I meant the black and white spec texture itself
not the materials and shaders
Nah that Marcus has diffent UV mapping for some reason. The Uvs on my Marcus are in only 3 textures, MK's had like 5 or 6 textures.
Yah dem textures cant be 2048, to be honest I've never seen a texture that big, biggest was 1024, and even that can be sketchy for Brawl. xD
I wasn't expecting to use that full size.
I hope i can use 1024 x 1024 but i would be fine with 512 x 512 if the spec map does it justice.
Marcus Fenix's rig is pretty much done, just need to clean up any slight oddities.
But filesize is a problem...
I could either make his texture 1024 x 1024 like in the above image or...
I could give him all 6 face expressions, i don't think he will be able to have both. He will get a spec map regardless though.
I think i want the expressions, what do you guys think?