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511  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Super Smash Bros Brawl Legacy: Workin on sub-projects, SSBBL on hold shortly on: July 16, 2011, 02:02:10 PM
now that mewtwo over diddy works xD we just need you superzelda to fix the 3 glitches altough i wont be able to use it since im a pal user and pal users only have metaknight jigly or marth rels working the generic ike rel is for ntsc only and since the mewtwo over dk didnt use rel i assumed it hasnt needed :S im just hoping if superzelda fixes those two glitches maybe i can copy the psa for the one over dk and make it work somehow

Mewtwo over DK does not use any rel files. In fact, if anyone fixed those glitches, THEN Mewtwo could be perfect. But, I like Donkey Kong, he's badass with his awesome punch haha. Besides, I gave up on that project anyway. I'm using Shadow Kong V3 by MarioDK, and it is god lol
512  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Super Smash Bros Brawl Legacy: Workin on sub-projects, SSBBL on hold shortly on: July 16, 2011, 12:40:39 PM
what does ike has to do with mewtwo? since mewtwo is over lucario i dont get it but hope mewtwo over diddy kong works so superzelda fixes the glitches we will be able to keep mewtwo and lucario xD
Mewtwo over Jigglypuff uses the generic ike rel. That's the only way the hack would work. If I just put Lucario's files over Jigglypuff, it doesn't work and there's the beep of death. Same applies to Mewtwo over Diddy. Here's the download: http://www.4shared.com/file/8PG4PpcW/Mewtwo_over_Diddy_Kong.html
513  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Super Smash Bros Brawl Legacy: Workin on sub-projects, SSBBL on hold shortly on: July 16, 2011, 09:22:07 AM
Hi everybody  Grin

I have some good news. In a few minutes, I successfully made  work over  using the generic rel.  Awesome Face You know what that means?  will work!  AWESOME 2.0! I will get a download ready  Grin

You will get this fixed SuperZelda, Jesus will love you and kiss you babies  Angel

Laterz

-LC
514  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Aafyre's Vertex and Texture thread (07/14) Groudon preview on: July 14, 2011, 03:51:44 PM
You know, this would be an appropriate time to play this song, because after seeing Aafyre's latest work, I think I just did.

<a href="http://www.youtube.com/watch?v=VLnWf1sQkjY" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=VLnWf1sQkjY</a>
    Grin
515  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Super Smash Bros Brawl Legacy: Workin on sub-projects, SSBBL on hold shortly on: July 14, 2011, 11:34:58 AM
Well... one of my sub-projects is done - http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20535&Moderated=All&facebook=true that just leaves two more...


*drinks Strawberry Melon* what are the glitches? And how did you do it exactly?
516  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Super Smash Bros Brawl Legacy: Near finished, but still need time on: July 11, 2011, 07:43:09 PM
it would be fun having baby mario and baby luigi over ice climbers with a finished moveset becuase the mario brothers psa that exists is very unfinished also "Hope you fix  over  . Everyone will love you and you will have a name in KC-MM. Thank you and goodbye." this is so true i dont get why everyone hasnt fixed a ported mewtwo yet.

*drinks Strawberry Melon Brisk* It's probably because people think there's a team working on them. Well, they're wrong. I just ported them. It's basically a free for all for the hacks, anyone could edit them in any shape or form, especially Mewtwo over Jiggz. I put MarioDK's Shadow over DK, so no replacing Mewtwo with DK.
517  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Super Smash Bros Brawl Legacy: Near finished, but still need time on: July 10, 2011, 06:53:08 PM
*walks in room*

Sorry I'm a little late

*takes out random bottle of Brisk Strawberry Melon and drinks it*

To tell you the truth SuperZelda, this is very promising.  Awesome Face The CSS, SSS, and putting, at least, 150 stages in this game. I've never heard of a pack like that.  AWESOME 2.0! But, I have one thing that I find a little difficult to understand. Now, getting rid of the  Bros., why? You said that this is a serious game and it needs a little humor. Now why would you waste time getting rid of them and putting in another character?  Mario Facepalm It's too time-consuming. But, if you must, may I make a suggestion? Out of pure boredom, and just getting over a bad break-up with my girlfriend  :'(, I decided to make something funny to boost my spirits. I made the Baby  Bros. over  ! It may sound strange and seems funny, but that's the point if you make a serious game. Always have a little comedy here and there. Like this:

  I'm a bat!
PURE RANDOMNESS LOLOLOLOLOLOLOLOL XD

Well, I'm heading out to find the great pumpkin. Hope you fix  over  . Everyone will love you and you will have a name in KC-MM. Thank you and goodbye.

-LC
518  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Project: Adult goku needing Wins/Side-taunt and Revamped Gotenks texture on: July 04, 2011, 02:30:35 PM
Hey MarioDK, I'm just wondering: For a winning pose or a taunt, why don't you do a taunt like Goku from Super Smash Flash 2?
519  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Super Smash Bros Brawl Legacy on: June 22, 2011, 09:05:04 PM
Okay, now about the Pichu Bros, I discovered something fairly interesting: Apparently, Pichu Bros have an advantage by being too short: It also seems that there's a... rather obvious glitch when someone tries to through one of them: Of course, it's only that big when it's being thrown, then goes back to normal size. No idea why that happens, but I think I may know, and if i'm right on how to fix it, it will seriously mess up everybody else. This one here's just filler: LUNCHTIME BEATCH!!!!!!!!!!!!!!!!!!!


Hey, I'm the guy who made this hack bro. The same thing happens with Viewtiful Joe. Am I right SDo0m?
520  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Solka The Computer Virus(help needed) on: February 04, 2011, 02:34:45 PM
Why don't you just do Shadow the Hedgehog over ROB. Make a custom psa, animations, and use a Sonic vertex hack of Shadow instead. I've actually downloaded it and the only problem is that it has no finger bones.

R.O.B. is hardcoded. It's nearly impossible to make an actual changed moveset for him.

Oh, ok. Never mind.
521  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Solka The Computer Virus(help needed) on: December 24, 2010, 09:49:54 AM
Why don't you just do Shadow the Hedgehog over ROB. Make a custom psa, animations, and use a Sonic vertex hack of Shadow instead. I've actually downloaded it and the only problem is that it has no finger bones.
522  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: SUGOI! Another Clone engine topic :af: on: December 12, 2010, 10:32:25 AM
Now all we need is to make it so that the character SFX can be separated too, like having both Lucario and Mewtwo's voices, but I'm guessing it's either going to be very very difficult or impossible.

I think that is impossible because I don't think you can clone SFX
523  Help & Tutorials / Help / Re: Possible to have up to eight players...? on: November 30, 2010, 04:25:14 PM
I think it is possible to do this. I would say ask the big guy, Dantarion.
524  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cloud Kong Strife: Cloud ported over DK (V3.6.2, Ground Up-B fixed) on: August 24, 2010, 02:24:25 PM
How did you get the up b and neutral b to work?
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