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1  Super Smash Bros. Brawl Hacking / Programming / [SOLVED] Ridley's sound bank ID on: March 28, 2014, 01:07:56 AM
Not entirely sure if this is the right forum for this, but does anyone know Ridley's sound bank ID? I would like to use him as a BrawlEx clone, and swap out his sfx. Thanks in advance to anyone who can answer this.
EDIT: I just realized I didn't put this under the programming help section. If a mod sees this, can he do that for me?
2  Help & Tutorials / Help / SSS has no icons in game. on: March 27, 2014, 12:46:38 AM
My SSS doesn't display any icons at the SSS but doesn't crash the game. The preview shows up when I hover over one of the empty boxes and I can access the stage. My best guess is that I deleted something like model data on accident. Anyone have any thougts on the matter?

Post Merge: March 28, 2014, 12:50:47 AM
My SSS doesn't display any icons at the SSS but doesn't crash the game. The preview shows up when I hover over one of the empty boxes and I can access the stage. My best guess is that I deleted something like model data on accident. Anyone have any thougts on the matter?
I don't mean to double post, but whenever an icon is highlighted, the stage's name is displayed over every icon on the screen.
3  Help & Tutorials / Help / GCT editor on: March 15, 2014, 11:27:36 PM
Does anyone know of a good GCT editor that can add and remove codes from GCT files? I find that whenever I create a new GCT with Ocarina it randomly leaves out codes if a large number is selected.
4  Help & Tutorials / Help / Gecko Black Screen on: September 30, 2013, 11:18:58 PM
I loaded Gecko like always do, only this time, it gives me a black screen after it finishes loading and where the opening cutscene usually starts. anyone have any ideas?

EDIT

I've pinpointed the problem to my GCT file. Are there any codes that can cause this error?
5  Help & Tutorials / Help / Can PSA's crash? on: September 30, 2013, 07:56:15 PM
If so, how often can this occur and what happens?
6  Help & Tutorials / Help / Corrupted GCT? on: September 29, 2013, 04:08:34 PM
I loaded the game up like I always did via Gecko. It game me the usual "Codes found, applying" message but none of my mods showed up and I found myself playing Vanilla Brawl. I used GCT Analyzer to look at the GCT and all 782+ lines of code were reduced to
unknown code
F0000000
I'm just going to assume the GCT got corrupted, but I don't know for sure. Anyone have any ideas?
7  Help & Tutorials / Help / Gecko file size limit? on: September 27, 2013, 08:14:05 AM
I've noticed that some of my custom music plays fine on Riivolution, but on Gecko, some of the tracks turn into a bunch of static noise. I've heard there's a file size limit, but Idk what it is.
8  Help & Tutorials / Help / Character rel files on: September 25, 2013, 10:39:04 PM
Does anyone know how to create .rel files for porting characters?
9  Help & Tutorials / Help / 3-2-BEEEEP on: September 22, 2013, 09:41:22 PM
Sometimes, when I'm playing a normal brawl on Riivolution, the match freezes mid-countdown like "3-2-(beep of death) It can happen every few hours or every other match. Does anyone have any thoughts on this?
10  Help & Tutorials / Help / Results screen character logos on: September 21, 2013, 09:33:58 PM
Does anyone know how to change the character logos at the result screen?
11  Help & Tutorials / Help / What are the pac files for? on: September 19, 2013, 10:54:30 PM
I've noticed that not all characters need a PAC file. What is the purpose of a PAC file?
12  Help & Tutorials / Help / Does the sc_character_en have a size limit? on: September 15, 2013, 10:53:47 AM
Does the sc_character_select in the common5.pac have a size limit? That's all I'm asking.
13  Help & Tutorials / Help / I need help regarding Super Sawndz on: September 14, 2013, 03:59:21 PM
My computer has a shotty graphics card, so I have to use Super Sawndz. I want to insert an announcer call for Shadow, but I have no idea how to do that. Can someone please help?
14  Help & Tutorials / Help / GCT analyzer on: September 12, 2013, 08:41:55 PM
I want to create a file out of two preexisting GCT files. Can someone tell me how to do that?
15  Help & Tutorials / Help / How to use Soundbank Mod? on: September 01, 2013, 09:17:10 PM
I want Jigglypuff to use Lucario's soundbank but I can't figure out how to get the code to work. Could someone help me out?


Code:
Sound Bank Modifier:[Phantom Wings]
4A000000 80AD89E0
1400ZZZZ 0000000YY
E0000000 80008000

ZZZZ = XX * 0x04

Characters [XX]:
00 Mario
01 Donkey Kong
02 Link
03 Samus
04 Yoshi
05 Kirby
06 Fox
07 Pikachu
08 Luigi
09 Captain Falcon
0A Ness
0B Bowser
0C Peach
0D Zelda
0E Sheik
0F Popo
10 (Nana)
11 Marth
12 Mr. Game & Watch
13 Falco
14 Ganondorf
15 Wario
16 Metaknight
17 Pit
18 Zero Suit Samus
19 Olimar
1A Lucas
1B Diddy Kong
1C Pokemon Trainer
1D Charizard
1E Squirtle
1F Ivysaur
20 Dedede
21 Lucario
22 Ike
23 Robot
24 (Pra-mai)
25 Jigglypuff
26 (Mewtwo)
27 (Roy)
28 (Dr. Mario)
29 Toon Link
2A (Toon Zelda)
2B (Toon Sheik)
2C Wolf
2D (Dixie)
2E Snake
2F Sonic
30 Giga Bowser
31 Warioman
32 Red Alloy
33 Blue Alloy
34 Yellow Alloy
35 Green Alloy
36 (Mario D)

Sound Bank Values [YY]:
01 Mario
02 Link
03 Pit
04 Metaknight
05 Dedede
06 Donkey Kong
07 Samus/Zero Suit Samus
08 Yoshi
09 Kirby
0A Fox
0B Pikachu
0C Luigi
0D Captain Falcon
0E Ness
0F Bowser
10 Peach
11 Zelda/Sheik
12 Popo/Nana
13 Marth
14 Mr. Game & Watch
15 Falco
16 Ganondorf
17 Wario
18 Olimar
19 Lucas
1A Diddy Kong
1B Pokemon Trainer
1C Charizard
1D Squirtle
1E Ivysaur
1F Lucario
20 Ike
21 Rob
22 Jigglypuff
23 Toon Link
24 Wolf
25 Snake
26 Sonic
27 Unknown
28 Alloy
29-4B Unknown
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