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121  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: goodbye PC broken and is unable to get a new one on: January 17, 2014, 11:24:31 AM
glad your still here lol,but how about goku v2 and the dalek over fox,when do you think you will be done with those?
122  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Falconpunches1729's PSA workshop,poll has ended on: January 16, 2014, 11:33:49 AM
well I've got good news and bad news,

good news:i just got my drivers license!

bad news:still not much progress on nova,besides his wait animation,still trying to figure out this psa stuff,plus school is still going,and I'm not on my computer often

trying to memorize each event and a decent order i can put them in
123  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: January 12, 2014, 05:54:54 PM
sounds good,but i have a sugestion:since x is getting an update,wouldent it be fair if zero had an update as well? plus i think the x7 model looks good on him,the x8 kinda makes him look like a girl lol
124  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: January 09, 2014, 01:12:18 PM
by the way i since you thought of the air side b i thought you where referring to the nova strike:

where x covers himself in some violent energy and cuts through his opponents like a flaming chainsaw through a pumpkin lol

also i know x really well,so if you need any ideas feel free to ask

also i consulted your file size complaint,iwii said that you should try to lower the amount of poly or vertices on the model

Post Merge: January 09, 2014, 01:20:10 PM
to small of a moving pic here is a larger one

http://giphy.com/gifs/tXaQyOBLQc9DG
125  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: January 09, 2014, 01:04:33 PM
i have some questions

1:if im correct,i should be able to play with ganondorf and calikingz broly psa at the same time without any issues(same case scenario for any other character)?

2:does the clone engine support csp's and character sounds?

3:does it support bnk sound files through the sound replacement engine for gecko users?

4:if 3 is yes,if i put in brolys voice for ganon how can i make sure it just works on broly without replacing ganons voice?

5:if i wanted to keep ganondorfs victory theme,how would i give broly a custom victory theme,without replacing ganons?
126  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: goodbye PC broken and is unable to get a new one on: January 09, 2014, 01:01:38 PM
i have a question about the previous version of goku over captain falcon,dureing the stage training,what theme was playing,cause i'd love to get that song
127  Super Smash Bros. Brawl Hacking / Attacks and Animations / Falconpunch1729's PSA's: Im Done...for now on: January 09, 2014, 11:58:23 AM
My Planned Projects

Ty the Tasmanian Tiger over toonlink and diddy kong


my reasons for making this:
-literally grew up playing with this character
-been dyeing to make a brawl hack for him( since i found out how they work )
-i think he would be a competitive character for brawl
-this is my first time making a character

Whats needed:
-a model rigged over both diddy kong and toon link with rigged mouth and tail
( i plan to make him over both characters)
-an external graphic to fake a boomerang projectile
-someone to rip sound effects from his 2nd and 3rd games:
Ty the tasmanian tiger 2: bush rescue
Ty the tasmanian tiger 3: night of the quicken
-someone to help me fix random freezes or tell me more about psa and brawlbox stuff

so here is the planed move set:
aaa: tripple slash combo
side a: twin slash
up a: flip kick
down a: low swing

air attacks:
neutral: twin rang spin
front: bite forward
down: bite dive
back: back kick
up: i might do toonlinks attack, but i might need ideas

neutral special: bite:chargeable, fully charged he will lunge forward and bite his opponent
sie special: boomerang throw: can change elements
down special: rang switch: switch between:
flamerang: burns enemies

zappyrang: electrocutes enemies

freezirang: freezes enemies

i was planning on doing just small element gfx on the tip of his rangs, but if there is room i might add actual different boomerangs
up special: flower launch: a rainforest flower engulfs ty and shoots him into the air(need external flower gfx for this)

throws:
grab: lassorang over toonlinks clawshot: its a rope attached to a boomerang, you get the idea

pumbel: hits with left rang
up:TL's up throw
forward: double slash
back: still need to think
down: pins opponent to the floor and bites him

final smash: the doomerang:

Ty throws this badboy onto the battlefield,it works kinda like pikachus final smash,but slower and more controllable, dealing damage as it flys around opponents( 1 or 2 per hit) it last for i say 8 or 10  seconds before exploding (20-30 damage)or just press b to explode it before time is up


alternate final smash: The shadow bunyip

ty gets in this robotic mech and starts punching and blasting all over the stage, press and hold b to fire the shadow beam, last for about 10-15 seconds

other misc moves:
his sheild is a series of random colored orbs orbiting him
i also need to put on a glide mechanic for holding the jump button.
need to think about what to do for his stage entry


Sigma over ganondorf

reasons for making this:
-since calikingz01's new x and zero psa's came out(awesome job by the way) i think he deserves a chance to be in brawl
-favorite megaman x villan

moveset:
still planning,i do intend to base it off zero with a few twists here and there
such as laser eyes,sword dash,and transform into his final form from mmx8(planned FS)



spyro the dragon over yoshi:

Reasons:
-competitive character
-not that different from riddley
-fun asset to brawl

moveset:
was planning to base it of riddley, with a few fire,ice,earth,and electric attacks,and use an elemental rage for his FS(with a dark blast at the end of it)

Jak and Daxter

reasons:
-all around popular naughty dog and playstation iconic character
-definitely huge fan of him
-needs to be in other games

moveset:
-Before you ask, no: i do not plan on animating daxter or giving him his voice just due to file size issues
-i imagine he would be like ike: a little sluggish, but good attack strength
-a series of kicks,punches,gadgets, also i plan to have him do 2 FS's
ground:transforms into dark jak and does the dark bomb
air: transforms into light jam, flies center stage and uses flash freeze,slows time for about 20-30 seconds

Master chief over snake

reasons:
-beast character for brawl
-have a cousin who loves halo
-almost out of ideas

moveset:
-mainly similar to snake or captain falcon
-i intend to focus my efforts on his specials,smash attacks,throws,and FS
-moveset involves around gadgets such as armor lock,jetpack, rocket launchers,frag/sticky grenades,and energy swords
-possible final smash options:
1:spartan laser
2:M.A.N.T.I.S mech
3: scorpion tank

those are all my planned projects for now,stay tuned for posted progress soon
128  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: goodbye PC broken and is unable to get a new one on: January 08, 2014, 02:06:34 PM
well besides your modeling stuff,i think your remap of gokus khamekhameha attack with the hand glow and the burst graphic looks great,until you can work on psa stuff again,good luck with your work
129  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: January 07, 2014, 12:08:44 PM
i was looking back at the megaman x model changer recolors,i thing you should add a purple and grey one,also i have a guess to what you might do with this model

similar to brolys legendary ssj transformation FS,you plan to have x do a full armor transformation,and by pressing b during that time,i think it might have something to do with the super hadouken
130  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: January 07, 2014, 12:04:57 PM
i have a question:say im trying to put scot pilgrim as a lucas clone,he needs a code saying:
lucas has no tether:i have a feeling this will conflict with normal lucases snake grab,is there a way this can be avoided?
131  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs. New K. Rool previews! on: January 06, 2014, 01:03:53 PM
K.rool looks great,but i have a question,wasnt wii fit trainer over mario one of your WIP's,if so whats the progress on it?
132  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: LExodio-SBrawler'sPSA Chaos Zero 10% done and Shadow V2, and Sonic Heroes V1.5? on: January 06, 2014, 12:58:49 PM
shadow has been improved,i notice he has a new down air simler to lucas'es,also i think the final smash time has been shortend,keep up the good work man!
133  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: goodbye PC broken and is unable to get a new one on: January 06, 2014, 11:35:01 AM
good to see your still on the vault mariodk,i hope to see your pc working again soon Smiley
134  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: January 04, 2014, 11:53:32 AM
knukles is back! lol,but id like to point something out,on the megaman x over r.o.b,while a cpu he spams down special(weapon switch),if the oponet is distant from him,i found this anoying at most,do you think you can make him avoid this in your next update for him?
135  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: December 29, 2013, 09:31:42 PM
i am so stoked for the revmap of megaman x,but question,what exactly are the glitches on bomberman over snake?
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