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1  Super Smash Bros. Brawl Hacking / Programming / Re: Universal Model Converter - updates on: October 11, 2014, 08:33:44 AM
not to keep this off topic but where do these RAT files come from? Are they just another hacker's file or do they  appear once you installed windows 7 from the disc? Also to get this topic back on track how progress been?
2  Help & Tutorials / Help / Re: Does stage expansion 2.0 code not work with brawlex/projectM launcher/... on: September 16, 2014, 07:23:20 PM
file patch code is correct because i have a exclone working but once add the those stage expansion codes it doesn't i try downloading one of those brawlex packs sometime later to figure out what i'm doing wrong.
3  Help & Tutorials / Help / Re: Does stage expansion 2.0 code not work with brawlex/projectM launcher/... on: September 16, 2014, 03:17:54 PM
unrestriented pause camera
tags/unlimited time for replays.
file patch code 3.5.1b
disable custom stages
sdhc extension
Stage expansion
someone's Stage Selection screen v3 code (can't remember name).
these are the codes I have. What codes are in your .gct and are you using the project m launcher?
4  Help & Tutorials / Help / Does stage expansion 2.0 code not work with brawlex/projectM launcher/... on: September 15, 2014, 06:02:50 PM
SDHC expansion? Because i am unable to get to strap menu with this code in my .gct I always get booted back to wii menu.
5  Help & Tutorials / Help / Help with alloys for brawlex on: September 10, 2014, 05:19:51 PM
so as of now I have the alloys playable but they freeze after the match i think it might be this code 0477F8EC 60000000 is the pal version alloy victory/lose pose. However for cosmetics i have the csp working for all 4. the franchise icon. css uses only one potrite for all 4 alloys and seem only to work in MenSelchrFacel_TopN_0/face02/texture0 as frameindex 502. everything else i haven't added for all 4 in sc_selcharacter.pac only red alloy has all cosmetics. Sorry if i'm not being clear i trying to do 2 things at once.
6  Help & Tutorials / Help / Re: need heep with first ex clone (Brawlex) on: September 07, 2014, 11:54:46 AM
Did what makarew said and it worked but do either of you know how to replace sounds for the clones?
7  Help & Tutorials / Help / need heep with first ex clone (Brawlex) on: September 07, 2014, 09:12:58 AM
Trying to add Deadpool to my roster but it soft crashes after selecting a stage.

In the clone tool: clone id is 3F, cosmetic slot 45/uses snake's css stuff in game haven't added in cosmetics.
name Deadpool. Section 8 has been change to 3F. i have the 4 config files for 3F. mass renamer is glitching out keeps adding a FitDeadpool.pac instead of renaming the snake files from the download

in the config utility it says that fighter3F.dat uses module/Ft_Deadpool.rel
fighter/Deadpool/FitDeadpool.pac and other files related to this files. Yet putting any of the files in the Deadpool folder they don't load however the module has to be working due to it soft crashing. I'm using the project m launcher.

 
8  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27 on: September 03, 2014, 04:53:23 PM
Mewtwo2000 told me a month ago that you released some unfinished stages a long time ago. Mind if I look into them?
9  Super Smash Bros. Brawl Hacking / Programming / Re: Universal Model Converter - updates on: July 01, 2014, 02:29:44 PM
So you already have it figured out have to fix the mdl0 for exporting into brawlbox? If so I'm not really needed then. Because I be honest i really wasn't sure on what I needed to do. 
10  Super Smash Bros. Brawl Hacking / Programming / Re: Universal Model Converter - updates on: July 01, 2014, 01:43:32 PM
Okay I'm looking at the python 2.7.7 shell thing right now. And I noticed in umc there is a mld0 format somewhat done I just wondering where that is at in function and that it what i should be editing/figuring out since I was going for a mdl0 format.  

EDIT: Just to point out when i press ctrl + e to export i keep getting this in umc on the python.exe i can't copy/paste this.

Something about traceback on these 2 files API.py in line 56, viewer.py in line 881, and COMMON.

saying UnboundLocalError: local variable 'COMMON' referenced before assignment
press enter to exit.

11  Super Smash Bros. Brawl Hacking / Programming / Re: Universal Model Converter - updates on: July 01, 2014, 09:42:14 AM
I'm about to download IDLE but since it packaged with python which version do I download? Since I'm pretty sure you use a certain one.
12  Super Smash Bros. Brawl Hacking / Programming / Re: Universal Model Converter - updates on: June 30, 2014, 02:03:29 PM
The forum part is what confusing me because I went into this thinking it would be like mugen (a fighting game engine where you create the characters and stages) files like .cmd and .cns which have coding for whatever it is and your able to edit it using notepad. Take note I not trying to go off topic but using something that can be related to how the python thing your using for umc takes certain words to cue certain actions.
You understand what I mean right? 
13  Help & Tutorials / Help / Re: Can't get FP code 3.5.1 to work on: June 30, 2014, 12:58:21 PM
I should of mention that I wanted to use brawlex in the first post cause my sd card is already set up for using riivolution and I have read it doesn't work for brawlex because of the .xml file not reading certain files.
Hopefully that clears up my intentions
14  Super Smash Bros. Brawl Hacking / Programming / Re: Universal Model Converter - updates on: June 30, 2014, 12:54:14 PM
I be honest with you is the documentation that I suppose to look at in the UMC download. Cause I'm starting to think I'm looking at the wrong place.
15  Super Smash Bros. Brawl Hacking / Programming / Re: Universal Model Converter - updates on: June 30, 2014, 10:48:03 AM
After seeing the word non-programmer I am now interested at attempting to make a script for converting formats. Where do I go to look into this?   
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