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Subject | Started by | Replies | Views | Last post | ||
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How to use the animation exporter « 1 2 » | Snivy | 15 | 6268 |
September 19, 2013, 01:07:54 PM by Snivy |
Adding New Action Overrides and Exits | Eternal Yoshi | 6 | 6098 |
December 09, 2018, 06:00:35 AM by KingJigglypuff |
Velen Zaiga's Quick Guide to Animation Principles with BrawlBox. | Velen | 4 | 6032 |
April 18, 2011, 09:03:47 AM by SiLeNtDo0m |
[Novice] Adding Sub Actions (Revised) | KingJigglypuff | 2 | 5786 |
February 03, 2020, 03:34:05 PM by eon_tas |
Guide To Port Without Rel. « 1 2 » | SouthCraft | 16 | 5708 |
July 13, 2013, 04:33:39 AM by TheBlueBlur |
[Novice] How to Make an Aerial Special a One Time Use Move | KingJigglypuff | 3 | 5557 |
November 07, 2018, 10:52:16 AM by KingJigglypuff |
How to Nullify an Action Override or Exit and Save for Later Use (Brawlbox) | SemiPsycho | 4 | 5173 |
December 10, 2018, 04:14:56 PM by SemiPsycho |
Implementing Visual Battle Damage | malistaticy | 0 | 5133 |
February 21, 2020, 10:03:56 PM by malistaticy |
[Intermediate] How to Nullify an Action's Hard-Coding | KingJigglypuff | 1 | 4957 |
July 27, 2018, 12:51:53 AM by Coolmanland |
SDo0m's Fundamentals to PSA - Let's Begin with the Top Tips ;) | SiLeNtDo0m | 9 | 4851 |
December 11, 2011, 12:34:08 PM by SiLeNtDo0m |
How to make Custom PAT0 Animations (Somewhat Outdated) | ABloodyCanadian | 9 | 4169 |
October 21, 2012, 12:06:02 PM by ABloodyCanadian |
Eye Movement and multiple face textures editing. v0.66b edits more things | StupidMarioFan1 | 10 | 4017 |
September 18, 2012, 08:13:07 PM by SonicWolf |
[Novice] Character-Specific PSA Coding | KingJigglypuff | 4 | 3828 |
April 04, 2018, 04:19:54 AM by KingJigglypuff |
How to make a Typical Special/What goes on in the Action Tab | ABloodyCanadian | 6 | 3529 |
January 17, 2014, 10:58:04 PM by law_law |
How to do Custom Stamina Wait/WaitDamage in PSA. | Anivernage | 8 | 3482 |
December 01, 2012, 02:44:44 AM by the_randomizer |
How to Make a Counter | KingJigglypuff | 9 | 3314 |
December 16, 2015, 06:26:06 PM by KingJigglypuff |
Pointers for making a Cinematic Final Smash | ABloodyCanadian | 6 | 3248 |
November 09, 2013, 10:55:55 PM by ABloodyCanadian |
How to Create A Luck-Based Attack (Roll a Die Event) | ABloodyCanadian | 8 | 3216 |
August 23, 2013, 01:59:48 PM by ABloodyCanadian |
[Advanced] Adding Actions | pikazz | 0 | 2952 |
November 15, 2022, 12:04:07 AM by pikazz |
How to make a moving graphic without using the throw bone | Hollow | 4 | 2922 |
June 07, 2011, 03:05:10 PM by CaptN CeeGee |
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