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46  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8's Imports! PokeFloats Video Preview... - 02/16 on: February 18, 2012, 12:40:03 PM
My melee was corrupt, so a new one should work. I sure hope different models dont throw off the collisions
47  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project: Geno The WoodDoll from Super Mario RPG: Video preview on: February 18, 2012, 12:28:11 PM
I understand everythings taken care of, I'm rather amazed at that. Either way I'll sit back and watch, give feedback, etc.
48  Super Smash Bros. Brawl Hacking / Model Imports / Re: [Collab] - Imported characters list (fix info in #73 & #81) on: February 18, 2012, 02:59:43 AM
Yeah, it does! Happy Face

I still don't know what all the jazz is about forcing float values... I only knew it was a fix for an old problem.
49  Help & Tutorials / Model Tutorials / Re: Adding Wind Waker Cell-Shading to your Import. on: February 18, 2012, 02:41:29 AM
I've rendered my models with outlines, it's as simple as duplicating the model, enlarging it, and turning on cullface inside. And working the cell shading works with it too, although I reccomend having a separate shader so the outline isn't cell-shaded as well.
50  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project: Geno The WoodDoll from Super Mario RPG: Fixed some "A" attacks now :D on: February 18, 2012, 02:36:31 AM
Ok, I watched this thread start and told myself not to join in because I have too many other projects going on.... but this has progressed so quickly, it's amazing! You've got good animators too, I'll give you that. I am now following this thread, and willing to lend a helping hand with anything you need help with.
51  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65c Released. New model previewer layout plan, see post #8960 on: February 17, 2012, 04:54:39 PM
Aw man you guys can make anything. I'm willing to spend every peso I have on this magnificent piece of software.

Hey, if we can't crack every single one of these Brawl files, I think our brainwaves are out of our league...
52  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65c Released. New model previewer layout plan, see post #8960 on: February 17, 2012, 04:42:30 PM
OR. You could make a program that reads your mind and creates the model based on your THOUGHTS.

No technology needed. No hassle. No work necessary.

It'll be the perfect American program.

We're still working on that, by the way. Tell your friends, expect it in wal-marts soon  Awesome Face
53  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65c Released. New model previewer layout plan, see post #8960 on: February 17, 2012, 04:03:46 PM
But that's a manual fix anyways, one of the few things that shouldn't be automated.
54  Help & Tutorials / Help / Re: Mediafire: My files page not loading on: February 17, 2012, 02:14:32 PM
My pleasure.
55  Help & Tutorials / Model Tutorials / Re: Mewtwo2000''s Tutorials: Shaders for imports on: February 17, 2012, 01:52:24 AM
I got tired of double-checking my settings so I saved the export/import settings so I can always reload them if I ever change them.

^^ Pro-tip right there. Edit button, Save Preset.
56  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlmasquerade & other coding stuff on: February 17, 2012, 01:35:01 AM
Not much progress on Brawl Masquerade, but at least I now know what I need to do in ASM to get it to work.
And I'm thinking about how I should release it, as right I'm thinking about releasing it in the form of a few codes that adds 2 costumes to each character sans Wario and Mr. G&W.


I've heard that a lot about a few of Brawl's precompiled files, the .rel files and .dol files. They're different from other files and would need to have a new system in Brawlbox but it's never impossible, it's whether or not we're willing to put our noses to the grindstone to do it, if we think that we should be able to do it or not.
57  Help & Tutorials / Help / Re: Mediafire: My files page not loading on: February 17, 2012, 01:29:42 AM
The top results suggest that some updates ruin mediafire for firefox: Try turning off some add-ons and toolbars for firefox and see if it works, or another browser. One of those two tricks would likely work.
58  Super Smash Bros. Brawl Hacking / Model Imports / Re: My Little Pony + Brawl: Mario Kart/3D Outline Render on: February 17, 2012, 01:04:46 AM
@Spex: Yep, you were right.

@Red: The only thing separating Pinkie's Model from the other ponies is the color and hair. I put redoing the pegasus wings as a higher priority than the hair models, they're nothing near show accurate, so I thought I would help myself to fixing them since a third of the models need good wings.

@AmbitiousPeople: You guys are free to do what you want, (EDIT: Spike's creator's TommoPuppy's is ok all with all everything done with Spike) but I'll be doing a new moveset non-Olimar related, so I have no plans to change the pikmin for now. I'll say it again, I'm not resorting to simple model replacements.

Only Animal Crossing and Mario Kart deserve simple model replacements Awesome Face
59  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlmasquerade & other coding stuff on: February 16, 2012, 03:02:36 PM
And it goes without saying that files like main.dol should be editable with Brawlbox... We're on custom animations right now, and the PSA will be the focus after that, but I wouldn't be surprised to see someone else suddenly cracking file types soon. Especially with coders like you knowing how to work the system.
60  Help & Tutorials / Help / Re: Mediafire: My files page not loading on: February 16, 2012, 11:58:34 AM
It could be related to your computer or browser or a certain add-on: Windows, Mac, or Linux? Internet Explorer, Firefox, or Chrome?
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