Home Gallery Resources The Team Rules chat Login Register
  Show Posts
Pages:  1 ... 3 4 5 [6] 7 8 9 ... 128
76  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: 3.02 patch on: June 29, 2014, 07:50:13 AM
http://youtu.be/CdirmdgIpCI

Hnghh, I can't wait for more Samus alts. I feel like Dark Suit and Fusion Suit would be the most logical choices since they're the only ones I can think of that couldn't be properly implemented through a texture alteration, but we'll see what they've got cookin'.
Could always vertex/import the Dark Suit and recolor the Brawl version to the Phazon Suit or something.


Well Star and I recently released a Dark Suit import. That's, like, a half-official P:M alt, right?
77  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs - Super Turbo Ultra HD Definitive Edition Stuff on: June 24, 2014, 10:00:08 PM
Been a while.

I recently (today) released a Daisy model import and wanted to share the CSPs. (Here's a download link by the way.)



And a Dark Suit CSP the classic BrawlBox way...


...but also the not classic way? (Also download link.)



And I don't think I posted about my ZSS update either! Naturally, the portraits were updated, too. (Yup.)
78  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: June 22, 2014, 02:54:08 PM
He's so good at it because it's the only thing he knows for real.


This is my new favorite thing.
79  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Fire Emblem's Lucina PSA V2 - SEEKING AID on: June 22, 2014, 02:47:27 PM
Not to sound rude, but does it matter? How often are you looking at the characters shadow? Especially during a match. Also that's a modeling thing. not a PSA thing. We didn't make the Models, SJS and Albafika did.

Actually, Vert made the model. Albafika rigged it and I did the textures.
80  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: June 20, 2014, 07:02:42 PM

Just gotta get the metal materials and Final Smash eyes working, then she's good to go.
81  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: June 18, 2014, 12:16:32 PM

No [censored]ing idea why I made this. I don't even like Daisy.
82  Super Smash Bros. Brawl Hacking / Stages / Re: Stage Workshop on: June 09, 2014, 01:48:13 PM
Stage is coming along nicely, should be ready to release relatively soon. Sand, sky, and flag are all animated.



Things went so well that I decided to start another stage.

83  Super Smash Bros. Brawl Hacking / Stages / Re: Stage Workshop on: June 06, 2014, 08:45:46 AM
EDIT 2: Okay, the bubbles only work if you use the STGPLANKTON slot. I'm planning on using it on STGGW (cause, you know, Project M and all), so the bubbles are a no-go unfortunately. Should I add more stuff to the background to make it look less plain? Or do you guys think it is good as is?

Good stuff there, but I don't think you should completely rule out a STGPLANKTON version. Not everyone is tied down by Project: M's stage selection, plus there is always the .rel stage switcher tool.


Speaking of more neutral stages:


Just gotta figure out stage stuff now.
84  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Community Support on: May 24, 2014, 12:55:28 PM
Actually, I revived Jack's Texture with a one I made, but you're right. Sorry for troubling you guys with these things. It wont happen again. Honest

Replacing existing hacks with recreations is not something that should be done, save for a few exceptions. This isn't the Project R thread.
85  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Community Support on: May 24, 2014, 12:05:53 PM
Thanks!  (Post will be edited in a little bit.)

Post Merge: May 24, 2014, 11:50:04 AM
This hack has no pictures.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203617

Here are some new ones.



Hey I appreciate what you're doing, but this thread is mainly for fixing existing hacks with broken previews and downloads, not taking pictures for hacks sitting in the pending section because the submitter was too lazy/incompetent to do so himself.

And Vault Staff members, BrawlBox previews are usually acceptable preview images for texture and vertex hacks. Don't go replacing things just for the hell of it.


You have potential for being a Vault Staff member...

Knowing how to work bin2jpg is a very important part of being a Vault Staff member.
86  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 19, 2014, 09:20:21 PM
Hey, speaking of Dark Suit Samus...

87  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs - Super Turbo Ultra HD Definitive Edition Stuff on: May 12, 2014, 09:42:07 PM
Wario:



Haha I made a CSP for my own hack.
88  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Project R: The BV revival project on: May 12, 2014, 09:25:25 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?Moderated=All&Reported=All&Wifi=0&Featured=All&Name=Tron+samus&ByUser=&Credit=&Info=&AudioSource=&MainType=-1

To contribute, I want to do this. I've always wanted this texture anyway. I believe it fits the criteria.


I have the download link.
89  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Community Support on: May 12, 2014, 09:24:26 PM
New Download Link: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=13196

https://www.dropbox.com/s/ig210uh2amopz4e/tron%20samus.zip


Tried to replace the download link myself. Ha... forgot I resigned.
90  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs - Donkey Kong and Other Minor Updates on: May 12, 2014, 06:11:09 PM
Well I did Super Turbo Ultra HD Definitive Editions of Wolf and Luigi today.

Wolf

Luigi

AND ONE LAST THING... I made an alternate pose for Dry Bowser for my personal PM build and figured I'd share. No, I didn't get carried away with practicing rim lighting, why do you ask?
Pages:  1 ... 3 4 5 [6] 7 8 9 ... 128