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61  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [Was bored and made a new poll (04/02/2012)(My birthday again?O.o)] on: April 02, 2012, 11:25:24 PM
Is there any work that can be done on Fountain of Dreams since model importing became available?
62  Super Smash Bros. Brawl Hacking / Model Imports / Re: 02 released!! Gohan, frieza and knuckles updated on: March 30, 2012, 08:30:26 PM
What's the Dark Matter for? Are those Meta Knight's hands?
63  Super Smash Bros. Brawl Hacking / Model Imports / Re: Shadow's Stuff: My last two imports, Shadow (Brawl model) and Zelos released. on: March 21, 2012, 09:58:53 PM
Oh wow, Brawl Shadow. Not my favorite of his models, but since it's from Brawl already, that means that it's guaranteed to be glitchless. I'll give it a try in my game and as long as it looks up to standards, this will be the one that I keep.
64  Super Smash Bros. Brawl Hacking / Model Imports / Re: Mewtwo2000's character thread [Next: Emerald texture pack (all the characters)] on: March 17, 2012, 10:20:01 PM
I'm just saying, if there was some character that had 95% transparency, it would be a cool gimmick but I wouldn't personally use it in my game. Dark Link has a good balance of transparency so I'm keeping him.
65  Super Smash Bros. Brawl Hacking / Model Imports / Re: Mewtwo2000's character thread [Next: Emerald texture pack (all the characters)] on: March 17, 2012, 10:01:30 PM
I took some pictures of the transparency if anyone wants to see how it works (since it's hard to notice in that picture because it's on water).


It's not at all distracting during normal gameplay since Link is all black and looks darker when it's zoomed out, but it's the kind of thing that if you really look for it, you can definitely notice the difference from a normal opaque character.
66  Super Smash Bros. Brawl Hacking / Model Imports / Re: Mewtwo2000's character thread [Next: Emerald texture pack (all the characters)] on: March 17, 2012, 08:27:34 PM
Transparent huh... Even more interesting stuff that I have to try out ingame soon.

That red Link is a texture swap onto the other Dark Link model, right? You're starting to remind me of Chao with how many different styles of skin they can have >_>
67  Super Smash Bros. Brawl Hacking / Model Imports / Re: Mewtwo2000's character thread [Next: Emerald texture pack (all the characters)] on: March 17, 2012, 02:02:08 PM
Oh, awesome Cheesy

I've personally never quite understood the obsession with N64 models.  Stages I can definitely understand because of how the stage is structured and stuff like that but apart from nostalgia I don't really see the appeal of the N64 models.
It's not that I'm clamoring to get the N64 models instead of the modern ones. In the case of Link, I prefer the art style of his older models, regardless of the lower polygon count (you can tell what they were aiming for). If TP Link were on N64, he would still look different than OOT or MM Link.

That's my reasoning anyway. For some people, I'm sure it is just the nostalgia, or maybe the novelty of having multiple models from different games in the characters' series at the same time.
68  Super Smash Bros. Brawl Hacking / Model Imports / Re: Mewtwo2000's character thread [Next: Emerald texture pack (all the characters)] on: March 17, 2012, 01:26:49 AM
I haven't turned on Brawl in quite a while, but I finally grabbed my SD card and put the game back in my Wii so I could add the Links. I got the default 3 colors plus the black one (the color that I used in Melee). From a zoomed out view you can hardly tell that they're N64 quality, yet the brighter colors still look better than Brawl's TP Link IMO. But it's nice to see that when you zoom in, it's not just any low quality model, but the OOT one specifically. I'll probably keep them for a while unless someone else happens to make a different Link model that looks better.

Do you have any idea when Fierce Diety Link will be done? I really want to get that one as well to go with these.

Once the Project M demo comes out in a few weeks, these Links will get some serious playtime because he's one of my Melee characters =)
69  Super Smash Bros. Brawl Hacking / Model Imports / Re: Mewtwo2000's character thread [Next: Emerald texture pack (all the characters)] on: March 16, 2012, 03:24:41 PM
Yeah, I was just amazed how you set it up with so many different options on Mediafire.

Plus I didn't realize that you were making the gauntlets too, so that was even more than I was expecting.
70  Super Smash Bros. Brawl Hacking / Model Imports / Re: Mewtwo2000's character thread [Next: Emerald texture pack (all the characters)] on: March 16, 2012, 03:18:57 PM
This is so many files, holy crap.
71  Super Smash Bros. Brawl Hacking / Model Imports / Re: Dr.'s Models: Lucario Costumes/Cosplays Requests!!! on: February 21, 2012, 02:21:26 AM
Wow, these Lucario model edits are very impressive. They look extremely well done.
72  Super Smash Bros. Brawl Hacking / Model Imports / Re: Spex130's Roadside Model Shack:SSE Amalgam #2 Released on: February 18, 2012, 11:55:03 PM
Any plans for a #3  yet? Smiley
73  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8's Imports! PokeFloats Video Preview... - 02/16 on: February 17, 2012, 07:01:42 PM
Question: Are the animations ripped or copied from Melee in some way, or are you literally placing and moving every Pokemon from scratch (and basically eyeballing the values)?
74  Super Smash Bros. Brawl Hacking / Model Imports / Re: Ike Lawliet: Mr. Face download! on: February 17, 2012, 04:18:07 PM
Who/what is that?
75  Super Smash Bros. Brawl Hacking / Model Imports / Re: Spex130's Roadside Model Shack:SSE Amalgam #2/SSE Enemy Replacements! on: February 17, 2012, 10:09:59 AM
Strange how I've never heard of the word "amalgam" Im srs here
Yes, it is...

I remember not liking A#2 the first time you posted it (I don't feel like going back through the pages to double check), but the new pictures make it look really good. I might like it more than A#1 now (at least because it's not on Ness).
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