hi all i'm still rather new to psa, still learning soe of the basics. i decided to make this thread to keep track of a project i'm working on as well as maybe get a few tips or pointers on how to do certain things for it. now for my current project:
currently i need help perfecting the Beam Weapon, i don't think this one will be as hard to edit as the diffusion missile. i need to allow the beam to pass thru walls and players without stopping, but still damaging. minimal knock back(
idea stage and messing with flags atm)
Fusion SamusIce MissileDiffusion MissileSpeed BoosterSpace JumpWave/Plasma/Wide BeamPower Bombfeel free to comment or add input altho it will probaby be slow work till i get the hang of things.
Ice Missile has a small chance to freeze opponants with a weak missile
Diffusion Missile Stronger version of the Ice Missile. shoots into a group of players and explodes freezing multiple enemies, long ranged attack.
Speed Boost will be a side A tilt. similar to the original but goes a bit farther. unless something better comes to mind
Space Jump 7 jumps! >.>
Wave/Plasma/Wide Beams able to pierce through walls and players, little to no knock back. final charge will take longer to build up but will have a bit more damage added with minimal knock back. was thinking of adding the ice beam to the final charge.
Power Bomb down A smash similar to a smart bomb. can damage urself as well if ur not careful.