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31  Super Smash Bros. Brawl Hacking / Model Imports / Re: Nanobud's Sanctuary: Update and stuff on: October 21, 2013, 07:34:35 PM

Mewtwo with his cape from the anime would be pretty sick, and if you wanted to make it a bit different from regular Mewtwo, you could always put his giant spoon from the manga on his back to give a badass feel.

I'd even volunteer to model it if you just rigged it as I have a clear picture as to how it should look in my mind.

32  Super Smash Bros. Brawl Hacking / Model Imports / Re: Nanobud's Sanctuary: Update and stuff on: October 21, 2013, 02:39:14 PM
Soooooo I've been kinda MIA regarding models and stuff.

Well I've been working on alts for Project M. Well I have so Ben keeping you guys in mind.

In case you guys didn't know, Project M's Mewtwo uses a custom boneset. This means that Lucario imports will not work on him. However, I am also working on some imports with the boneset, so you guys can have some other costumes if you want.

So yeah. I'll maybe show some previews. I dunno.

Whatever to make PM as hype as possible.

I can't wait to see what Alts you've been working on Nano!
33  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: Mewtwo Turbo Tuesday. Armored Mewtwo alt. on: October 21, 2013, 05:00:28 AM
Here's some more gameplay of the current build from a livestream yesterday.

Show's off more of Mewtwo and Roy.
http://www.twitch.tv/metroid1117/b/471665555


New HUD as well as a New Mewtwo render being used as a Character Select icon.
Still no Armored Mewtwo in the stream though >.< I want to see that Alt more in game.
34  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: Mewtwo Turbo Tuesday. Armored Mewtwo alt. on: October 18, 2013, 04:25:29 AM
So this is what Pik has been up too huh...?


I'm okay with this.
35  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: Mewtwo Turbo Tuesday on: October 16, 2013, 01:11:24 PM
I dunno, I think the rim lighting adds a little bit to the actual model, I just wish we saw it on other characters that it'd make sense like say Kirby or JigglyPuff.
36  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: Mewtwo Turbo Tuesday on: October 15, 2013, 07:20:23 PM
It's a new Armor model though made by Pik, and has spec maps made by moi.



Model for Armor looks sick, I can't wait to see how it looks close up in a render though.

Super hyped to play as Mewtwo and Roy once demo 3 comes out.
37  Super Smash Bros. Brawl Hacking / Model Imports / Re: The Albafika/SJS Projects - Nephenee Released 7/2 on: October 10, 2013, 02:17:11 PM


Is that an SMT4  recolor I see for the dark blue jacket?

If so that's a pretty awesome thing to reference due to FE X SMT.
38  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: Mario for Turbo Tuesday Ike on: October 08, 2013, 01:31:07 PM
Turbo Ike is straight dirty...

Also liking the hints at Turbo mode being accessible during things like classic mode and multi man brawl.
39  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: Mario for Turbo Tuesday! Alt Costumes announced on: October 02, 2013, 05:53:36 PM
And now we wait for the eventual Fierce deity Link confirmation...
40  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: Mario for Turbo Tuesday! Alt Costumes announced on: October 02, 2013, 05:29:05 PM
StarWaffle and I.
I've worked on a few, but it's mostly Pik and Star. I'm their rigging [censored] :p

And there's jiang, but he isn't on KCMM.

I'll keep this thread updated with our work whenever I can.

Cool to see some great dudes working on models.

I really hope we also get some damn good renders from the rest of the alt costumes too, as these things are too great.
41  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: Mario for Turbo Tuesday! Alt Costumes announced on: October 02, 2013, 05:03:16 PM
I'm curious nano, who else on the Project M team is going to be working on models besides Pik as far as making them?

I love Pik's work, but I highly doubt he is the only one working on models, especially if you guys are planning on doing alts for most every character as well as maintain a huge level of quality.

Render looks great btws, can't wait to see the rest of the costumes that are made.
42  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: Mario for Turbo Tuesday! Alt Costumes announced on: October 01, 2013, 07:22:14 PM
http://www.smashmods.com/forum/thread-951.html

Application for PM
If you read through the forum, they are also looking for animators like super hard, so if that's your thing, and you decent at it, I bet you would get in easy enough.
43  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: Mario for Turbo Tuesday on: October 01, 2013, 07:10:52 PM
Geez, I need to apply to P:M.

The amount of awesome reverse-engineering is too great.

Yeah me too...

Sadly for us, it looks like they are  looking for play testers, animators, and coders specifically at the moment.

inb4 Infinite Smash team becomes Project M backroom*
44  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Project M- Roy announced for Demo 3.0/Clone engine is operational! on: October 01, 2013, 06:54:13 PM


Wait, what, Alt costumes I'm assuming are working with cbliss, but how the [censored] does Doc have his pills...

You [censored]ing wizards
45  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Project M- Roy announced for Demo 3.0/Clone engine is operational! on: September 28, 2013, 01:23:15 PM
Pretty much everything that was also revealed in the fourth Smash game was revealed well after they appeared in P:M, such as Skyloft.

Besides, Skyloft is a completely different stage in P:M, fuction-wise. It's just a certain portion of the Hyrule Temple stage reskinned for a Skyward Sword look and the main island of Skyloft in the background. From what we've seen of the fourth Smash game so far, the actual fighting area isn't even comparable.

Not sure about the Castlevania stage, but it was based on the NES title, so...

I'm just worried about the Castlevania stage since Nintendo doesn't actually own Castlevania, Konami does. And also, the parts used to make the stage were taken straight from Castlevania Judgement... so meh.
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