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91  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: November 12, 2012, 06:24:45 AM
Backup your hacks no matter how safe you think your computer may be. Mediafire, Google Drive, anything you can think of. Heck, USB HDDs, SD cards, anything you can get a hold of.

MediaFire isn't exactly the most reliable file hosting site though, since if your hacks get suspended for copyright infringement too much, your MediaFire account will eventually face permanent suspension.  It happened to me, and it can surely happen to anyone else.

Dropbox seems like a better option for backing up your hacks, especially if you're able to access the work from more than one computer.
92  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: October 31, 2012, 08:41:18 PM
The eggs that Yoshi uses for his Egg Throw is part of his MotionEtc file, so it's used for all of his color slots, unlike his shield.
93  Help & Tutorials / Texture and Portrait Tutorials / Re: CSP Purposes Only - How not to make your CSP look soulless. on: October 27, 2012, 02:18:24 PM
Keep in mind though that this is only an incident that you'll get with the I4, I8, IA4, and IA8 texture formats.  For some reason, black equals transparency with those formats when viewed with BrawlBox, but for other programs like the SZS Modifier and BRRES Viewer, that incident is not present.
94  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: October 23, 2012, 09:21:18 PM
Wallace looks too short there, but I guess that's understandable when you're modifying Mario's model.
95  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: October 20, 2012, 06:04:16 AM
Looks cool so far, Gamma Ridley.

Will you dare to add some heels?

I doubt that that would work out, since it is over Pikachu.
96  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: October 19, 2012, 02:25:43 PM
is there any quick way to convert a group of tga textures to png?

The GIMP can modify .tga textures without any problems.  If you're using Photoshop CS3 or later, however, transparency is held differently for the .tga image format.
97  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Problems, Updates, and Suggestions on: October 18, 2012, 06:58:50 AM
I don't really see how a joke like that would be remotely funny, so it may be a problem on your own computer.

Try and clear your cache and cookies, see if it removes that stuff?

I tried that, but that didn't work; I still ended up on the 404 Not Found page.  The problem started occurring even before I changed my wireless router's security settings, so I doubt that the WEP security setting is doing this.
98  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Problems, Updates, and Suggestions on: October 18, 2012, 05:50:59 AM
I can't seem to access the Brawl Vault at all lately.  Every time I try, I always end up getting the following link now...

https://www.paypalobjects.com/Gallery/BrawlView.php

Is this some sort of joke?  I mean, if everyone else is getting on the Brawl Vault okay, why am I not?

Edit: New discovery.  It seems that if I access the Brawl Vault, via, my vault ID, I get on without any problems.  Therefore, the problem seems to only occur with the following link alone...

http://forums.kc-mm.com/Gallery/BrawlView.php
99  Help & Tutorials / Help / Re: Problem with stage hacks not working on: October 14, 2012, 07:23:08 AM
You also need to consider the file size of your stage hack.  While stage .pac files aren't compressed, their archives are compressed.  Therefore, you need to make sure that your stage .pac file uses less memory than normal when using Ocarina codes.
100  Help & Tutorials / A/A Tutorials / Re: How to make Custom PAT0 Animations on: October 13, 2012, 09:07:54 PM
I do know that Toon Link has PAT0 animations that DO use palettes; for example, his eye lids are all CI8 textures.  Any textures that use the CI4 and CI8 texture formats will be using palettes, while all the other texture formats don't have to worry about palettes at all.

Simply put, if you're doing PAT0 animations for Toon Link, you must make sure that the textures and palettes correspond with each other, or else the eye lids won't look right when you test them in-game.
101  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: M&SG's Texture Mega Pack - New Download Link for Version 3 (10/12) on: October 12, 2012, 01:32:18 PM
Sorry for bumping such a very old thread that I've stopped working on, but due to my MediaFire account being suspended, I had to change the hosting site for the Texture Mega Pack.  The new download link is up, but there will not be any new versions of the Texture Mega Pack; version 3 is the final revision.
102  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: M&SG's Custom Textures - Notice 10/12 on: October 12, 2012, 01:27:37 PM
I've now moved to Dropbox for hosting my downloads.  I've also fixed up my Brawl Vault download links to follow the changes.

Anyway, everything should be back in order now, though I still need to take care of my hacks outside of the Brawl environment.

Edit: Download links have been added onto the fourth post of this thread; the post that's displaying the non-Brawl hacks.
103  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: M&SG's Vertex Hacks - Updated 10/12 on: October 12, 2012, 01:21:02 PM
I've added my next set of vertex edits onto the primary post.  Keep note though that I'm now using a different file hosting site to host my hacks.
104  Help & Tutorials / Help / Re: MediaFire Account Suspension on: October 11, 2012, 05:56:09 PM
Thank you for your suggestions people.  Fortunately, I was smart enough to back up all of my work onto a storage device, so once I've chosen my new hosting area, I'll be updating all of my Brawl Vault entries with new download links.

Post Merge: October 12, 2012, 01:22:39 PM
I've managed to get things back in order now, now that I'm using Dropbox.  All that I can hope for now is to see that the change holds itself.
105  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: M&SG's Custom Textures - Notice 10/11 on: October 11, 2012, 05:49:39 PM
Damn, that sucks. Did they say why they suspended your account?

All that I know is that my account has had a fair number of file suspensions, due to copyright infringement.  The latest file suspension (an audio hack) pretty much pulled the plug on my MediaFire account.
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