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61  Help & Tutorials / Help / brawlbox question about motionetc on: August 05, 2011, 03:46:19 AM
we use the motionetc to make different animations/poses correct? (rhetorical question)

i was wondering if the only way to make animations is by adjusting numbers or is the a way yet to click and drag the bone/bodypart

EDIT: the best example i give for somthing along the lines of how MikuMikuDance(MMD) works
<a href="http://www.youtube.com/watch?v=-gjEdvOJ0ZA" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=-gjEdvOJ0ZA</a>

(skip to 1:18 to see what i mean)
62  Help & Tutorials / Help / how do i put an mdl0 over a character? on: August 04, 2011, 12:20:29 AM
to be more specific, to put the Yuroichi model over Metaknight like Nel
from here:

http://forums.kc-mm.com/Gallery/BrawlView.php?Moderated=1&Reported=All&Wifi=0&Name=*yuroichi*&ByUser=*&Credit=*&Info=*&Thumb1=*&Type=**&TypeAlt=*

i tried looking for some kinda of guide, but i think im looking in the wrong places
63  Help & Tutorials / Help / how to change characters face (vertexture Question) on: July 02, 2011, 02:00:06 AM
on characters who dont have a drawn-on face.
i wanted to see if i could put some characters normal face with their 'ouch' face, like when Snake is gritting his teeth.

i thought i had to switch polygons by export then replace in brawlbox but it told me there was an error and then i clicked continue and the face was horrifyingly twisted after that. Im srs here

sicne i dont want to see that again, i thought id ask for help instead. AWESOME 2.0!
64  Help & Tutorials / Help / Re: a question about sound hacking... on: June 25, 2011, 04:01:14 PM
You can switch sounds only within one sub-group (by saying this I mean 0xsomething in snd_group_something). After you find the offset of WAVE string, you have to find the offsets to the both sounds and then switch them.

i dont know what any of that means but i get the general idea, sound hacking sounds very complicated.
and from what ive read my 64-bit wondows wont allow me to even do this stuff.
65  Help & Tutorials / Help / a question about sound hacking... on: June 25, 2011, 12:38:18 AM
i wanted to know if u can take a sound within the game and swaitch it with another sound in the game.

a better example: in "fighter common" in game say i would wanna swith places with sounds '20' and '50'
this would make a gulping sound when someone punches and vice-versa.
how would i go about doing that?

(i would also wanna do a swith like that with character voice/sounds like hitting the ground, but the sound
would be from mario getting hurt)

srry if im not making sense
66  Help & Tutorials / Help / Re: confused about changing CSPs... on: May 07, 2011, 10:29:09 AM
thank you guys X)
67  Help & Tutorials / Help / Re: confused about changing CSPs... on: May 06, 2011, 10:08:08 PM
whoops! forgot about this topic.

what is the guide for  changing character/stage portaits for gecko os?
68  Help & Tutorials / Help / confused about changing CSPs... on: April 30, 2011, 03:26:00 AM
 Undecided  i done with trying to figure this out so ill ask.

if i change CSPs and all portraits to a character, can i only see the changes by using Riivolution?

or can i just use gecko and im just doing it wrong?


thnx yall!
69  Help & Tutorials / Help / Re: not sure if i can ask this here... on: April 05, 2011, 04:28:04 PM
thnx, imma have to try those since the .arc files i was talking about were in a file called
'home btn' and each file was for a language like ENG, FRA, JAP, and others which is wierd
since its a japan only game.
70  Help & Tutorials / Help / Re: not sure if i can ask this here... on: April 05, 2011, 04:00:23 PM
i think i got wii scrubber to work now, but im not sure how to find the models.
i found brstm files thought so i guess its a start.

i know i heard that .arc files can be the models and converted to .mdlo files
but i think the .arc files i found are for somthing else, but ill keep looking.

EDIT: i was checking through 4 specific .brstm files that caught my attention as they were name
like they would be for brawl 'm04' and the like. two of them were snippets from US 80s songs Shocked
71  Help & Tutorials / Help / Re: not sure if i can ask this here... on: April 05, 2011, 03:19:26 PM
if its an emulator then hows that gonna help me get the model data?

i tried wii scrubber and it made a compressed version of the file and now i dont know what to do.
72  Help & Tutorials / Help / Re: not sure if i can ask this here... on: April 05, 2011, 02:44:36 PM
now we are making progress! thnx.

and i did ask randomtbrush here and he had said somthing about 'Dolphin'
(never heard of it) and when i asked him about it....well he hasnt PMed me back yet, but ill try wii scrubber
73  Help & Tutorials / Help / Re: not sure if i can ask this here... on: April 05, 2011, 01:21:25 PM
cool but what would i have to do to do it like that?
the game is 'Negima!? neo pactio fighto!'

trying to see if its models can be imported to brawl and find out some other stuff.
74  Help & Tutorials / Help / not sure if i can ask this here... on: April 05, 2011, 01:14:43 PM
i have obtained a wii iso and was trying to figure somthing out about it, but no success.

i was trying to see if i could somehow view its data like the 'brawl ISO partition data'
where its set up in files so people can manage the data for hacks like we do.

all i want to do is find out if its possible to do that with other wii games than just brawl.

any help is appreciated as google has obviously failed me.  Awesome Face
75  Help & Tutorials / Help / Re: wario ware stage music problem on: March 30, 2011, 03:15:03 PM
argh i should have known. but i never tried it so i guess im the dumbo.
thanks yall
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