Friedslick6 Emailed me a few weeks ago apparently.. so I thought I would make a post on it. Sorry if I'm hijacking the above texture release.
I was just wondering, do you still remember how you managed to rip textures from MGS3 through the PCSX2 emulator with correct pallettes?
Because right now I'm working out how to do just that, and it seems you have in the past. So...
yeah back then you could rip textures using 3dripperDX, and maybe a certain version of PCSx2 for game compatibility reasons.. 3dripper only works on "One" graphic plugin for pcsx2. on the later version of the plugin gxdx? 3dripperdx will actually capture the proper colours.
but not like it mattered to me. the blue is actual just inverted.. you could invert it SUPER SUPREMELY MEGA AWESOME WOW EASY LIKE BAM!
an image is made up of 3 primary colours, swap them and you shall find wonder byond your imagination... <_< .. so seriously..
I've been ripping models for about 5 years, with various tools and approaches like hacking. So if you have any additional questions, don't hesitate to email me. !but don't ask me for [censored], though I hate when people do that.
you can tamper with the colour channels in adobe photoshop, but don't ask me how cause apparently the way I do it doesnt exist in the newer version O_o?