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136  Super Smash Bros. Brawl Hacking / Model Imports / Re: StupidMarioFan1's Stupendous Imports: Zero Suit Samus Hacks, Joanna Dark anyone? on: June 30, 2013, 07:19:29 PM
Most perverted hack on the vault is released:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32774
Going to give some Perfect Dark love for anyone that cares.
Original N64 model:

Don't worry I have the textures since I ripped her myself, it's just that theres tons of polygons and I wanted to anounce that I'm doing her before trying to add the textures on. Im srs here
Perfect Dark: Source model:

I think it might've been cancelled since I haven't seen really that many updates for it, thank god GoldenEye: Source is still popular, otherwise that might've been cancelled a long time ago as well. Oh shi~


Perfect Dark was the bees knees...

Can't wait for these.

High poly Mario looks great too.
137  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: June 18, 2013, 02:38:43 PM
Slender Man looks incredible!

Can't wait for that Raven either!

And Cloud's revamp looks 100 times better

For once WIP workshop actually has stuff i am interested in.
138  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: June 15, 2013, 11:53:24 PM
I'd really love an Xbox Live Arcade emulator so models could be ripped from Perfect Dark XBLA, but anyways this thread is about WIPs.So Toon Link has a real mouth now? :O
Haven't seen that many Assistant Trophy hacks in a while, it's amazing that no one has done this over Nintendog before, thanks to iwvi for letting me use his model.
Complete with bone edits to cut down on file size and to get rid of useless stuff, plus I had to re-rig the model since it got miss-scaled when imported into 3ds max.


Don't worry will have static that will (hopefully) fade into the shot, will be hell getting ingame photos since it's completely random on what character is spawned.


Slendy! Assist trophies need more mods, I will definitely get this.
139  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: June 14, 2013, 08:58:59 PM
well this character needed a revamp BADLY
OLD


NEW






Cole looks great! Hope to see him hit the vault and my SD card soon. Wink I will definitely download that.
140  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: June 13, 2013, 10:15:50 AM
I am  loving these smash 4 hack previews so far, keep them coming guys!
141  Super Smash Bros. Brawl Hacking / Model Imports / Re: Nanobud's Sanctuary: Totodile Released! on: June 04, 2013, 06:05:52 PM
Star made him look that sexy. I just rigged him.

Well yeah i know, but his model would look bad in-game if some n00b rigged him and not you.

I am jealous of your texturing starwaffle.
142  Super Smash Bros. Brawl Hacking / Model Imports / Re: Nanobud's Sanctuary: Totodile Released! on: June 04, 2013, 01:55:46 PM
Great work as usual NanoWaffle. Totodile looks stunning.
143  Super Smash Bros. Brawl Hacking / Programming / Re: cBliss v1.5 [Wario Fixed] [Riivo Kit] on: June 01, 2013, 10:45:43 AM
It worked, thanks! It fixed itself after I added the stage expansion pack. strange way to fix it, but hey it works.

@ Asf1nk

Well my glitch is fixed ^

Do you think your new CSS and SSS will work with cBliss or will filesize overtake it?

Well the glitch is back, it worked for one match but every other time after it froze. I ended up erasing the files off my sd card and just added the riivolution cBliss pack with no changed files but it still freezes everytime at the SSS.

I am guessing either the riivolution mod launcher was patched poorly and doesnt like to run the files often or i have a corrupt sd card. Because i know for a fact that it's not my files or additional codes now.

Is anyone else getting freezes at the SSS regardless of if the character is modded or not? Like i will have default mario vs default dk and it will freeze.

Are the cBliss pac/pcs files required? like 06, 07, 08, 09.pac/pcs even if we are just loading default mario? I don't see why we would but I keep getting freezes at the SSS.

Sorry to be such a pester, I just could not imagine turning such an incredible mod like this down.

EDIT:

Completely formatted the sd card and added the Riivo pack and it still freezes. I even tried a few of the other Hooks like KPad and JoyPad but it still freezes at the SSS. I wonder if i have a corrupt save data or something because I don't know what else it could be.
144  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 31, 2013, 08:20:39 PM
I uhh made a totodile




I uhh love you for this. (no homo)

Seriously though, we needed a new Totodile. Did you rig it or did you get Nanobuds to do it?
145  Super Smash Bros. Brawl Hacking / Programming / Re: cBliss v1.5 [Wario Fixed] [Riivo Kit] on: May 31, 2013, 08:07:23 PM
I had that issue a couple of times as well. I played around with making a new GCT from my old one and eventually it just started working. It's definitely not the rels. I've got Cloud on Olimar, Thany's Roy on ROB, and Shadow on Jigglypuff, and they all work fine with it.

It worked, thanks! It fixed itself after I added the stage expansion pack. strange way to fix it, but hey it works.

@ Asf1nk

Well my glitch is fixed ^

Do you think your new CSS and SSS will work with cBliss or will filesize overtake it?
146  Super Smash Bros. Brawl Hacking / Programming / Re: cBliss v1.5 [Wario Fixed] [Riivo Kit] on: May 30, 2013, 11:02:23 PM
I am having a big issue, whenever i select a match it will freeze at the stage selection screen. Regardless if the characters are modded or if it is a cBliss costume or just a regular brawl costume. It freezes silently but all my files are in place. It is not the rels i have, i took them out and i still had the issue. What could be causing this?
147  Super Smash Bros. Brawl Hacking / Programming / Re: cBliss v1.5 [Wario Fixed] [Riivo Kit] on: May 30, 2013, 12:55:11 PM
Plug & Play rels work with cBliss.

I tried an Ike rel over Mr. Game & Watch and a Snake rel over Olimar, they both work flawlessly.
148  Super Smash Bros. Brawl Hacking / Programming / Re: cBliss v1.5 [Wario Fixed] [Riivo Kit] on: May 30, 2013, 07:32:57 AM
-Extra slot will probably work, haven't tested. Added 10 costumes to MarioD just in case. You would have to fill in the cosmetics yourselves though.

-You can put any hacks over the new costumes just like if they were regular costumes.
Like I said:
Beeeeeep: You'r hack is bad.
Silent freeze: You're missing files. The game is trying to read them but didn't find them.

-No conflict with Stage expansion.

So yeah, Kit is now at v1.5.
I fixed wario, gave him back his 12 costumes.
I added a Riivo Kit that uses an XML that loads everything like Gecko would
Thanks to blazingflare for saving time on the XML and not having to add each path one by one. xD
Will work on PAL kit next.
And updated OP.

How did I fix Wario?
I made him a new costume offset on an empty space in memory.
This can also be used so characters can have their default costume offsets [skipping over certain .pacs, etc.]
But I have all teams loaded from a certain .pac/.pcs number for the sake of consistency and uniformity. I never liked the original format; it was confusing and with new costume would be even more.
This way is easy to understand:
All character go from 00.pac/.pcs to 09 .pac/.pcs
1st costume is always 00.pac/.pcs
2nd costume is always 01.pac/.pcs
...
last costume is always 09.pac/.pcs

Simple.







thank you sir!

time to test plug and play rels.
149  Super Smash Bros. Brawl Hacking / Programming / Re: cBliss on: May 29, 2013, 01:06:17 PM
Has anyone tested a plug & play rel yet?

I am 90% sure it will work considering how those rels work. 20 snake skins would be sick.
150  Super Smash Bros. Brawl Hacking / Programming / Re: cBliss on: May 28, 2013, 10:04:37 PM
just curious what about REL ported characters? how does this affect them?

^ this

Will the plug&play rels work with this?
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