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16  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: A tad tired of over-saturated texture "improvements" on: March 04, 2014, 07:11:11 PM
Way I see it there are two correct ways to deal with it. 1- find a bad hack and ignore it or 2- find a bad hack, and offer to help the uploader make it better.

17  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: A tad tired of over-saturated texture "improvements" on: February 27, 2014, 09:27:06 PM
huh, I do a cleanly done multi texture layer hack and it gets only 1 download. bah!
18  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: A tad tired of over-saturated texture "improvements" on: February 26, 2014, 03:41:56 PM
No, I'm too lazy/not interested right now.
19  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: A tad tired of over-saturated texture "improvements" on: February 25, 2014, 01:08:36 PM
no.
20  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: A tad tired of over-saturated texture "improvements" on: February 25, 2014, 12:45:06 PM
?
21  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Isn't it kinda disappointiing on: February 07, 2014, 08:14:00 PM
If anything it will spike interest in this site. I'm pre-ordering the new smash bros. game ASAP, People poo-poo the Wii U but I am loving it and can't wait to see what games come out in the future.
22  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: A tad tired of over-saturated texture "improvements" on: February 01, 2014, 12:18:10 AM
Actually, the funny thing about that is that Mewtwo2000 is rim lighting all the Brawl characters while the only others doing rim lightning are some of people who import and the that retexture project, Smash 3. It doesn't even come close to the Shadows considering how uncommon it still is.
i did my own rim lit charizard for my own radioactive texture before rim lit charizard existed, NOT FUN, only used rim lighting to make it seem like he is glowing, then just released the regular texture because i figured i have it. Double whammy, rim lit and over saturated in a bright color ;^) but the texture took a long time because i had to do alot of filter work, freehand coloring, burning tool and so on, also did eyes and eye lids.
23  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: A tad tired of over-saturated texture "improvements" on: January 29, 2014, 05:12:43 PM
In the end this is just fun, it's not serious business and for most people even getting wiibrew to work is an accomplishment with all the over-easy to use UI out there the new generation is surprisingly not so tech savvy.
Do I think poorly done hacks should be posted? no, but do I care? not so much.
24  Super Smash Bros. Brawl Hacking / Programming / Re: Super Sawndz! on: January 26, 2014, 07:54:33 PM
there was a file missing from the download, I had to get it from the old file (not very easy to track down) and put them in, it then worked.  sweet program by the way, only thing that would make it better is being able to export from it (like you can do in brawl box) that and be able to edit sawnd files.
25  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: A tad tired of over-saturated texture "improvements" on: January 24, 2014, 09:30:52 AM
I think the interest comes from it being very easy to do, and is hard to make it look like a "hack job" (no pun intended) I'm guilty of making a saturated Charizard, but yeah he is a dragon-ish thing, also made another one of him super bright green with rim lighting to make him "glow" but at least I took my time to smooth lines, touch up discolored parts and applied some filters and some freehand stuff on highlights to further make him look like he glows.

Just praise the lord that most people are refraining from using MS paint.
26  Super Smash Bros. Brawl Hacking / Programming / Re: Super Sawndz! on: January 23, 2014, 05:42:54 PM
Getting the "file size too small" error, tried EVERYTHING, exporting .wav tried different sample rates, lengthened sounds, layered sounds to bloat file size, tried MP3 formats.
Nothing is working preview sounds perfect but can't do anything right now. used Adobe CS6 to modify existing clips, so file size is similar and duration is exact, but like I said even if I make them huge (1.5MB) it still gives me the same error. Cry
27  Super Smash Bros. Brawl Hacking / Project Concepts / Re: [Project] Troll Brawl 2 - Smash Mod on: January 09, 2014, 11:09:49 PM
I made a troll falcon punch. Basically zooms around dealing70% damage.
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