make any difference whatsoever.
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