I am trying to make the CSS Edits for Jet the Hawk and I am using the original brawl letters only to find out there is no J. I ony need the J in the font of the names under the csps. If anyone can send it to me or make one that would be awesome. Thanks in advance
Could someone please go and take ingame pictures of this hack http://www.mediafire.com/?cuacdi4or8thijr but with no characters in it? Also just call it STGFINAL and you can use it right now without a .rel (So I can make ssps out of it) Just try to put it at a bit of an angle like this please http://i54.tinypic.com/k1oxv9.png It is very important that you don't have any characters or flaws in the picture. You will be credited when I make ssps out of it. Thanks in advance to anyone who can.
I have been importing models from many games lately but when I open Tatsunoko vs. Capcom it doesn't load and just says ''error on load'' can anyone tell why this is? I've heard that I need a different version of wii scrubber and if so, what version do I need? Any help would be appreciated.
Hey I've finally really started making decently good hacks so I decided to start showcasing my stuff. I have made more stuff but I am only showing my best stuff here. More hacks to come. I also have models from Pokepark, Klonoa, Dragon Ball Revenge Of King Piccolo, Mario Kart Wii, Bleach vs. Crusade and more so expect some good stages soon
Current Project: Mario Kart Tribute Stage: I have imported every character model and trophy model from Mario Kart Wii and make a stage with all of the characters in it with the trophies spinning above them. Status:25% (As I have all of the models and Mewtwo2000 has nearly created the base for it but the textures may not work right)
Can anyone with a computer under 64 bits find out the DataOffset, Frequency, and Length for the ROB announcer call? If you open a smashbros_sound.brsar in smashbox go to group and then go to snd_group_narration_characall you should be able to find it. That would be great if anyone could do this for me.
I read awhile back that you can convert the brawl sounds back to a .wav file. I forget how and I can't find where I read it so if anyone could help it would be greatly appreciated.
I recently downloaded The Palace of Twilight stage and I have been getting freezes upon selecting it. The stage is originally over Battlefield but I used the stage .rel switcher to port it over Mushroomy Kingdom I put the .rel it made (st_mariopast.rel) in my module folder just like any other .rel. I renamed the stage file to STGMARIOPAST_00.pac and then I copied it and renamed the copy to STGMARIOPAST_01.pac and dragged them both into my stage folder. I am a Riivolution user so I don't know what the problem is.
I have made a near-perfect port of Young Link to Toon Link but it has two glitches that I was wondering if anyone could help me fix. 1.) His hookshot messes up 2.) He still uses Links voice. I am pretty sure both of these glitches can be fixed through PSA but I suck at PSA so if you can help either tell me how here or if you want I can send you the files. Whatever you think is easier.
I recently made a Klonoa import stage and I have 2 questions: Does anyone know what to call it and can anyone make it so characters actually enter instead of just falling onto the stage. Thanks to anyone who can help
Does anybody know how I can give a stage another stages lighting? I plan to give a stage that I am currently making over Final Destination Port Town Aero Dive's lighting.