Just send all the rsars, I'm the only one who would like to have them for reference.
Btw, what's up with this?
Your mother's credit score is too low?
Edit 1: it seems to have disappeared now Edit 2: now it's showing literally on this post instead Edit 3: oh fantastic, looks like my laptop has a nice browser virus.
Time to re-install Chrome/Firefox I suppose. Btw, I recommend you use AdBlockPlus as a browser plugin.
yo BJ... i did some stage collision searching.. and ya, here's a list of th footsteps i've taken notes of (note: they have the same names as their sfx in the brsar).. there were SOME stages that made collision editor crash and close BB68
Actually, I did some research on the Collision files some time ago. The materials list and collision object values are unfinished:
Wow, looks really good! I like the transition screen, and you've gotten pretty good at doing the lights ^^ On the transition screen, when the characters turn white with the background, do you use SCN0 editing to make the characters white?
Is there a reason that _strings in MSBinNode is set to internal? I couldn't make my own read-only version of MSBinEditor because of this. (Not a big deal, but still.)
This leads me to a question: Is the MSbin editor fully featured/finished? Very often, I see lines like this in one of Brawl's MSbin: <size=4E4E,color=000000FF>Close</end> Could this be changed so we actually can see the color / size of the letters in BB?
I'm not expecting anyone to do something about it, I'm just pointing it out.
can anyone look at this picture. I edit the background of Delfino plaza like I said & exported it & replaced it & viewed it this what happened with some of the objects UV nodes.
Old version of BB, probably fixed in the next version.
Just look at the picture I posted, and compare the color to the number on the far left. Also, did you check the other costumes to see if you accidentally replaced the wrong color?
So...if i want to give a stage a darker atmpsphere for the character (like a night effect) what i need to edit?
Change the color of the ambient light that are connected to the LightSet characters are using. It's usually named something like"chr", in the AmbLights section.