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91  Help & Tutorials / Help / Re: Why does Halberd freeze? on: June 05, 2011, 06:24:43 PM
You might still have a .rel in your module folder, check there.
92  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Preview of a Michael Jackson Dance Animation for all brawl characters on: June 03, 2011, 01:40:07 PM
That. Is. Badass.
93  Help & Tutorials / Help / Re: Grab lasts very short time on: June 03, 2011, 06:20:48 AM
Have the (I think) HaveN bone near the hand in the animation.
94  Help & Tutorials / Help / Re: Giving AC Cloud FF7 Cloud's Ultima Wp. How? on: June 03, 2011, 05:52:33 AM
...BeyondYou edited the UV points so the textures look messed up.
95  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: jokekid's jokes... requests open, requests close at monday!! on: June 02, 2011, 09:00:24 PM
Kagami from Lucky Star.
96  Help & Tutorials / Help / Re: Giving AC Cloud FF7 Cloud's Ultima Wp. How? on: June 02, 2011, 05:53:12 PM
If I could uses meh comp this coulda been done in a second...
97  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Female Announcer Project *custom requests in 1st post* on: June 02, 2011, 09:19:11 AM
Really doesn't feel right to ask right now but I have some requests...

Etna for Peach
L'arc for Ike
Akuma for Ganondorf

...
98  Help & Tutorials / Help / Re: afew questing about online SSBB playing on: May 31, 2011, 01:21:17 PM
1. and 2. yes.
99  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Very Small Dudley Preview - Pg 202 on: May 31, 2011, 09:25:21 AM
To null the face changing...
1. Find the original face polygon and find is vertex set/ID/whatever.
2. Export the vertex set and do basically what you would do to vertex with DasDonkey Vertex Box v1, except to the other face vertexes that contain his emotions.
Yea, its not detailed and hard to understand. Deal with it. Tongue
100  Help & Tutorials / Help / Re: The Complete N00B's Guide to Brawl Hacking on: May 28, 2011, 06:48:58 PM
Hi i know i'm a noob right now, and i was wondering, is there a way to add an extra slot, because the only thing i can actually do, is to modify characters color slots, but i will like to have more than that amount, for example Link only haz
00-Original
01-Red
03-Blue
04-Dark
05-White/Light Blue
06-Yellow
and after i put an texture for each one of them, i can't add more textures, is there a way to add more slots or more "color slots"?

No. Not yet at least. Dantarion was working on it.
101  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: The Lord of Chaos Update! New video reply 2929 pg 196 on: May 26, 2011, 10:02:48 PM
......DK has that kind of damage output if I'm not mistaken...
102  Super Smash Bros. Brawl Hacking / Programming / Re: DAE to MDL0 Conversion: Non-mdl0 DAE Perfectly Imported, see OP ASAP on: May 26, 2011, 09:51:59 PM
^Only if you rig it so it matches someone's boneset.
103  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: GET MAD, BAD AND CRAZY! THE BATTLETOADS HAVE ARRIVED! on: May 21, 2011, 09:28:48 PM
...Is the model in this even fixed for Ganondorf?
104  Help & Tutorials / Help / Re: Opening Cutscene Hacking? on: May 21, 2011, 09:25:32 PM
^They're talking about the actual movie opening.
105  Help & Tutorials / Help / Re: How do you correctly export an .obj file from 3DS Max 8? on: May 20, 2011, 06:29:51 PM
File>Export>obj.
Im srs here
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