Photoshop saving - what format?

Started by ethanrodgers223, July 04, 2010, 09:08:03 PM

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July 04, 2010, 09:08:03 PM Last Edit: July 04, 2010, 09:08:55 PM by ethanrodgers223
Hey guys. My friend helped me make a Zelda texture in Photoshop - as you can see below:



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I saved it as a PNG file, replaced it in the FitZelda03.pac with Brawlbox (when I preview the model, it shows up just fine) and named it like I should have, FitZelda03.pac, (I also made a PAC file with Lex77's program) but when I play the game, her normal costume for blue shows. Anyone know what I'm doing wrong?


You need to have a .pcs for it too. Open up your .pac, do Save As, and choose .pair (.pac/.pcs). Name it the same as the .pac.

You must put both .pac and .pcs into Zelda's folder.

If you have done that, check if your tex works on any of the other costumes.

EDIT: Dammit, Ninja'd

Ugh, no, I meant I DID make a PCS file with Len77's program. Not a PAC file. UGh. lol And it still won't work in game.

Try what Link said, save it as a .pair with brawlbox, then try putting the new .pac and .pcs in