Each motionetc. has an extra bone animation in it that handles the size mod. What you have to do is find and export this extra bone animation from each motionetc. and import them into your edited one.
Thing is, you have to make a new bone animation and import them over it for Every Single Animation -_-
Showcase should be for Promoting Featured Hacks, Hacks that stand above the others. That was approved by judgement, there are a few post in the showcase that shouldn't have been post these but was anyway because it was requested to be featured.
It should have quotes of the hack from the judges, details on the hack, and discussion/comments about it from the community.
Err... I didn't mean a specific Showcase like blogspots... I meant threads that you use to showcase your own hacks, like all those in the texture,vertex, and stage boards.
You can't possibly mean to say that showing off your own hacks shouldn't be aloud unless it is deemed worthy?
I think a rating system has been brought up before and was stated that it would never happen. If it was implemented, it would make hacking competetive and people would just spam there own hacks/hacks they like with good ratings Plus, You would rarely find a well thought out rating because people would only every vote 0 for "utter crap" hacks, 5 for "meh" hacks or 10 for "ZOmgdatsDerBesthackevar!"
Bottom line is pretty much "If you wanted to put get a list of the top 50 community chosen hacks, you would have to make your own thread to count them up", Which in my opinion is a much better idea because then you could implement a system in which people would rate individual aspects of hacks instead.
(The catergories would probably have to rethought... those where just of the top of my head... and only really apply to one type of hack )
Mewtwo's idea of putting hacks into groups is a really nice idea aswell, especially with all the recurring hacks uploaded, it would be a good way to label which one is 'the best' of all of them
I have to disagree with the Psa stuff to some extent... namely the not getting as much recognision as vertex/stage hacks.
I have seen a quite a few PSA's rack up DLs with ease despite clunky, unfinished or just plain crappy (not gonna mention any so as not to single them out), whilst a great texture gets pushed aside simply because it is put up next to the PSA
The thing that I find the most stupid is ports. Ignoring the fact that they feel lifeless to me, they often are lazily done and will freeze up your game if you use them. It just boggles my mind that they tally so many downloads but don't work
Make sure there is no compression on the .pac file.
To do this, open it up in brawlbox and click where it says FitZelda at the very top. Over on the right hand side, click where it says compression (is usually default set to LZ77) then select None from the drop down menu. Now all you have to do is save it