Home Gallery Resources The Team Rules chat Login Register
  Show Topics
Pages: [1]
1  Super Smash Bros. Brawl Hacking / Model Imports / GW's Imports on: November 20, 2011, 05:38:50 AM
-Planned custom models : Fassad
-Planned models imports : King K.Rool

Previews :
2  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / KRIMPLE ( Kritter, for who thinks that KRIMPLE is real D:< ) on: January 28, 2011, 09:03:29 AM
Kritter + Pimple = KRIMPLE  Im srs here

3  Super Smash Bros. Brawl Hacking / Stages / GW's stage on: December 31, 2010, 07:17:09 AM
yeah,
more small progress,


i ripped the Model from Melee, the Floor Texture straight from Melee Trophy viewer,
the octagon stuff also need to be exact then,
i vertex'd the CD into the octagon thing that encircles the Floor :

(the vertex'd CD and the octagon thing)
4  Help & Tutorials / Vertex Tutorials / Edit any vertex polygon ! on: September 06, 2010, 03:22:11 AM
you know all that some polygons doesn't open in 3ds max and animator like Link's hat, Falco's shoes, Luigi's body,
Peach's Crown...

the solution is in fact easy and simple D:

you will need :
- a computer
- your DDV.3ds that won't open in 3ds max
- Fragmotion ( http://www.fragmosoft.com/ )
- anim8or
- 3ds Max

unfortunately,
you'll need the complete version to be able to do this operation !
ask me if you want or get it by yourself !

1. Your DDV.3ds won't open

2. open up fragmotion (full version) and either click on open or click on import !
    does no matter

3. you'll see the vertex shape !

4. export it as DDV.Obj (cause no 3ds export in fragmotion ) in the directory where you're making the vertex operation !

5. open this DDV.Obj in anim8or and export it as DDV.3ds !

6. Open it in 3DS Max and enjoy !

hope that helps >_>
5  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / GameWatching's Gallery(Moved to Vertex section !!!) on: March 19, 2010, 07:46:06 AM
yup !
moved to vertex section :p
Pages: [1]