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16  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: All the hacks of MBHC (updated) on: January 29, 2013, 09:18:15 PM
Me sorprende mucho este hilo sigue activo. Sigan con el buen trabajo!
17  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Metal Gear Solid Needs More Hack Representation! on: January 15, 2013, 03:32:10 PM
Who is Solidus over? Snake? Could you port him over someone else later like Olimar?
18  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Metal Gear Solid Needs More Hack Representation! on: January 05, 2013, 11:02:27 AM
Hopefully we get Peace Walker stuff together later...
19  Super Smash Bros. Brawl Hacking / Model Imports / Re: Kingskull & Frusciante's Import Emporium (All-Stars released!!) on: November 12, 2012, 10:23:10 PM
You gonna update that Old Snake Grin
20  Super Smash Bros. Brawl Hacking / Model Imports / Re: Kingskull & Frusciante's Import Emporium (All-Stars released!!) on: October 21, 2012, 02:21:23 PM
Do you have more Old Snake textures we could apply? For example his alternative octocamo textures, etc
21  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Metal Gear Solid Needs More Hack Representation! on: October 21, 2012, 08:06:10 AM
I should probably inform you of the creation of this:





And this:



22  Super Smash Bros. Brawl Hacking / Model Imports / Re: Kingskull & Frusciante's Import Emporium (All-Stars released!!) on: October 21, 2012, 02:57:47 AM
Nice job, but could you finish rigging Old Snake's fingers later? Maybe make different versions with or without the Solid Eye and the Cigaratte.

Raiden went well, I will have to test him in game later, but good work.
23  Super Smash Bros. Brawl Hacking / Model Imports / Re: Kingskull & Frusciante's Import Emporium (All-Stars released!!) on: October 20, 2012, 04:22:56 PM
Hey, really nice job on Old Snake. Keep up the good work. Can I make a good suggestion, though? I think you should improve the preview pictures just a little bit. I can't really see the hack that well D:
24  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: All the hacks of MBHC (updated) on: October 20, 2012, 09:17:03 AM
These hacks are not good, I'm sorry. The only thing you seem to be doing is snatching other people's rigs and applying eye-blinding colors to the textures that were better left untouched. A lot of them are also recolors and straight visual downgrades from the original models.

I'd suggesting learning and adapting to Brawl's color scheme, as well as learning basic color theory among other things. You should also try learning how to paint your own textures online, as there are numerous guides for it in programs such as Gimp and Paint.NET, both of which are free. Lastly, take a look at the most downloaded mods and observe their textures; what techniques did the artist use to achieve these results, and how can I apply these techniques to my own work?

All of these tips will help you to become a better texturer, and a better artist in general. Keep working at it!

Good constructive critisism, but he's right, try looking at some good tutorials out there. You can learn a lot.
25  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: All the hacks of MBHC (updated) on: October 20, 2012, 08:57:51 AM
Hey, I like what you're doing right here, especially with the CocaCola man and Yoshi Zombie by trying to keep it original. Personally, if you make cool and interesting stuff like "CocaCola Final Destination." I imagine stuff like that would be very popular.
26  Super Smash Bros. Brawl Hacking / Model Imports / Re: Kingskull & Frusciante's Import Emporium (NEW CHARACTER PREVIEW!!!!) on: October 14, 2012, 02:58:09 PM
Actually, I almost finished Raging Beauty over Zero Suit Samus, and I have a BrawlBox picture here.








I probably should improve the hair later, and I also wish I could make her smile all the time, that would make it complete. I also applied a model to her that makes her gun disappear.




27  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Metal Gear Solid Needs More Hack Representation! on: October 14, 2012, 02:46:38 PM
Post EVA's here? I will revamp her.
28  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox Development on: October 13, 2012, 08:43:21 PM
Just thought of an interesting idea for the new BrawlBox. How about make it where when we look at the Character Model Viewer we can have them standing on a stage? That would be awesome.
29  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Metal Gear Solid Needs More Hack Representation! on: October 13, 2012, 04:51:37 PM
Would anyone happen to have the MGS2 Guard textures ripped?
If so, I would be able to revamp this.







30  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Problems, Updates, and Suggestions on: October 09, 2012, 02:09:59 PM
Agreed with what others mentionned.
However, I'm pretty sure that the second preview image isn't a preview, and should get reported or removed directly. Dunno how you guys usually do it, so I'll let somebody who knows take care of it.

I know it's not really breaking the rules by it being there, but don't you guys agree it somewhat makes the site look bad?
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