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91  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: January 06, 2014, 01:23:02 PM
Ill right I'll send the working css screen and the one that isn't working. Let me get them loaded up
92  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: January 06, 2014, 12:51:02 PM
So I'm having this weird problem. I got all my characters to load. I am using ASF1's as a base. When I try to change the CSS screen it freeze. It works on the Vbrawl screen, but I want to make the clone engine on "The Grid CSS screen" I double checked everything and all i get is a freeze when trying to enter the CSS. The file size is 3.67 of the sc_selcharacter.pac so its not over file size.

Not only that, when I edited the css icons or names its freezes. I'm not even adding new icons just replacing.
93  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: January 05, 2014, 05:55:32 PM
But as you can see, the original 3.5.1 is disabled.

As for the cBliss codes, I say so in my quote:
Oh I didn't see the part about the original FPC. I seen the cbliss part.

Also I got 9 characters cloned, with working css icons, csps and bps. I say the best thing to do is use ASF1 as a base for yours. Also look how he set up his cosmetic with his CSS screen. As I read everyone is wanting Dr.Mario, Roy, Mewtwo and Shadow, it will be easy to set up with his.

Characters I cloned with all accessories

Chrome Mario
Dr. Mario
Mewtwo
Roy
Waluigi
Shadow
Cloud
Mecha Sonic
Lloyd
94  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: January 05, 2014, 04:50:49 PM
Make that two.Nothing so far has work for me...
If the cbliss codes are appearing enabled all time. I would personally take them out. Also you have 2 file patch codes. I would take the first one out and keep the 3.5.1b and then try.
95  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: January 05, 2014, 03:46:47 PM
He doesn't T-pose,but he still cannot use his b move...
I can get him to only throw small shadow balls. I plan on making it work like Lucario in the future
96  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: January 05, 2014, 03:03:05 PM
Sure that would be great.
Let me know if it works. I currently .rel it over jigglypuff and had the same problems. So I filled in the missing animations and it works great.. If it works over a clone slot then we can port over both PM characters by filling in the missing animations.

http://www.mediafire.com/download/8nglj7692q49w5c/FitMewtwoMotionEtc.pac
97  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: January 05, 2014, 02:43:17 PM
That Roy sfx pack did work,thanks for that.

Now if only I could have Project M's roy be balanced for vbrawl.Also when I tried to clone project M's mewtwo over Lucario it worked,but I was getting random T-poses
You must import the missing animations from LucarioMotionEtc into his MewtwoMotionEtc. Then he wont T-stance. If you want I can send you the motion I have?
98  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: January 05, 2014, 05:53:20 AM
Wow kage. Nice. I will be sure to check all that stuff out.


Let me know if you get that to work for you. I tried the CSP tutorial and I get a blank icon that freezes.
I have the compression set to LZ77.
Dr. Mario is number 91 so that is 5b.
His portraits are 911, 912, 913, 914, and 915.
His Icon and Name are numbered 092 in the misc. 70.
The cosmetic id is 5b.

So I have no idea what I did wrong. The original cosmetic does work though.
99  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: January 05, 2014, 12:27:42 AM
Just to let people know. Beating classic or all-star with a clone results in a freeze when it goes to load the falling trophy scene.
100  Super Smash Bros. Brawl Hacking / Model Imports / Re: iwantgames Projects: Other M Samus & ZSS (VAULT BETA SOON) on: December 19, 2013, 12:34:23 AM
thanks. about the psa unfortunately no, but some of the psa stuff will be released. will be for vbrawl and p:m if I can modify it haven't messed with the stuff yet.

because I redid textures cbliss recolors won't be included yet just vbrawl. however I will include one extra recolor (in spoiler).


I saw this recolor somewhere and it look cool so I did it.

also would you guys prefer the original types of recolors where only the arms and legs are changed or the style above for all recolors.
all shields will have shine effects. wooden may or may not, depends on how it looks. may make it shine less. sheath will also have the shine effects.
thanks, chaos knight pointed out some stuff about hero link when I first started on skyloft link. compared hero link to a few SS screens and decided to fix him. tried the already imported ones but had problems so I imported my own. then I got happy and did some extra stuff.

this one will be correct, with everything facing the way the it should. will come in left and right handed version.

no might, you must get it. jk
I personally think the style above looks great. Looking at the blue makes me feel good. Nice job!
101  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Problems, Updates, and Suggestions on: December 13, 2013, 09:01:37 PM
The rules concerning PSA submissions were this way since the Rules were submitted on September 2012. Read before demanding, guys. Tongue
That is great to know. I seen reports on the vault "PSA require videos" so if this is true I can go ahead and upload some more hacks.
102  Super Smash Bros. Brawl Hacking / Model Imports / Re: Fire Emblem model importing thread - Chrom + Vanguard & Lord Ike on: December 12, 2013, 02:46:51 PM
Can't say much for Ike. But I can say some stuff for Marth:

Screens (I was using my custom sword trails with these)






A few Recolors
Brawl inspired Red


Brawl inspired Green


Blue


Camus


Some miniscule adjustments to go.
Man this hurts my pride. Your work always comes out looking amazing. I love this Marth. Keep up good work.
103  Super Smash Bros. Brawl Hacking / Model Imports / Re: iwantgames Projects: Other M Samus & ZSS (VAULT BETA SOON) on: December 12, 2013, 12:21:59 AM
Samus is looking top notch. Your doing great on her.

AS for your Link he looks amazing. I can tell by looking at him, it feels amazing. I can't wait to do the new Skyward Sword Link PSA I got planned for it. I already did animations for your Link.

I love the time you put into your work. They all look great in quality and that is what makes us happy.


 Keep it brah.
104  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Problems, Updates, and Suggestions on: December 10, 2013, 08:29:10 PM
it'd be tedious work, considering roy and mewtwo's rel files are unique to them alone. youd have to rework the data in a rel yourself to get it to read properly. contact Dantarion, he made tutorial on how to do so.
Will do. Thanks
105  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Problems, Updates, and Suggestions on: December 10, 2013, 08:05:18 PM
i think we discussed this before; agreeing it to be redundant to do so. roy has all of marth's bones/bone edits, and mewtwo only has 7 skins in existence that only work for him, due to his unique bone structure. every marth can go on roy, and nothing at all can go on mewtwo.
This also includes porting or .rel correct?
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