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61  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Go beyond texture hacks, and kick model imports to curb! Just who the hell- on: October 31, 2011, 02:01:34 PM


Yeah, mostly texture work from now on.
Final version will have shades, I only disabled them in this preview so that you can get a better view of his face.

Good luck with Kamina, although even though Ike is probably the best choice I was kind of hoping it'd be over Falcon. "Just-who-the-hell-do-you-think-I-am-PAWNCH!!"


http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16380

This should do for that.
62  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Ghirahim released, helloooo 2D-based characters! on: October 28, 2011, 04:21:49 PM

I usually don't really like showing previews that are this early, but since this is going so smoothly, I thought I might as well.
Face so far was definately easier than I expected, though.

[censored]. Is it one of those things that one doesn't want to watch, yet you still end up watching? I'd compare this situation to Two Girls One Cup, or maybe the movie, Paranormal Activity.

Did curiosity kill the pothead cat? Yes.


Well, it's not that bad.
But it still is rather sick.
Basically, he teleports behind Link without the latter realizing it, leans over his shoulder, and then sort of. . . sticks out his ridicilously long tongue.  But, he doesn't exactly touch Link with it, he just sort of. . . flails around with it.
63  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Ghirahim released, helloooo 2D-based characters! on: October 26, 2011, 02:55:33 PM
2D based Characters? You mean like this concept?


And by "near future," I really mean like, right now thanks to importing.


What Seg said.
So, mainly anime characters, or characters from old 2D / early 3D games.

Not bad Cal, not bad. I think it's best to just start doing characters that only have sprites, as to how they'll be imported by someone one day or another.

Also, that picture you showed to SDo0m on the blog, will cause me to never sleep again.


Yeah, my train of thought exactly.
Plus, I don't really feel like doing entire models myself from scratch and then import those. . . for that kind of thing, I just don't have enough confidence.

And in that case, you definately shouldn't watch a video that shows what Ghirahim does exactly before his boss fight to Link.
64  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Ghirahim released, helloooo 2D-based characters! on: October 26, 2011, 02:14:31 PM
http://kc-mm.com/calamitas/zelda-villains-now-as-fabulous-as-final-fantasy-villains/10-26-2011/

>_>
Released.
65  Super Smash Bros. Brawl Hacking / Model Imports / Re: Majora's Mad Model Imports :Midna In Progress: on: October 26, 2011, 11:00:11 AM
However, if I can find an Imp Midna model I'll import that straightaway.


http://www.zeldacapital.com/3d.php

A bit lower on the page.

So, who'll the imp version be over then? Lucas? Ness? Toon Link?
66  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: One last 3D-based character. . . In-game Ghirahim preview. on: October 25, 2011, 03:50:59 PM

Yah, another in-game preview of Ghirahim. Has been a while.
I'll probably release him like that as well, since with the model importer released, and Skyward Sword being a few weeks away from release, I don't see much of a point in continuing with him. . .
Won't exactly be my best work that way, but still far from my worst.
Once that's done, I'll completly move on to making characters that never had a 3D appearance/only had an ugly one.
So that means, in addition to Lust, also Kamina for now.



. . .I guess asking for some attention is futile now, since all the hype's now at the Imports board? >_>

They're just ideas, not requests, no need to [censored] about it Im srs here
Oh yeah, put it in the request board Im srs here that ideas been on there LONG before I mentioned it in this thread.

Female Sheik has been done, so why not a male Zelda? :l Seriously....
Just saying....


67  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23 on: October 24, 2011, 04:44:05 AM
Soo, are you going to fix up that Kamiki Village stage now?
68  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Beyond & Star r gone, i can haz attention nao? on: October 22, 2011, 04:18:10 PM
What Seg said.
Honestly, you can put your damn requests to that one place where the sun never shines for all I care.
69  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Beyond & Star r gone, i can haz attention nao? on: October 22, 2011, 05:34:15 AM
request: Chuck Norris over snake.


70  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Beyond & Star r gone, i can haz attention nao? on: October 22, 2011, 03:07:14 AM
Funny how you make a joke hack from an anime you hate, yet you have people come to your thread to tell you how much they love it.

Irony.

I don't specifically hate the anime, I rather hate what the fanboys make of it.
And yes Brohan, I noticed.
71  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Beyond & Star r gone, i can haz attention nao? on: October 17, 2011, 02:26:56 PM
To my knowledge, 7.


Well, to my knowledge only two.
Since I already said who it isn't, it shouldn't be too hard to figure out who it is.



Three.
Who's that now?
72  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Beyond & Star r gone, i can haz attention nao? on: October 17, 2011, 01:37:20 PM
How many blue-haired guys with shades are there?
73  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Beyond & Star r gone, i can haz attention nao? on: October 17, 2011, 01:19:58 PM
Franky?

No.
74  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Beyond & Star r gone, i can haz attention nao? on: October 17, 2011, 01:12:29 PM
What Seg said.
Aside from that, also Lust. . . and I plan on starting some blue-haired dude with shades soon.
75  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: vERtEx GAllERĀ„ KTH : Too bad! Waluigi Time! on: October 16, 2011, 04:20:47 AM
That Waluigi is creepy.
But also ridicilously accurate.
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