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16  Super Smash Bros. Brawl Hacking / Model Imports / Re: My Little Pony + Brawl: Mario Kart/3D Outline Render on: March 26, 2012, 03:44:39 PM
No, I suppose not. Mostly my own behind-the-scenes works stuff, except with animators!

What did I miss over here? Any new grand news in the Brawl hacking scene?
17  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project: Geno The WoodDoll from Super Mario RPG: Released(remember its a Beta) on: March 26, 2012, 03:31:02 PM
Just a question: How do you guys like your animations on Geno?
18  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.66 coming soon. All animation formats & versions viewable & editable on: March 26, 2012, 03:30:17 PM
No more freezing due to PAT0s and wrong version SRT0s. This seems nice.
19  Super Smash Bros. Brawl Hacking / Model Imports / Re: My Little Pony + Brawl: Mario Kart/3D Outline Render on: March 26, 2012, 03:25:15 PM
Red/AwesomeCasey, please stop jumping to conclusions. I have most of RD's moveset planned out, but not every pony's moveset.

Oh, and hello. I should read what few pages I've missed.
20  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19 on: February 22, 2012, 12:06:04 AM
Trolls, eh? Since when did trolls joining the join.me sessions? I thought it was just this forum.

Also, I can't offer to animate as of now but I'll let you know if that changes in the near future before you finish.
21  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65c Released. New model previewer layout plan, see post #8960 on: February 21, 2012, 11:54:55 PM
Yet another day with no livestream... how can I live with myself
22  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19 on: February 21, 2012, 05:17:29 PM
ah i see... i dont remember that xD

Useful thing, I might be able to pull out less textures in that case, at least if the entire Kraid model is shown. I don't even remember if there WAS a Brinstar Depths trophy!
23  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19 on: February 21, 2012, 03:37:30 PM
DSX8: PM me on how to fix transparancies and I add you to colab on Scervo >_>
Also, for some reason BB refuses to read the eye texture, I'd like to get that fixed too...


As in the model previewer doesn't show the eye, or the eye doesn't show in game?

Also, here goes another giant model rip with a thousand texture rips. Unless the trophy is identical, ripping that would make things much easier and cleaner. In fact, ripping the stage trophy might work...
24  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65c Released. New model previewer layout plan, see post #8960 on: February 21, 2012, 03:35:38 PM
Brawlbox's help section should have the data limits and bone requirements for each character >>
25  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19 on: February 21, 2012, 01:14:53 AM
So I probably shouldn't bother with ripping the rest of Pokefloats and Brinstar Depths right?
26  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19 on: February 21, 2012, 12:48:17 AM
I can't be upset for being the cooliest  "Wherever Vyse goes, cool follows."
27  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19 on: February 20, 2012, 11:13:12 PM
Gamewatching does a better job than me >.> But I can correct UV maps, so I are the cooliest.
28  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65c Released. New model previewer layout plan, see post #8960 on: February 20, 2012, 11:11:49 PM
Does the animation rig and exporter have
Bezier Curves?


.....No  :'(
29  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65c Released. New model previewer layout plan, see post #8960 on: February 20, 2012, 10:31:09 PM
Hop to it. We want Bezier Curves.


Fine, but I'm doing it after I make my Animation Rig and automatic animation exporter  "Wherever Vyse goes, cool follows."
30  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65c Released. New model previewer layout plan, see post #8960 on: February 20, 2012, 09:11:15 PM
Good to know.

BJ, slap me for not researching interpolation.
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