Right now I have him over Metaknight, but I'm having problems with the graphics. I can attach it to his bones but it ends up being slanted or just jump around. I set the file up so that Brawl reads where his TransN, XRotN, YRotN, HipN, and ThrowN bones, yet it doesn't work properly. Also the Halberd laser graphic won't even show.
@ _Data_Drain_ - Unfortunately no, this will be an entirely new PSA. I was trying to port it over Link so that I can have more possibilities to work with, but when I tried it in Brawl it was too messed up. So then I tried porting him to Metaknight, and that's not working to well either. Next I'm going to try to port him over Pit to see if that will help.
Well I am almost done making Sephiroth's Supernova move like Dissidia 012. All I need to do is fix the graphics and the victim's animation. When it is all done it will look really similar to this.
See that background as he is doing that move? Well I'm getting that fixed and once I do then I can put it all together. The only issues I'm having right now are the victim's animation and the psa stuff. It shouldn't take too much longer.
Yes Lucario can grab with his side b, but it will not be any good unless the mystic combination is as short as Lucario's side b throw animation. I already tried to make something like for my Gokario, but the opponent just kept escaping before his attack was even half-way done.
How about Vanishing Ball, just look at the first attack
Also I am in the process of finishing a wait animation that looks really close to the one on this video, I am having a hard time with the arms, but I should have it done real soon.
I would work on it again if I had better tails that I could use. If someone can extract Ninetails (the Pokemon), I can use it's tails for the four tailed Naruto. I have a lot of unused animations that I stored away because I can't get them to work in psa.
I have another idea, and mine could allow him to transform and fly around with the yellow hair, but there wold need to be a way for his normal hair to disappear using psa, if you can do that I can make the animation for Goku's hair spiking up into a ssj.
Alright I found a really good video with Goku fighting and it gave me an idea for his ground side special. It can be a counter for Goku, first he reaches out his right arm and if someone hits him he can shoot a short-range beam out, and if no one hits him and you hold down the b button, he can shoot out a small ki blast. Look in this video at 3:36
I already made a start animation, but not for the rest yet.
If you are wondering how this fight is possible then you probably never heard of M.U.G.E.N. It is a game where you make your own character trough sprite sheets, and then you have to spend many hours trying to set attacks and stats for your character. It seems easy, but it's not.
open this if you want to know what M.U.G.E.N. is
M.U.G.E.N. is awesome because anyone can fight anyone, that's why there is a vesion called M.U.G.E.N. EVE (Everyone VS Everything). You can have anyone fight whoever you want, as long as you have them. Some people have 1,000+ characters, some even more. Also the file size depends on the amount of storage you have on your computer, as long as you have space, you can have any character/level/minigame you want. Oh and to finish everything off, M.U.G.E.N. is made by everyday people watch this video