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4141  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Is it Possible.. or even a good idea: on: April 18, 2010, 01:04:02 AM
That'd be like a texture transform, a .pac for one and another .pac for the deteriored version I suppose, and if that's the case, I doubt it's possible to load em both during a game, or perhaps by digging more onto things like ganon sword pac or soren attacks changing with taunt, I assume i'd be possible to add a “fatigued” animation let's say.. when he's standing, thought I don't think it's possible to have it activate after a said %, haven't seen anybody working on something like that, correct me if I'm wrong,

[PS: I'd love to see this working too.]
4142  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: I'm trying beta! on: April 18, 2010, 12:50:47 AM
Why did reading this bring the word “masochistic” to my head
4143  Help & Tutorials / Help / Re: What are pac files for? on: April 18, 2010, 12:44:11 AM
He answered the last
4144  Help & Tutorials / Help / Re: Alright here is what I have in my SD card regarding textures hacks, correct me. on: April 17, 2010, 11:21:04 PM
I would recommend just to download the one I mentioned, since it's a matter of copy?paste
4145  Help & Tutorials / Help / Re: Alright here is what I have in my SD card regarding textures hacks, correct me. on: April 17, 2010, 10:41:18 PM
Not for me o.O [third time I read it]
4146  Help & Tutorials / Help / Re: Alright here is what I have in my SD card regarding textures hacks, correct me. on: April 17, 2010, 09:57:24 PM
Codes>RSBE01.gct
Private>Wii>App>RSBE>PF>Fighter>(All character folders with .PAC inside of each? correct.)

If you downloaded the premade-hbc.zip (The one called "Pre-made SD pack for Homebrew Channel Users (Gecko OS+Riivolution)" here(click here) then just copy everything to the root of the SD the way it is, not leaving anything out.
4147  Help & Tutorials / Help / Re: Can somebody please link me to the texture codes download? on: April 17, 2010, 07:46:54 PM
pssst... it's pcs not psc
Alright... thanks.. hope nobody noticed *cough*
4148  Help & Tutorials / Help / Re: Can somebody please link me to the texture codes download? on: April 17, 2010, 07:38:42 PM
This is in case you get a bit lost.

Things to note (Following with Marth):
FitMarth.pac = Moveset
FitMarthxx.PCS = Texture (xx is changed by 00,01,02,03,04, etc, depending on the Costume you want the texture on)
FitMarthxx.PAC (Unlike the above .pac I said, this one comes with the .PSC normally, following the same format on the xx as above.)

Brawl+ comes with a Fit[charactername].PAC for every character, since it altered every characters' moveset, it also probably came with the .PAC inside their respective folder, so I suggest grabbing the "Fighter" folder and putting it:

SD:/Private/Wii/App/RSBE/Pf/Fighter  <----------There

Being SD the ROOT of the Card and "Private" a folder containing a folder named "Wii" which contains a folder named "App" and so on.
4149  Help & Tutorials / Help / Re: Can somebody please link me to the texture codes download? on: April 17, 2010, 07:28:31 PM
I pretty much explained everything here and gave a link that shows the name of the textures. <_<

SD:/apps/ <----------- You put Gecko there.
SD:/codes/ <---------- You put codes there
SD:/Private/Wii/App/RSBE/Pf/Fighter <-----------You make character folders there, which are listed in the link below, but just in case, an example:
SD:/Private/Wii/App/RSBE/Pf/Fighter/marth/ <----That'd be the folder where you'd drop the Marth stuff (Textures).

http://www.smashboards.com/showthread.php?t=225642
Follow the link on the bottom to get to a guide with the Codes which you need to compress into RSBE01.gct and for this you could need to download:

Code Manager: http://www.smashboards.com/showthread.php?t=225642

You copy the codes from: http://www.smashboards.com/showthread.php?t=225642
into a Notepad (.txt) and open the said notepad with Codemanager and:

>Check the codes  you want
>Set the Game ID (For Brawl it'd be "RSBE")
>Export to GCT and save it as "RSBE01.gct" in the folder I mentioned above.
4150  Help & Tutorials / Help / Re: Can somebody please link me to the texture codes download? on: April 17, 2010, 06:30:14 PM
SD:/apps/ <----------- You put Gecko there.
SD:/codes/ <---------- You put codes there
SD:/Private/Wii/App/RSBE/Pf/Fighter <-----------You make character folders there, which are listed in the link below, but just in case, an example:
SD:/Private/Wii/App/RSBE/Pf/Fighter/marth/ <----That'd be the folder where you'd drop the Marth stuff (Textures).

http://www.smashboards.com/showthread.php?t=225642
Follow the link on the bottom to get to a guide with the Codes which you need to compress into RSBE01.gct and for this you could need to download:

Code Manager: http://www.smashboards.com/showthread.php?t=225642

You copy the codes from: http://www.smashboards.com/showthread.php?t=225642
into a Notepad (.txt) and open the said notepad with Codemanager and:

>Check the codes  you want
>Set the Game ID (For Brawl it'd be "RSBE")
>Export to GCT and save it as "RSBE01.gct" in the folder I mentioned above.
4151  Help & Tutorials / Help / Re: What are pac files for? on: April 17, 2010, 06:20:50 PM
Also, you need tha .PAC with Sheik/Zelda/All Pokemons/Wario/Zero Suit Samus/Samus/Bowser/Forgot who else, why?

In case you play Sheik/Zelda, if you have the .PSC and not the .PAC, and you start the match as Zelda, you'll have the Texture, but once you change to Sheik:

> Sheik's Texture won't load.
> And once you turn back to Zelda, she won't load the Texture either.

With the .PAC, they'll be able to have the Texture even when transforming between them, same happens with the Pokemon Trainer, as for the rest:

Wherever you use the Final Smash for Samus/Zero Suit Samus, you swap between them, and the same that happens with Zelda/Sheik and pokemon Trainer will happen

As for Wario and Bowser, perhaps you didn't know but their Final Smashes (Wario Man and Giga Bowser) are considered as individual characters, it's easy to notice, so it's sorta a transformation, so the same happens)
4152  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Nazo's Texture Gallery on: April 17, 2010, 04:14:26 PM
Loving Zap and Dark Gloom, great job there! Hope you kep improving.
4153  Help & Tutorials / Help / Re: freezing on: April 17, 2010, 11:59:27 AM
Let me get this straight..
1>You get into Homebrew
2>Open Gecko, says RSBE codes found, applying.
3>Game starts, but no codes are shown?

What codes are you using? And are you sure they were saved properly?
4154  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The greatest magician ever: SOREN Version 4X and Videos now NEW on: April 17, 2010, 11:07:24 AM
Thought, so far, why not work on the already made Textures? (Book/Staff) you could probably get someone to texturize it the way you want those, I'd like to have that as a Soren Update Cheesy
4155  Help & Tutorials / Help / Re: Change fighter voice? on: April 16, 2010, 07:41:42 PM
I clearly stated game voices, read closely.

Edit: Well I didn't, but you still can see I referred to the games when I spoke about 95% of the games of Sonic.)
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