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31  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs: Unfixable glitch found on Tabuu. D: on: March 19, 2012, 05:40:29 PM
diehammer would that work with size mods no getting big?
That can works too.
(I'm not sure, Because I don't test size mods yet.)
32  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs: Unfixable glitch found on Tabuu. D: on: March 19, 2012, 05:34:51 PM
Oh.
I was thinking when Tabuu gets Smash Ball, his body turns to yellow.
(But that is impossible with Brawlbox only)
33  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs: Unfixable glitch found on Tabuu. D: on: March 19, 2012, 05:29:21 PM
yeah,
You know It is possible to make custom Final Smash eyes with using 3DS Max?
34  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs: Unfixable glitch found on Tabuu. D: on: March 19, 2012, 05:23:55 PM
Not anything.
I failed to fix Tabuu Mushroom Head and Metal Tabuu.
But I understand.
35  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs: Unfixable glitch found on Tabuu. D: on: March 19, 2012, 04:16:23 PM
You are welcome.
It happens when if port Animations too.
(As Luigi's Wait1 to Mario's Wait1 make Mario more taller, using Uncheck that "Unknown"
36  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs: Unfixable glitch found on Tabuu. D: on: March 19, 2012, 12:27:05 PM
See this. (Just testing)

I just do this.
37  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs: Unfixable glitch found on Tabuu. D: on: March 19, 2012, 02:51:24 AM
Yeah,
A "Unknown" in PSA make things to original things, I think.
38  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs: Unfixable glitch found on Tabuu. D: on: March 18, 2012, 10:44:18 PM
I think I know why...
Uncheck "Unknown" in PSA...
39  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: SMBZ mario V3 Released First Mario PSA with fire transfrom on: March 18, 2012, 05:38:47 PM
This I was talking about King Bob-omb.

This Normal Fireball seems have some missing parts


This Metal Textures seem messed up while on Fire Mode.
40  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: SMBZ mario V3 Released First Mario PSA with fire transfrom on: March 18, 2012, 05:24:20 PM
Be honset...
I have King Bob-omb Item PSA.
King Bom-Bob is very Overpowered.
(I think That Bob-omb deal near 160% Damage and have big explosion)
41  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: SMBZ marioV3 Released on: March 18, 2012, 12:45:00 PM
What you think of this Hammer recolors? (In your opinion)

Based from Mario and Luigi Superstar Saga.
42  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: SMBZ marioV3 Released on: March 18, 2012, 11:54:11 AM
not dr. mario since its not possible to port a vertex´s polygons over the fire mario polygons or i have to do that in 3ds max and make a dr. mario rig but i got problems with mario´s eyes last time i ported brawl mario from 3ds max to BB/ingame shadow mario is easy just change the fire or normal texture
Oh.
43  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects:SMBZ marioV3 soon done Cape feather model needed,models for PSA on: March 18, 2012, 11:37:03 AM
You could make Mario Transfrom to Dr. Mario.
(Or Mario Transfrom to Shadow Mario)
44  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects:SMBZ marioV3 soon done Cape feather model needed,models for PSA on: March 17, 2012, 12:38:22 PM
If you plan to add Ice mode to SMBZ Mario. (Or change Fire mode to Ice mode)
You can use my Ice Flower.
45  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs: Tabuu's first get up attack, Flame Push. on: March 17, 2012, 09:49:20 AM
It's great.
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