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676  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: [UPDATED DAILY!] br3compactor's ambitious Projects on: November 06, 2010, 10:05:26 PM
Shades Pikachu is AWESOME. I am having to choose between pikachu hacks now, it sucks he only has 3 alternate slots. Undecided
677  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Hacks by BeyondYou: FF7 Cloud RELEASED, November 4th. Check BLOG on: November 05, 2010, 09:17:39 PM
I vote for Terra, but what would he be over if it wins?
678  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Hacks by BeyondYou: Poll Closed, RAIDEN Wins. FF7 Cloud PREVIEW. on: November 03, 2010, 08:41:53 PM
Raiden won <3 that means my vote counted for once! AWESOME 2.0!
YOUR. VOTE. ALWAYS. COUNTS. not impressed (excluding the year 2000)


FF7 cloud looks great. Its like the new dasdonkey cloud, but with your awesome hair.
679  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [I'll be back on Tuesday (Favorite stages from mine?)] (29 oct) on: October 29, 2010, 04:42:05 PM
I really want the foreside themed saffron city.
680  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: [UPDATED DAILY!] br3compactor's ambitious Projects on: October 27, 2010, 07:06:22 PM
I love that pikachu Kensei's Hollow Mask visor, and that hollow pikachu is probably going to haunt my dreams. Curse you!!! I think "hollowchu" is an awesome idea; will you make his horns pointy-er though?
681  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: [UPDATED DAILY!] br3compactor's ambitious Projects on: October 24, 2010, 12:30:26 AM
Define extremely...
682  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: DasDonkey Team - NEW! Cloud Strife v3.0 on: October 23, 2010, 11:26:27 PM
lol somebody should totally make warios bike into that one and port it over to whoever the strife cloud is over as an artical so he can ride it as his side B  XD

I don't think that Cloud should ride his bike as a move, but it could be a pretty cool taunt if he could just get it and lean up against it in a cool pose like he's sayin, "sup, im a badass Cool."
683  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Hacks by BeyondYou: PREVIEW of Kingdom Hearts Cloud v2, October 22nd on: October 22, 2010, 09:03:35 PM
Wow, and I just downloaded your first version of cloud yesterday. That cloud i awesome; the hair look much better than most. Very nice timing, seeing as how das donkey team's was just fixed up a bit. Can't wait. ...Also zant is awesome
684  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [Nothing new] (20 oct 2010)] on: October 20, 2010, 11:36:52 PM
I am still debating whether or not to replace it. On one hand, your stage is awesome. On the other, I prefer competitive battling. hmm...
685  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: DasDonkey Team - NEW! Cloud Strife v3.0 on: October 20, 2010, 11:33:28 PM
I think if you stood up the sword, it would be taller than cloud. He must be beastly strong to fight with it.
686  Help & Tutorials / Music/SFX Tutorials / Re: Music Guide and FAQ on: October 19, 2010, 11:11:02 PM
Thanks for info on melee songs.
687  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Rukia? :o & the infamous tanuki - LookItsLink's Vertex Hacks on: October 19, 2010, 07:35:13 PM
I always thought they should have had somebody to represent AC in the game.

That rukia is like... whoa. AWESOME 2.0!
688  Help & Tutorials / Music/SFX Tutorials / Re: Music Guide and FAQ on: October 17, 2010, 08:45:18 PM
Sometimes, but the volume problem is consistently a little too quiet, regardless of the song I am replacing. None are like inaudible, but definitely quieter than the other songs.
689  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Hacks by BeyondYou: Crono RELEASED, October 15th on: October 17, 2010, 01:04:16 AM
I know that he said zant, but I was wondering if there was anything else; I should have stated that better.
690  Help & Tutorials / Music/SFX Tutorials / Re: Music Guide and FAQ on: October 17, 2010, 12:52:51 AM
I have a quick question. Whenever I make a brstm, in game it sounds a bit too quiet. When running through mp3 gain it usually says about 98 decibels, and I have tried it when lowering it to around 93-95 like in your guide, but both ways sound too quiet. Any idea what I should do?
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