I'm editing Ness's bat. Trying to make it a sword, by making it get tippier as it goes farther. You know what I mean. Anyway, I export the model and the vertex of the bat as model.mdl0 and vertex.ddf. I use dasdonkey, saves it as a .3ds, then I open in 3ds max, edit it to my liking, save over the .3ds, drag and dop it into anim8tor, save over the .3ds AGAIN, and then use dasdonkey, enter the mdl0 offset of the vertex, and then import model.mdl0.
Thats what I get.
I've tried this 3 times. Where am i messing up?
Fix'd. Didn't run it through anim8tor and it worked.
Hey. I downloaded the epic flaming blue CSS, but now that I put in a lot of custom css icons, the order doesnt look very neat.
If anyone knows how, I would like to switch Marth and Ike (So Cloud will be on top of Sephiroth), Samus and Toon Link (Geno moves down next to ZSS, Megaman moves up next to zero), ZSS and Pikachu (ZSS is now alone, Manchu is next to Geno), Lucario and Pokemon Trainer (Robloxian and Whisp are on the edges, Mewtwo is now by the pokemon) and Captain falcon and Ice Climbers. (Ice Climbers are next to pit, Master chief is on bottom row with Snake, Sonic, G&W, and Olimar)
Could anyone edit the code to make this? It would make me happy.
I have a code that makes it so that you can choose pokemon trainer or one of the 3 pokemon on the CSS. If you choose one of the pokemon, there's no PT in the background and you cant switch them. There are also seperate ZSS and Samus and Zelda and Sheik. However, they can still transform via down b/Final Smash. Are there codes to prevent this?
I know this has probably been asked a billion times, but how do I put objects on characters that arent supposed to have them? For example Pit's wings on Fox or Marth's Sword on Ness's bat.
Ok so, I want to make it so that there's no gun noise when fox shoots. IF POSSIBLE, replace it with another sound that goes with shooting energy (maybe lucario or somethin? I dunno) but if neeeded, remove the sound. I know sound editing requires hex editing, but cant I remove sounds by blanking a hex somewhere?
The wings don't matter much (If they could be created, that'd be cool, though.) but the main problem is that fox (The obvious character to texture over) has a gun. I've seen mods where he doesnt have headgear, but can I remove the gun?
Ok. I must destroy all evidence that Captain Falcon, Ike and Toon Link exist in my game.
I am replacing them with Master Cheif, Cloud and Geno respectively because I like the movesets for those characters.
What I have done: Victory themes, stages, CSP portraits, CSP pictures (where you put the coin to choose your character), Victory portraits.
What I have left to do: (If possible) In-battle name change In battle picture change Results screen name change Audio for choosing character (I saw someone do it with Mewtwo on the CSS, I know it's possible.)
I need this new code to work for this CSS I downloaded, but it wont work! I then noticed all the other codes that came packaged in with that gct didnt work either. But the 5 cheats I had activated before were still working. I tried deleting the GCT and re-entering codes, nothing worked.