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5223
Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Nuclear Reactor (My final Words in page 39 and reply #584)
on: February 14, 2011, 04:07:07 PM
Well... It seems My PSAing days are done... Im no longer gonna make PSA's... I Might Release DK if get around to it... Im just not that intrested in Making my own PSA's anymore... Im probably just gonna dedicate some time to help others with small pieces of their projects... Mostly Animation... I want to thank everyone that has helped me and supported me to this day... I take my hat off to you guys.. Thank you.. .. I will be making another announcement but in another time... I will leave this Thread Unlocked till wednesday if you guys wanna say anything... Then it will join the abyss of forgotten PSA's... Again Thank you all -NUKE What happened?
5227
Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Cloud Strife v0.5 Released! - READ REPLY 1129
on: February 13, 2011, 02:45:09 PM
I agree with Jokekid, you really are awesome. :3 Good luck with the file size. Maybe ditch the wall run idea if you are having that much trouble, and it would probably reduce file size right? One thing randomly to note, I was playing with Cloud on Corneria, and his Firega went right through the huge top fin thing, something no other projectiles do. Does that have to do with character rels or something? Not a big deal, but thought it should be mentioned. *Fingers crossed Wii Scrubber works*
It's a projectile used with the ThrownN bone
5231
Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Cloud Strife v0.5 Released! - READ REPLY 1129
on: February 12, 2011, 08:28:02 PM
I wish you didn't have to
HOLD forward to stay on a wall.
Well, running up a wall shouldn't happen by doing nothing.
Sorry to spam but
Okay, here's the gist. To wallrun, you need to hit a wall while in Run, you can't do it in walkslow, middle, or fast. To stay on the wall, you need to keep holding forward, or you will fall. If you get hit, you will fall. You can't wallstick while wallrunning.
That sounds cool. Do you think after you finalize the coding, could I use it on my Fox PSA?
*cowers*
Sure, man.
Thanks Hollow. How much progress do you have on it?
5232
Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Cloud Strife v0.5 Released! - READ REPLY 1129
on: February 12, 2011, 07:47:00 PM
Sorry to spam but
Okay, here's the gist. To wallrun, you need to hit a wall while in Run, you can't do it in walkslow, middle, or fast. To stay on the wall, you need to keep holding forward, or you will fall. If you get hit, you will fall. You can't wallstick while wallrunning.
That sounds cool. Do you think after you finalize the coding, could I use it on my Fox PSA?
*cowers*
5233
Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Cloud Strife v0.5 Released! - READ REPLY 1129
on: February 12, 2011, 07:29:49 PM
Okay, here's the gist. To wallrun, you need to hit a wall while in Run, you can't do it in walkslow, middle, or fast. To stay on the wall, you need to keep holding forward, or you will fall. If you get hit, you will fall. You can't wallstick while wallrunning.
That sounds cool. Do you think after you finalize the coding, could I use it on my Fox PSA?
5234
Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Cloud Strife v0.5 Released! - READ REPLY 1129
on: February 12, 2011, 07:03:40 PM
It does!? Can the wall jump code be used with it? yes, but they can't be used together as you fall once you stop holding forward. Also, i just got him to run up the wall for I length of the animation, which is 33 frames. I don't know what i did wrong, I'm going to find out. Oh, so you can't have a character wall jump and wall run? Yes, but you can't wallrun, then wallstick, then walljump. Oh so you can have both work, but when you are at a wall, you either have the option to wall jump or to wall run?
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