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31  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Waluigi PSA. Last ALT shown. on: September 05, 2014, 12:34:44 AM
I'm excited about being excited about this hack and the 3.5 Project M update. Which'll come first?! THE HYPE IS EATIN' MY SOUL!!
32  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Project M+ on: September 04, 2014, 01:30:30 PM
So I tested it... And there's quite the number of things that need fixing, on the character select screen, the gametype font that says whether you're in time mode, stock, or coin mode, looks weird, the boxes with each character in it flickers, Pichu's voice is Pikachu's, it crashes when I try and select Donkey Kong's alternate costume, the narrator doesn't voice out when I select Roy, Pichu, nor Mewtwo, and for some reason, Mario's battle portrait is the Wii U one?

But I LOOOVE ALL THE STAGES!! What all you've done... You might want to consider contacting or joining the people at Project M Unbound. They're basically doing the exact same thing you're doing, but have a whole team devoted to it... What they have is less buggy, but they have much less content. They don't have Doctor Mario, Toon Link, nor any additional stages.
33  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Waluigi PSA. Last ALT shown. on: August 30, 2014, 05:58:19 PM
So he's higher on the teir list or whatever it's called for how a character handles competively? Anyways now to go back to the corner and cry about not going to pax.  Cry Not seriously crying, but still really wish I could go to these things, practically all of my favorite people go there. Sad
I understand your pain, brother... Maybe someday, all our dreams will come true, and when it happens, we will both be there, side-by-side, in all our glory, all our power, to laugh at the face of death, and mock all those who oppose us. You and I? We will be victorious. It will be a new dawn, reality itself will be altered, changed, and manipulated to turn to our very whim.

It will be a different time.
It will be Waluigi Time.
34  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Project M+ on: August 25, 2014, 11:11:13 AM
That's not what I'm trying to do at all. I'm trying to make a pack where the user can have more stages and characters. We are also making hd remakes of previous stages. I'm not trying to [censor] on anyone's work. We are just adding on to something that was already great to give the players more options. Plus this is just the beginning, we plan on doing more with this pack.
I got that, I think I got that... You're using that BrawlEX thing to add stuff to Project M, while graphically enhancing it, right? But you never got around to answering my question, I mean - I'd totally understand a Young Link costume for Toon Link, and maybe a name swap since Toon Link is the same age as Young Link, and thus - young... But why a different character? What's the difference?
35  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Project M+ on: August 24, 2014, 10:01:23 PM
I'm sorry, I'm about to be "that guy"... But isn't Toon Link the equivalent of Young Link?
36  Help & Tutorials / Help / Re: Pokéball Pokémon Question on: July 31, 2014, 12:22:21 PM
"Nobody replied here. I guess I'm gonna PM somebody to link this."
...Seem a bit desperate? Haha, yeah, I have no idea how, though that does sound like a neat idea!
37  Help & Tutorials / Help / Re: I'm making a god, but he's broken right now. on: July 31, 2014, 12:20:34 PM
Knew it

The material is missing its palette information, there are two fixes:

1.) Remove the texture then reimport it, making sure to change the format to CMPR
2.) Keep the texture as-is, go into the material that references that texture, select the texture reference, and in the top right, change Palette to the name of your texture
YAAAAY, HE HAS REAL HAIR NOW!! Well, the transparency's gone, it's black instead, but that's not TOO bad. I tried method one, I'll try method two and see if that takes care of the transparency later. For the facial problem, I tried importing the facial stuff from the default Roy, but that didn't change anything, so I think I'll just get rid of the other faces so that he only has one expression... Better than having weird model clipping and three lips. *shudder*
The biggest issue though is the whole crash-on-shield thing... I searched the forums a bit (why didn't I do that from the very start?) but I couldn't find anything on that issue. I'll keep messing with things seeing what they do, thank you muchly for the help! You're fantastic!
38  Help & Tutorials / Help / Re: I'm making a god, but he's broken right now. on: July 29, 2014, 12:42:33 PM
N-no, I mean, like, is it CI8, CMPR... Etc
Ooh, more formats, y'learn something new every day, haha! It's a CI8.
39  Help & Tutorials / Help / Re: I'm making a god, but he's broken right now. on: July 29, 2014, 09:22:42 AM
•hair being messed up is a result of the material and shader. Replace them with the original one. Don't forget to make the material reference the shader.

• all the faces showing at once is a result of the visibility bones not being set up. Set the visibility bone to the original.

•you didn't add bones did you? That's the only thing I can think of for the FS and shield glitch.
•I tried replacing the shaders and materials with the originals... And now he's bald, haha.
•I exported the facial bones from Project M's Roy and replaced mine with them... But still, same problem.
•No added bones, I renamed the new polygons to the names of the ones I got rid of, but still having the same problems.
What format is the hair texture in?
It's the same as in Project M, a .png.

Thank you both so much... But I, frankly, have no idea what I'm doing. I think I might call it quits, at least for a while now. Soon, I'll release a .zip file if anyone else cares about this hack enough to give it an attempt, and maybe tell me what I did wrong, haha! Again, Thank you both so much for the help!
40  Help & Tutorials / Help / Re: I'm making a god, but he's broken right now. on: July 28, 2014, 11:46:27 AM

[/quote]
Roy koopa, nice lol. Replace the shader0 with another character's shader0.
Or just select the shader and change TextureRef0 to True, if the material uses only one texture

Thank you both so much! It worked! Sort of. It's a bit easier to narrow down the full list of problems, since this is the first time I've ever done anything like this, I HAVE NO IDEA WHAT TO DO OR WHAT I'M DOING AHAHAHAHHAHAAAA!! So I'm not surprised at what's broken.

Here's a list if anyone else would be willing, or would like to help! And kind of a list for me to work on things one at a time, I'm really thinking aloud here.
...Except I'm not talking, I'm typing... So am I really thinking aloud?
  • Hair's all wonk-bonked, looks fine in Brawlbox <3
  • Face is dimp-pooded, looks nasty in Brawlbox </3, shows all faces at a time. (I edited his teeth so they're sharp! It's really cool!)
  • On spawn, the magic Fire Emblem ring thingy is a few feet into the foreground and crooked. Looks like the only broken particle system for now, sword slashes, blazes, and cool things look all right
  • Shielding totally crashes the game: Freezes with that all too familiar *BZZZ sound.
  • Activating the final smash crashes the game upon hit the exact same way as shielding, doesn't crash if I miss.
  • I have yet to add CSPs, BPs, and SIs. What do those stand for, anyway? Character Select Portraits, Battle Portraits... And Stock Icons? People use those abbreviations all the time. 
And that's about it, TIME FOR AN EXTENSIVE AMOUNT OF SEARCHING THROUGH THE FORUMS!! Haha. Again, thank you both so much for helping me with the texture bips!
41  Help & Tutorials / Help / [SOLVED] I'm making a god, but he's broken right now. on: July 27, 2014, 05:56:42 PM

So I'm creating my first thing... And it's totally broken. It seems that most of the UVW thingies are screwy, the spawn particles are a few feet off, and activating the shield crashes the game. In Brawlbox and 3DS Max 2015, everything's looking fine... Sooooo... Does anyone know what's up? Here is the .pac file, and and here is the .pcs file. I have no idea what the difference is between the two!

And take a guess at the abomination I'm making!
42  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Mikito's Texture Gallery on: July 15, 2014, 06:19:41 PM
At first there wasn't much point into making a topic but I've been doing some better stuff recently so what the heck.

At this time, I will only display resent and important stuff because my computer has problems with long forum posts.  Undecided
I will however provide a link to all my mods.

---Texture List---
2/23/11 - Yarn Kirby Color Pack
1/27/11 - MGS3 Facepaint Collection
8/30/10 - Love Box
8/14/10 - Yarn Kirby
7/24/10 - Ulala

Yarn Kirby



Yarn Kirby was originally a small hack I thought was kind of interesting to do, not realising it would soon become the most downloaded Kirby hack on vault. Thank you all! Cheesy

Download Original
Download Color Pack




MGS3 Facepaint Collection: Volume 1



A little project I started in order to replicate the 22 facepaints from MGS3. I only have about half of them done at the time but I will release more when I get them done.

Download

Please post your opinion on my hacks.


Your Yarn Kirby mod is fantastic, almost essential! Would there be any plans on the hack using Mr. Game & Watch's 2-D shader, or yarn versions of the Kirby Transformations?
43  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Waluigi PSA. Looking at Expanding the Team by alot on: July 15, 2014, 05:35:00 PM
I hate to ask since I'm sure you have but have you guys seen Project EX? I managed to make it work after a few attempts. Your old Waluigi works fine.
I Googled "Project EX"... "Project EX is a school-based smoking-cessation clinic program for adolescents that stresses motivation, coping skills, and personal commitment. "

It will take some time, but Im pretty sure i can. or i cant and will have big time.
If you can get that working... You will be a god among men, you will become beyond this mortal pane of existence. Humans shall cower before you, and the entire universe will bow at your feet!

...So a few Waluigi-related questions, couldn't find a better place to post this and I've no clue if it's been asked before, will your beautiful Brawl in the Family costume feature Mr. Game & Watch's 2-D shader? And - this is something I've wondered for a long time, when you're finished, what'll the taunts and special attacks be?
44  Help & Tutorials / General Tutorials / Re: Scout's Uploading Tips #2: Broken Thumbnails on: July 13, 2014, 08:56:50 PM
Fantastic, thank you very much!
45  Help & Tutorials / General Tutorials / Re: Scout's Uploading Tips #2: Broken Thumbnails on: July 13, 2014, 01:42:23 PM
So it turns out my thumbnail image on my first item's a bit too big, I did custom thumbnails, using dropbox. What's the size that's allowed for thumbnails? I tried searching, but alas, I wasn't able to find the answer to my question.
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