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16  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: April 28, 2016, 05:12:38 PM
Hopes cancelled, dreams crushed, boiz. Recheck her twitter.
17  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: December 14, 2015, 05:30:23 PM
I'm working with dantarion as well. He's working on some other fighter script related stuff, and also a more

a.. a more what. I'm confused rn don't do this to us
18  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread on: December 12, 2015, 03:46:34 PM
You wouldn't really need the 1.1.2 files to mess with Palutena, but if you really need them, you can dig the internet for it.

Or hunt someone down who does already.

Or dump it all with a kernel 3DS or (insert requirements here) wii u.
19  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread on: December 12, 2015, 02:48:05 PM
Huh. Well, my bad for the confusion.

Someone over on GBAtemp has made a (slightly-half-assed) Melee Sheik, I've got layouts for a few characters already, and I'm currently working on Shulk with framedata\autocancels that aren't complete [censored] for aerials. Making the romfs for it rn, actually.
20  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread on: December 12, 2015, 01:54:49 PM
There's a program other than Sm4shCommand?
21  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread on: December 12, 2015, 01:44:48 PM
I've mainly been checking the param files, can't find the IASA values I'm looking for. No way it's directly locked to the animations..
22  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread on: December 12, 2015, 11:27:52 AM
I know it's mostly just hex editing atm, but I look through, say, Falco's params for the point where his IASA for a given move would be and cant find anything relating to it.
23  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread on: December 11, 2015, 07:17:10 PM
Soneek OP as a mofo. This [censored] hype af.

Y'all mentioned editing moveset params earlier - how, exactly? The main thing used to edit movesets atm (Sm4shcommand over on gbatemp) doesn't have any compatibility with parameters at all, and I'm not sure what to change involving literally staring at the hex values for [censored].

;-;
24  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread on: December 10, 2015, 10:16:24 PM
By sharing slots they share music, but yes, stage designs including platforms etc could easily be changed - just look at how different each omega stage is, comparing FD to boxing ring to pac land etc.

ever seen Kapedani's PM build? we can basically do that. but 9 times easier.
25  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread on: December 10, 2015, 10:31:29 AM
IIRC SM4SHCOMMAND was built for the 3DS files first anyhow, only to find they're literally the same on both versions.

I [censored] you not on that, really - 3DS still has the params and acmd hashes for swimming, something that you never access on 3DS ever
26  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread on: December 09, 2015, 09:47:44 PM
It's worth noting that a lot of similar moveset-related stuff has already been done with 3DS ACMDs, including everything Mario can do in the air spiking except for forward air, a glitched DK-to-Pikachu swap, Mii Gunner with an utterly hilarious projectile output, glitchy Foxco (with a fox base), nerfed Greninja (all hitboxes are now weak windboxes), and more utterly stupid things.

there's a melee fox already in progress, as well as halved framedata shulk and melee falco, all by different people. praise sm4shcommand
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