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46  Help & Tutorials / Help / Re: Problem with .rels on: September 28, 2011, 12:11:08 AM
But what could cause the Wii to read .rels wrong? I've used both a Wii that came out when Wii's first came out, as well as a black Wii that was released like a year ago, and both can work with .rels...
47  Help & Tutorials / Help / Re: Help a Lady Out? (Porting Glitches) on: September 27, 2011, 10:04:43 PM
Thank you guys, I dropped Zero from the roster from the time being, and Naruto is moving over to Donkey Kong. I'm also adding Sasuke over Diddy but I'm gonna have to make custom animations for him.
48  Help & Tutorials / Help / Re: Help a Lady Out? (Porting Glitches) on: September 27, 2011, 03:42:36 PM
Another issue, I just put Zero over Dedede, and am having some weird issues with the Final Smash freezing all opponents indefinitely... As well as Zero randomly flying up and getting stuck out of bounds... Help?

Screw Zero, too much of a hassle. Certain articles don't show up anyway, like the sword.
49  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Zero over Dedede? on: September 27, 2011, 03:10:40 PM
I believe this is what you were looking for: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20871

Am I correct?
50  Help & Tutorials / Help / Re: can anyone in this world help me with Riivolution!!!!!!!! on: September 27, 2011, 02:42:29 PM
Also, if you're using BeyondYou's Riivolution set-up, I think the RSBE01.gct goes in the pf folder...
51  Help & Tutorials / Help / Re: Problem with .rels on: September 27, 2011, 02:37:36 PM
Use the BeyondYou Riivolution build, it requires you to place the files the same way as if you were using Gecko, so it's easier. It'll be a pain to move everything into that format the first time, but then after that it's smooth sailing ^_^

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16990

Use that. The .rels go in the pf/module folder, and the .pacs go in the pf/stage/melee folder. Do you know how to set up files in Gecko's order? (In other words, have you used GeckoOS before? If not, I'll probably need to explain to you how to do it all correctly)
52  Help & Tutorials / Help / Re: MR game and watch textures? on: September 27, 2011, 02:32:31 PM
Well, from what I understand you CAN'T, cause Game and Watch runs differently as far as textures. I'm curious as well, since I'm running Naruto over G&W, and I would like to have more than one Naruto texture. FitGameWatch00 is the main texture, but replacing that replaces all other textures for him as well... <_<
53  Help & Tutorials / Help / Help a Lady Out? (Porting Glitches) on: September 27, 2011, 02:05:14 PM
Alright, so I have the following ports:

Sora over Rob Simply needs a PSA finished
Naruto over G&W Replaced with Naruto over DK
Naruto over Dk
Sasuke over Diddy All issues fixed, PSA still needed though
Shadow over Olimar Fixed all issues by removing Entry Data

Three questions.
Shadow - the red slot (FitPikmin01) keeps freezing when the fight starts. This occurs right after the stage loads but before it shows the characters and stage. I'm using the SA2 Super Shadow texture from the Shadow Recolor pack. Is this slot just broken because of the port or can I work around this?

Naruto - I know Game&Watch is tricky with textures. Can I have different textures or can I only have one? If I can have more than one, what would I name them? I would like to make some Sage Naruto/Minato costumes available, but right now I just have one working slot (FitGamewatch01)

Sora - Final Smash doesn't work. It either freezes, or cause a [censored]storm of exploding vertices and then Sora flying off screen.  I don't think it's done on the PSA, is it possible to just make Marth's final smash port to Rob? If so, how?

Sasuke -  Is there a PSA for him yet? I'd think there would be at least an ATTEMPT by now... Also there's an issue with a few costume slots not working...

Other than that, the ports seem to work. Shadow can fight Sonic, Sora can fight Sephiroth (over Marth) as well as Sasuke, and Naruto can fight Cloud, with no graphical glitches or anything.

NEW ISSUE WITH NARUTO OVER DK
It seems porting Naruto over DK has some issues, and frankly, I don't know where to start. What would be the proper procedure to make this work? I'm using the CON Naruto PSA...

Thanks a bunch guys!

<3

~Foxxy
54  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: A Brawl Hack Pack on: September 03, 2011, 08:04:53 PM
Eh, not quite what I was looking for but thanks. Maybe Mewtwo or Beyond or one of the other gods could upload their setup sometime? I dunno... Wishful thinking I suppose.
55  Super Smash Bros. Brawl Hacking / General Hacking Discussion / A Brawl Hack Pack on: September 03, 2011, 06:06:55 PM
Question.

Does anyone (with considerable Brawl hacking skill/understanding) have a pack up that fully demonstrates how far Brawl hacks have come? Something along the lines of having the stage expansion pack, most of the completely new character replacements (good ones anyway) custom menus, the works. I've tried to find a decent hack pack that isn't MASTERLINK's rubbish <_<

Is there some really good one I can't seem to find???
56  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Hey loves <3 Testers needed! on: May 23, 2011, 11:20:16 PM
*sigh* NO ONE? oh well...
57  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Hey loves <3 Testers needed! on: May 22, 2011, 09:15:08 PM
Hey kitties! I'm about... ooooh... 50%-ish done with my big Brawl compilation project, but there's a problem...

My Wii is broken! So I can't test anything! T_T

I have a friend from school named Kazuki who's been my partner in making this whole she-bang, but he's gonna be a bit busy and won't be able to swing by my house to pick up my Wii and fix it, and he isn't in a position to do much testing...

Anywho, the project is basically going to run on Riivolution so I (think) I can get past the stupid 2gb SD card issue and it gives Shadow some sound ^_^ It also let's me do some THP stuff!

So where do YOU come in? Well, basically I'll upload what I have so far, and the people who PM me saying they want to test should be able to copy everything to a blank SD card and try it all out. Then they just need to check for major issues, and PM them to me along with any ideas, improvements, ect.

So who all wants in? Let me know!

~Foxxy

58  Help & Tutorials / Help / Re: Info.pac Problem (Not too big) on: May 10, 2011, 08:10:39 PM
Hmm... Check and see if all of these have been done...

Take the info.brres or miscdata[30] and extract it.

Then download a new info_en.pac, replace the miscdata[30] with the extracted file, save as info.pac and place in pf/info2.

Hope that helps, it's what I did, and I had completely replaced all the logos to KC:MM cats and deleted all of the character battle names by painting them black so...

Hope it works, if not I can try and upload mine and see if you can get it to work.

~Foxxy
59  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Hey loves <3 on: February 06, 2011, 03:40:27 PM
Mmm thanks guys! And thanks for the BRSTM's Phoenix! I'll be sure to add them in! ^_^

Anyone know if it's possible to have an Alternate File Loader for character PSA's?
60  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Hey loves <3 on: February 06, 2011, 10:33:00 AM
Also reserved (we made need a lot of space! ^_^)
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