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91  Super Smash Bros. Brawl Hacking / Model Imports / Re: Nanobud's Sanctuary: Venusaur on: February 18, 2013, 01:15:59 PM
Looks like he's ready to sweep some teams.  Get dat Chlorophyll speed boost and start wrecking the teams of small children.  Nah but in all seriousness good stuff Nano.  Consistently making quality stuff and remaining so active.  Glad you still enjoy what you do.  Can't wait to see him ingame in all his spec map glory.
92  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: The PMBR and how they handle those who mod/hack Project M on: February 16, 2013, 05:26:58 AM
I've written about my findings on a wiki article, and have found it modded by someone who according to my research very well might be a part of the PMBR.

Throw me, ds22 or Eternal Yoshi a name if you can (PM if you want it to be more confidential).  We're all pretty active in the PMBR and know the team well
93  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Released Homer Simpson(over CF/Goku),Next SMBZ mario v4/Naruto on: February 14, 2013, 11:31:08 PM
Does he have both a .pac and .pcs?  If you don't have both mods will freeze on all one player modes barring training mode.
94  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 03, 2013, 11:26:08 PM
Looking pretty dang cool so far.  I'm surprised at how good the rig came out.  But then again, it is Snoopy.  You did work one slot magic with Ridley too.  Really looking forward to when this receives a texture and spec map.
95  Super Smash Bros. Brawl Hacking / Model Imports / Re: Nanobud's Sanctuary: Dry Bowser RELEASED on: February 03, 2013, 06:42:26 AM
It's not just Delfino in this case though.

It's like this on a few other stages too. Like Pictochat, and I believe some of the Melee stages.


But yes. That, and the normals issues I mentioned should be fixed.


Still, it's definitely a shader issue rather than a texture one.  Check the texture in Brawlbox for example Wink  But yeah, those are the only two issues I can think of.  Nice work on the spec map as well Nano.  Glad to see more and more mods are getting those.
96  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Hagure / Mephisto's PSA : New Deadpool on: February 03, 2013, 05:22:51 AM
Yeah sorry bout that.  I've been busy with various things lately.  I'll send you what I've got now, not worrying about making the ones I wanted and just clean it up so file size is as low as possible.
97  Super Smash Bros. Brawl Hacking / Model Imports / Re: Nanobud's Sanctuary: Dry Bowser RELEASED on: February 03, 2013, 05:18:22 AM
Data that's not a case of his texture being too white that's a case of the shader screwing up on Delfino which happens with quite a few mods.  Still something that should be fixed though. 

Though it looks excellent otherwise.  Big improvement on the one from 2011.
98  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 02, 2013, 07:09:38 PM
^ Boobs need to be a little smaller.

...

Did I really just say that?
99  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Small Taskmaster Preview+University related things on: February 01, 2013, 02:47:40 PM
SDo0m - live streaming video powered by Livestream Small | Large


Weekly stream shall be a gogo!
100  Super Smash Bros. Brawl Hacking / Model Imports / Re: Aafyre's Unorganized Mess - Genesect on: January 28, 2013, 07:14:55 AM
will genesect even hit anyone firing beams from the head?

Yeah

...

Bowser "Wherever Vyse goes, cool follows."
101  Super Smash Bros. Brawl Hacking / Model Imports / Re: Aafyre's Unorganized Mess - Genesect on: January 26, 2013, 06:04:59 AM
I could also see Genesect going on one of the spacies (Falco namely).  It would actually work quite nicely with Kabutops since in theory, Genesect is supposed to be a Kabutops mechanically redesigned by Team Plasma:



102  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Small Taskmaster Preview+University related things on: January 25, 2013, 02:33:52 PM
Streaming every Friday I can's totally gonna be thing:

SDo0m - live streaming video powered by Livestream Small | Large
103  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Kage's Inner Sanctum: Chun-Li Released on: January 24, 2013, 12:38:32 AM
Bro your animations keep steadily improving.  I was having a look through Chun's MotionEtc.pac and I must say there's a lot of good stuff in there.  I'll give more indepth feedback later.  Good work!
104  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: January 24, 2013, 12:29:17 AM
Yup I'm making my own version of him, still deciding on what to do for the chestplate and feet.
http://i45.tinypic.com/noj5u9.jpg

He'll be on Lucario by the way  :3


Lucario seems like a bit of an odd choice considering Vectorman's anatomy and proportions.  Falcon or Ganon seem like more fitting characters imo.
105  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Small Taskmaster Preview+University related things on: January 20, 2013, 02:50:27 PM
My Gawd, that is amazing! If I may ask, did you use anything for reference? Or was it made entirely from scratch?


It's modelled after the SM64 victory animation when Mario gets a star.  Though I took a couple of artistic liberties.  The jump at the beginning is from scratch, as is the entirety of the Ridley animation I did yesterday



Hey, haven't been here for a while my music career is kinda taking off with my group. I actually just did Overnight.....but any who. What exacting did you get done on your stream yesterday?


That's sick man!  Great to hear that your music career is coming along.  I wish you the best of luck in the future.
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