Alright, thanks. I have all that noted for when I start the PSa
EDIT: COuldve sworn i already made this edit. Oh well.
I've decided I will release this small update when I decide it's at least barely presentable to the public. I'll make little weekly updates to let everyone know where I am at.
That's kinda what the plan is already. Although I guess instead of rereleasing whenever a new normal is done, I could just show screenshots. (If I can get someone willing to make very short videos of how the moves work, that'll be sublime)
Sorry, but no. I'm simply changing alot of Marth's animations to fit the new wait stance, so it seems more fluent. Im going to work on normals after that, then specials, final smash, and everything else after (taunts, winning, , etc)
Oh Jesus. SO apparently my Sasuke files were corrupted by some program that they were not opened by, so I have to redo all of my re-redone animations DX
I can try to get a release out by Sunday, but don't expect fancy work. I still need some time to get used to this. [size=1t]My addiction to Minecraft isn't helpful either T_T
So sorry, apparently my computer is in a fierce war with all uploading sites... -_- expect something this weekend, as i'm borrowng a friend's laptop. Im REALLY sorry for this guys
Its good you havnt started, because I have. I have a wait stance already and I've already changed some of the endings of captain falcons animations to fit it.
That downb is AMAZING. Kinda broken (the damage limit should be 30 at the most imo), but idgaf, its that awesome. Anyway, its looking alot better, keep up the good work!
EDIT:lolol i misunderstood the damage mechanics for a second.
After the rapid jab, the combo he goes into is the pummel from the video you put up. However, the right hand punch is hard to see, because it's so fast. I'll slow it down just enough so that it looks more like a two punch combo.
As far as the wait stance, he turns pretty far away in the XBLA game. I'm not sure if it was after I made that video or not, but I did turn him slightly back to face the opponent more. He's turned about as much sideways as Fox. I also made him smaller. About as tall as Mario overall, and I will fix the head problem in due time.
Turning him slightly back would work, but looking at it again, its mostly the head that should be turned.