Home Gallery Resources The Team Rules chat Login Register
  Show Posts
Pages:  [1] 2 3 4 ... 43
1  Welcome / Rules / Feedback / Brawl Vault / Re: Board Problems, Suggestions and Updates on: January 28, 2017, 08:32:15 AM
The days when this site used to be god like and awesome... now it's just.. a complete rundown building with people leaving.




woah, look someone described my feelings -w- Brawl modding (and Wii modding) overall is dying...I wish it didnt but...well, it is happening since what...one or two years?

Well, I wish this forum survive owo
2  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: January 26, 2017, 09:35:21 AM
I already made my next import, and made a render for it too->
3  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: December 21, 2016, 11:16:38 AM
Yo! For my next model import

4  Super Smash Bros. Brawl Hacking / Programming / Re: BrawlBox v0.77 on: November 19, 2016, 05:46:20 PM
ugh, sorry to bother so suddenly (I guess everybody thought I was dead XD) but the .brsar sound replacement still dont work for games other than SSBB and MKW...It gives the "Instance out of object" error or something like that...Is this un-fixable for now, or...? If needed I can link the brsar file I was trying to worki on...
5  Super Smash Bros. Brawl Hacking / Model Imports / Re: Mario Party 9 Model Hacking (Success, help and futurely a tutorial?) on: April 28, 2016, 07:32:58 PM
Made some for MSM as well...Works on real wii this time... XD

6  Super Smash Bros. Brawl Hacking / Model Imports / Mario Party 9 Model Hacking (Success, help and futurely a tutorial?) on: April 18, 2016, 07:06:30 PM
EDIT: IT WORKS ON PC EMULATORS BUT NOT ON REAL WII!

STILL NEED HELPS TO MAKE IT BRIGHTER (Normals edit) AND TO WORK ON REAL WII

SCREENNSHOTS:

7  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: September 07, 2015, 07:02:19 AM
PLEASE STOP ME



So realistic...so beaultiful
8  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 08, 2015, 08:26:11 PM

I AM BACK XD And I will get this finally done after 1 year...because I should end this thing Tongue

Does anyone know how to decrease the poly count more? I already used vertex weld, normals modifier, and optimize
9  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: April 06, 2015, 03:54:04 PM
@Gamidame: I think it isn' better, but equal...I don't really see  major differences on.most Smash Wii U models of characters that were in Wii games. Peach, Link, Mario, Luigi: For me their model is exactly the same as brawl, but with better faces and textures. Rosalina model  texture mapping looks to be borrowed from Mario Galaxy, so I wonder if parts of her model weren't reused...

Post Merge: April 06, 2015, 03:54:24 PM
@Gamidame: I think it isn' better, but equal...I don't really see  major differences on.most Smash Wii U models of characters that were in Wii games. Peach, Link, Mario, Luigi: For me their model is exactly the same as brawl, but with better faces and textures. Rosalina model  texture mapping looks to be borrowed from Mario Galaxy, so I wonder if parts of her model weren't reused...
10  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: April 06, 2015, 03:35:20 AM
@Gamidame:Oh  great Cloud!! Hope Light will be an alt as well >>
@Tabuu: You are really getting him/it to look great..if you need help.in the texrures, Iam here
11  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Project KAI.: Rebirth on: February 28, 2015, 06:02:59 PM
Just guessing, Gamidame, will you update Mario? like, using his SSB4 model, or his 3d world one, or the MK8 one?
12  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Super Smash Bros Kerfuffle [Poll! - Metal Textures] on: February 22, 2015, 04:49:03 PM
loooks better than the other in my oppnion....talking more profisionally, te first one looks to be default metal, and the 2nd stainles steel
13  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Super Smash Bros Kerfuffle [Poll! - Metal Textures] on: February 22, 2015, 04:04:37 PM
It is not known to me to convert a .nut, but by using Google, it looks like a .nut file extension is a video file.


Thank you for your help... but a .nut is a texture file container/ compressed pack and we already know that and how to rip textures from.it .-.
14  Super Smash Bros. Brawl Hacking / Project Concepts / Re: VOCALOID/UTAU Imports on: February 15, 2015, 01:11:19 PM
ye, apparently a corrupted zss pac I used when I exported the model
15  Super Smash Bros. Brawl Hacking / Model Imports / Re: Gamidame_K's thread: MeMeMe! on: February 14, 2015, 04:46:17 AM
I will probably work today on Megpoid, Gamidame
Pages:  [1] 2 3 4 ... 43