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3991  Help & Tutorials / Help / Animation hacks? on: May 04, 2011, 02:30:43 PM
Okay, so here's what I'm basically asking for: how do you give a character another character's animation without deforming the body? I'm working on a Giga Bowser over Yoshi import, which is almost complete. But for the animations Giga Bowser lacks (most notably, damage and Down animations), I want to use Bowser's animations. But they squish Giga Bowser into a tiny, ugly mess.

Then I look at Eternal Yoshi's Gray Fox, who integrates some of Sheik and Captain Falcon's animations, and they look awesome. And DoubleK642 uses Falcon and Snake animations in his Waluigi, who also look seamless.

How do you port animations over again? Thanks for the help.
3992  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!! on: May 04, 2011, 11:05:17 AM
No, it's his "Damage_____" animations, they're still Ganondorf's, which don't affect Tabuu's bones and thus don't shrink the extra polygons.
3993  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!! on: May 04, 2011, 09:13:07 AM
Wow, Pride. Thanks for taking on the name of the hottest and sexiest of the Vocaloids. <3

And yeah, it just means his Damage animations aren't done yet. Roo is supposed to do them.
3994  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!! on: May 03, 2011, 06:39:37 PM
What do you mean, ouch face? Tabuu doesn't have another polygon for a damage face.
3995  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!! on: May 03, 2011, 08:57:28 AM
Tabuu has no freezing glitches. None. Smiley The only problem is that his animation process is slow now. It's the end of semester at school, so yeah.
3996  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!! on: May 01, 2011, 11:20:45 PM
He can pick up items (except heavy items like crates and barrels) and Final Smash freezes. He can't grab either.
3997  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!! on: May 01, 2011, 10:49:33 PM
I mean, I'm on the road to releasing a COMPLETE GIGA BOWSER that was inspired by Eldiran's Giga Bowser!
3998  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk´s Projects: poll up for what is next project i will make on: May 01, 2011, 10:22:06 PM
I say you should make Dr Mario over Olimar be more faithful to the original Mario PSA.
3999  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!! on: May 01, 2011, 10:17:41 PM
Nah, Gecko/Riivolution is much more fun than Action Replay. Action Replay NEVER allowed us to REPLACE IN-GAME FILES! XD
4000  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!! on: May 01, 2011, 09:57:50 PM
Ummm, no. Tabuu cannot be unlocked with Action Replay. Otherwise this project wouldn't exist.
4001  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!! on: May 01, 2011, 11:12:53 AM
Okay, so I downloaded this 100% complete save file, which I ONLY use for the purpose of testing hacks.

And there will be a very wide selection of recolors to choose from when the final release will be out.

Now Tabuu is in the process of getting some ledge animations.
4002  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!! on: April 29, 2011, 04:09:49 PM
Lunar Wolf: The reason he doesn't have the exact same SSE animations is that he'd be too slow with them. I'm also working under filesize constraints so that he can be compatible with Gecko, too.

Also there's nothing that can be done about the Cannon effect. That's how that effect works.

And the Final Smash hasn't been made yet. And I'm working on improving FSmash animation, and we'll take care of effects for DSmash and FSmash.

Pedro: Those animations aren't done yet, which is why ledge grabbing has issues. Wink

Advertising would be nice, LOL

And no, MaskedBoy. I said the recolors would be with the final release. ;3
4003  Help & Tutorials / General Tutorials / Re: Now How To Change Sound Effects Names! And How To Change Music Names! AND MORE!! on: April 28, 2011, 08:19:04 AM
I still have the original from the US ISO.
4004  Help & Tutorials / General Tutorials / Re: Now How To Change Sound Effects Names! And How To Change Music Names! AND MORE!! on: April 27, 2011, 06:51:19 PM
Pffff. >.>
4005  Help & Tutorials / General Tutorials / Re: Now How To Change Sound Effects Names! And How To Change Music Names! AND MORE!! on: April 27, 2011, 06:38:25 PM
Always have to set it up with each system update, plus I don't on Zelda TP.
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