Dude, I don't know if you realize, but you're the closest thing to Phantom Wings we got. I applaud you. =D
Yay for more questions!
1. How'd you make such a disjointed hitbox to create the projectiles? Does it have to do with offsets?
2. Lol, how do you edit their run speed? I can't believe I don't know this 0_o
Yay for more questions!
1. How'd you make such a disjointed hitbox to create the projectiles? Does it have to do with offsets?
2. Lol, how do you edit their run speed? I can't believe I don't know this 0_o
I wouldn't consider myself a PW since our levels of awesomeness are worlds apart (I heard his is over 9*shot*)
But thanks, I appreciate it ^^
1. You mean the flames? All I did was copy/pasting one and the same hitbox with an intervall of 30000 in between. The only parameter that's different about them is the x offset: 5000 or something are added for every new flame. The x offset is simply how far away the hitbox is from the characters pivot point horizontally.
First is at 10000, second is at 15000, third at 20000, etc.
2. Runspeed? All that stuff is under Attributes, the values are in hex, though.
EDIT: Ew 3:20am already, I'll be going to bed now. If there's anymore questions I'll answer them tommorow.