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31  Help & Tutorials / Help / Need help making CSS character names on: December 05, 2010, 11:58:14 AM
What do I have to do to make them look exactly like the others? I use the LeviBrush font and 144x24 size, but I don't know what to do after that. What do I have to do layers-wise, what size does it need to be, what aliasing does it need, etc.; I need to know all this because I tried it with no idea in my head what I had to do and the font appeared all rough, fat, and was aligned to the left instead of the center when I viewed it in BrawlBox. I use GIMP by the way.

Screenshot:
32  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / How could I get this to look more natural? on: December 03, 2010, 08:38:10 PM
I'm trying to make Luigi's hat have the Philadelphia Eagles logo on it instead of the L. You can tell by the picture I provided in the spoiler that you can clearly see I placed a big green circle over the white area. What I did was I just selected a big circular green chunk elsewhere on Luigi's hat about the same size as the white area. I then copied and pasted this new green circular chunk over the white area to blank out Luigi's hat so I could put the Eagles logo on it.     
     
I also had to do the same thing for my Mario texture here.   
             
What I'm asking is for advice that I could make this look natural like Luigi was made with the logo on his hat and you couldn't tell that someone edited his hat. I'm a super noob with GFX so I'd appreciate it if you try your best to help me understand how I could get this to work. I've been told to use the Blur tool but that never does anything.
             
Here's a screenshot:             
             
       
Also, speaking of that, does anyone know how I'm supposed to tell what part of this picture represents which part of Luigi's clothes? Why are they all piled up together like this?
33  Help & Tutorials / Help / Some nooby questions on: December 03, 2010, 03:58:31 PM
I would like it if someone could explain to me in your best detail the following terms:

-Vertex hacking
-Models
-Imports

I just never really understood what they meant.

Thanks.
34  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Proper format to save stage icons as? on: December 02, 2010, 10:40:38 PM
Making myself custom stage icons but I just need to know what format should I save them as (.png?) (using GIMP by the way) and should I index the image?
35  Help & Tutorials / Help / Only Sandbags appear on this stage on: December 02, 2010, 05:55:21 PM
I'm using this Wi-Fi Waiting Room-based stage over Pokemon Stadium (Brawl), and I have every item turned on but the only items that ever appear are Sandbags. I have another Wi-Fi Waiting Room-based stage over Frigate Orpheon but that one has items appearing fine, so why not this one?
36  Help & Tutorials / Help / Possible to have up to eight players...? on: November 27, 2010, 10:11:48 PM
I was browsing through this code list from Smash Boards

http://www.smashboards.com/showpost.php?p=6049404&postcount=3

And I noticed for some of the player modifier codes next to them they had (P5), (P6), (P7), and (P8); there can be up to eight players or am I misconstruing something?
37  Help & Tutorials / Help / Why won't this code work? on: November 27, 2010, 10:00:56 PM
I have it under "Character Specific Codes" but when I select Yoshi in game he still has his moveset.

I got the code from Smash Boards:

Code:
Yoshi Has Fox's Moveset
* 077DE2AC 00000008
* 306A7958 00360800
38  Help & Tutorials / Help / Exception (DSI) Occurred! [SOLVED] (FINALLY! >_>) on: November 27, 2010, 08:43:22 PM
If I add any more codes to my Brawl Minus GCT, every time after Gecko boots it will take me to a black screen with all this coding on it. When I deleted these new codes I didn't get the error. I don't understand why it won't allow me to add any more codes. Is there a limit or something?

I am using Gecko OS and Smash Stack, also using a gameconfig.txt which should allow me to go over the 256 line limit, but somehow I'm still limited on how many codes I can add to my GCT.

Anyway, the error went like this:

Quote
Exception (DSI) Occurred!
*Insert a whole bunch of codes here*

Stack Dump
*Insert a whole bunch of codes here*

Code Dump
*Insert a whole bunch of codes here*

Reset

If it helps, the codes I added where from Smash Boards and they were Peach's Turnip > Waluigi, Items Never Disappear, and some Vs. Mode setting modifier.
39  Help & Tutorials / Help / Can't adjust probability of Battlefield's songs on: November 27, 2010, 06:33:53 PM
Ever since I used the code to reset Battlefield's tracklist I can no longer adjust how often a song plays on that stage. The sliders are all set at the middle and you can only move them an inch up or back down to the middle again. The songs all play fine and everything works, I just can't adjust how often songs play.
40  Help & Tutorials / Help / How do I hack items? on: November 27, 2010, 04:24:15 PM
I have no idea what .pac file items are located in and I have do idea what their MiscData number is that contains item textures. I somehow found it once before but I don't remember where it was and now I'm lost, but at least I know I have the file that contains items. Could someone please tell me where I can access item textures? Also, do I just replace the items with the .brres files I downloaded from the item section here?

Thanks.
41  Help & Tutorials / Help / BCSM-GUI is being stupid on: November 26, 2010, 12:26:35 AM
How come sometimes BCSM-GUI gives me an error to the effect of "deleted something cannot be accessed through the row" and I'm forced to click "quit" and it erases all of my songs' display names. I had 56 freaking custom titles and the program erased all of them!

Is there anyway I can get all 56 of my custom song titles back and/or is there anyway I can prevent this from happening again? It's a great program and everything but I hate it so much for giving me so many of these ridiculous freaking errors that make absolutely no sense and then forcing me to quit.

Mario Facepalm
42  Help & Tutorials / Help / Lots of annoying colorful lines stretch diagonally across the screen on: November 25, 2010, 08:27:24 PM
Not often that this happens, but sometimes in the middle of a match a character will disappear and these colorful lines stretch diagonally across the screen and shift around a bit. This has happened mostly with Young Link PSA for Tink and also has happened with Luigi with Ingo's texture. The character that disappeared can still make noises from doing attacks, but he isn't in existence in the match. Also, when this happens everything gets slowed down a bit and eventually all of the characters disappear. The more characters that disappear the more stretched-out lines fill the screen.

Today when this happened it was three Zeros and a Young Link in a free-for-all. Young Link disappeared and had his textures explode for about the third time since I got him, then eventually the three Zeros disappeared. After a while of waiting, everyone returned to normal except the game was in fast-forward motion.
43  Super Smash Bros. Brawl Hacking / Music & SFX / Rainbow Cruise only has one song? on: November 25, 2010, 01:00:55 PM
According to the tracklist Rainbow Cruise has two songs so I made two brstms to put on it. When I went to My Music only one of the songs was there. Do I have to unlock the second song slot or something?
44  Help & Tutorials / Help / Baffling issues caused by Alloys on: November 25, 2010, 11:37:47 AM
Yeah if I do Alloy vs. three non-Alloys or two of the same Alloys in the same match it will freeze after stage select. I don't understand because the Alloys have never given me any problems before and they always worked fine. Now all of a sudden they crash the game for no apparent reason. They have all the files they need to work properly (FitMotion, Fit.pac, 00.pac/.pcs) and proper codes are in place so I don't understand what could be the problem.

It also seems I always have to have an Alloy in the 4P slot only if I'm doing a battle with three non-alloys. I can do Alloy vs. non-Alloy or two non-alloys, but I can't do Alloy vs. three non-alloys unless the 4P slot is occupied by an Alloy. I was able to do Alloy vs three non-Alloys before without having the 4P slot occupied by an Alloy. I never touched the code since that time so I really don't get this. Was it just a rare coincidence? Because if I recall I played that match fully.
45  Help & Tutorials / Help / Why does Gecko fail to boot sometimes? on: November 23, 2010, 08:34:48 PM
I use Smash Stack, and sometimes when I go to Stage Builder to load Gecko OS, instead of taking me to the black, coded screen, it just sits there. If I attempt to exit or click on anything, the game will semi-freeze -- animations and music still play, but the controls are frozen. I have to reboot my Wii and go back; it always works after that. A few times though I had to reboot twice in a row. This is an extremely annoying issue and a big time-waster, so I'd appreciate it if anyone can help me resolve it.    
    
Here is a screenshot of the screen it keeps me in until I reboot. The empty gray box with the circle in it is Stack Smash/Gecko OS. Not supposed to see it for even a second.  
    
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